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https://github.com/Drezil/imgui.git
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Added early version of BeginPopup/EndPopup() #126
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parent
d3e8e15e41
commit
91f8eb7b92
66
imgui.cpp
66
imgui.cpp
@ -2062,6 +2062,8 @@ static int ChildWindowComparer(const void* lhs, const void* rhs)
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{
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{
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const ImGuiWindow* a = *(const ImGuiWindow**)lhs;
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const ImGuiWindow* a = *(const ImGuiWindow**)lhs;
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const ImGuiWindow* b = *(const ImGuiWindow**)rhs;
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const ImGuiWindow* b = *(const ImGuiWindow**)rhs;
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if (int d = (a->Flags & ImGuiWindowFlags_Popup) - (b->Flags & ImGuiWindowFlags_Popup))
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return d;
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if (int d = (a->Flags & ImGuiWindowFlags_Tooltip) - (b->Flags & ImGuiWindowFlags_Tooltip))
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if (int d = (a->Flags & ImGuiWindowFlags_Tooltip) - (b->Flags & ImGuiWindowFlags_Tooltip))
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return d;
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return d;
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if (int d = (a->Flags & ImGuiWindowFlags_ComboBox) - (b->Flags & ImGuiWindowFlags_ComboBox))
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if (int d = (a->Flags & ImGuiWindowFlags_ComboBox) - (b->Flags & ImGuiWindowFlags_ComboBox))
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@ -2174,13 +2176,13 @@ void ImGui::Render()
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for (size_t i = 0; i != g.Windows.size(); i++)
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for (size_t i = 0; i != g.Windows.size(); i++)
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{
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{
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ImGuiWindow* window = g.Windows[i];
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ImGuiWindow* window = g.Windows[i];
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if (window->Visible && (window->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip)) == 0)
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if (window->Visible && (window->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_Popup)) == 0)
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AddWindowToRenderList(window);
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AddWindowToRenderList(window);
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}
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}
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for (size_t i = 0; i != g.Windows.size(); i++)
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for (size_t i = 0; i != g.Windows.size(); i++)
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{
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{
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ImGuiWindow* window = g.Windows[i];
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ImGuiWindow* window = g.Windows[i];
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if (window->Visible && (window->Flags & ImGuiWindowFlags_Tooltip))
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if (window->Visible && (window->Flags & (ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_Popup)))
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AddWindowToRenderList(window);
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AddWindowToRenderList(window);
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}
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}
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@ -2719,7 +2721,7 @@ int ImGui::GetFrameCount()
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void ImGui::BeginTooltip()
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void ImGui::BeginTooltip()
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_Tooltip;
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
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ImGui::Begin("##Tooltip", NULL, ImVec2(0,0), g.Style.Colors[ImGuiCol_TooltipBg].w, window_flags);
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ImGui::Begin("##Tooltip", NULL, ImVec2(0,0), g.Style.Colors[ImGuiCol_TooltipBg].w, window_flags);
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}
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}
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@ -2729,6 +2731,21 @@ void ImGui::EndTooltip()
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ImGui::End();
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ImGui::End();
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}
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}
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bool ImGui::BeginPopup(bool* p_opened)
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{
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IM_ASSERT(p_opened != NULL); // Must provide a bool at the moment
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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bool ret = ImGui::Begin("##Popup", p_opened, ImGuiWindowFlags_Popup|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize);
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return ret;
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}
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void ImGui::EndPopup()
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{
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IM_ASSERT(GetCurrentWindow()->Flags & ImGuiWindowFlags_Popup);
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ImGui::End();
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ImGui::PopStyleVar();
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}
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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@ -2975,8 +2992,17 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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// New windows appears in front
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// New windows appears in front
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if (!(flags & ImGuiWindowFlags_ChildWindow))
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if (!(flags & ImGuiWindowFlags_ChildWindow))
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if (window->LastFrameDrawn < current_frame - 1)
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if (window->LastFrameDrawn < current_frame - 1)
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{
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FocusWindow(window);
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FocusWindow(window);
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// Popup position themselves when they first appear
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if (flags & ImGuiWindowFlags_Popup)
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{
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if (!window_pos_set_by_api)
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window->PosFloat = g.IO.MousePos;
