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Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542)
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2
imgui.h
2
imgui.h
@ -492,7 +492,7 @@ namespace ImGui
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IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
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IMGUI_API float GetTime();
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IMGUI_API int GetFrameCount();
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IMGUI_API ImDrawList* GetOverlayDrawList(); // this draw list will be the last rendered one, useful to quickly draw overlays shapes/text
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IMGUI_API ImDrawList* GetOverlayDrawList(); // this draw list will be the last rendered one, it covers all viewports. useful to quickly draw overlays shapes/text
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IMGUI_API ImDrawListSharedData* GetDrawListSharedData();
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IMGUI_API const char* GetStyleColorName(ImGuiCol idx);
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IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
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