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Comments + Metal using SetTexID(0) for consistency.
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@ -80,7 +80,7 @@ Other changes:
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- Backends: Win32: Added support for io.AddMouseSourceEvent() to discriminate Mouse/TouchScreen/Pen. (#2334, #2702)
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- Backends: SDL2/SDL3: Added support for io.AddMouseSourceEvent() to discriminate Mouse/TouchScreen.
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This is relying on SDL passing SDL_TOUCH_MOUSEID in the event's 'which' field. (#2334, #2702)
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- Backends: SDL2/SDL3: Avoid callng SDL_StartTextInput()/SDL_StopTextInput() as they actually
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- Backends: SDL2/SDL3: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they actually
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block text input input and don't only pertain to IME. It's unclear exactly what their relation
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is to other IME function such as SDL_SetTextInputRect(). (#6306, #6071, #1953)
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- Backends: GLFW: Added support on Win32 only for io.AddMouseSourceEvent() to discriminate
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