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Shutdown() freeing a few extra vectors so they don't have to freed by destruction #169
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imgui.h
1
imgui.h
@ -865,6 +865,7 @@ struct ImDrawList
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ImDrawList() { Clear(); }
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IMGUI_API void Clear();
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IMGUI_API void ClearFreeMemory();
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IMGUI_API void PushClipRect(const ImVec4& clip_rect); // Scissoring. The values are x1, y1, x2, y2.
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IMGUI_API void PushClipRectFullScreen();
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IMGUI_API void PopClipRect();
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