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}
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}
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window->LastFrameDrawn = current_frame;
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window->LastFrameDrawn = current_frame;
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window->ClipRectStack.resize(0);
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window->ClipRectStack.resize(0);
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@ -3281,6 +3307,12 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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const ImVec2 text_max = window->Pos + ImVec2(window->Size.x - (p_opened ? (title_bar_rect.GetHeight()-3) : style.FramePadding.x), style.FramePadding.y*2 + text_size.y);
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const ImVec2 text_max = window->Pos + ImVec2(window->Size.x - (p_opened ? (title_bar_rect.GetHeight()-3) : style.FramePadding.x), style.FramePadding.y*2 + text_size.y);
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RenderTextClipped(text_min, name, NULL, &text_size, text_max);
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RenderTextClipped(text_min, name, NULL, &text_size, text_max);
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}
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}
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if (window->Flags & ImGuiWindowFlags_Popup)
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{
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if (g.FocusedWindow != window)
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if (p_opened)
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*p_opened = false;
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}
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// Save clipped aabb so we can access it in constant-time in FindHoveredWindow()
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// Save clipped aabb so we can access it in constant-time in FindHoveredWindow()
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window->ClippedRect = window->Rect();
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window->ClippedRect = window->Rect();
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@ -9396,37 +9428,31 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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/*
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if (ImGui::TreeNode("Popup Menu"))
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if (ImGui::TreeNode("Popup Menu"))
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{
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{
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static bool popup_open = false;
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static bool popup_open = false;
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static int selected_fish = -1;
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static int selected_fish = -1;
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const char* fishes[] = { "Bream", "Mackerel", "Pollock", "Tilefish" };
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const char* fishes[] = { "Bream", "Mackerel", "Pollock", "Tilefish" };
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if (ImGui::Button("Select.."))
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if (ImGui::Button("Select.."))
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{
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popup_open = true;
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popup_open = true;
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ImGui::SetNextWindowPos(ImGui::GetMousePos());
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}
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::Text(selected_fish == -1 ? "<None>" : fishes[selected_fish]);
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ImGui::Text(selected_fish == -1 ? "<None>" : fishes[selected_fish]);
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if (popup_open)
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if (popup_open)
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{
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{
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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if (ImGui::BeginPopup(&popup_open))
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ImGui::Begin("##Popup", &popup_open, ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize);
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{
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if (!ImGui::IsWindowFocused())
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for (size_t i = 0; i < IM_ARRAYSIZE(fishes); i++)
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popup_open = false;
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if (ImGui::Selectable(fishes[i], false))
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for (size_t i = 0; i < IM_ARRAYSIZE(fishes); i++)
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{
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if (ImGui::Selectable(fishes[i], false))
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selected_fish = i;
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{
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popup_open = false;
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selected_fish = i;
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}
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popup_open = false;
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}
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}
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ImGui::EndPopup();
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ImGui::End();
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ImGui::PopStyleVar();
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}
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}
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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*/
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if (ImGui::TreeNode("Filtered Text Input"))
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if (ImGui::TreeNode("Filtered Text Input"))
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{
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{
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7
imgui.h
7
imgui.h
@ -224,6 +224,10 @@ namespace ImGui
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IMGUI_API void BeginTooltip(); // use to create full-featured tooltip windows that aren't just text
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IMGUI_API void BeginTooltip(); // use to create full-featured tooltip windows that aren't just text
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IMGUI_API void EndTooltip();
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IMGUI_API void EndTooltip();
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// Popup
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IMGUI_API bool BeginPopup(bool* p_opened);
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IMGUI_API void EndPopup();
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// Layout
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// Layout
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IMGUI_API void BeginGroup();
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IMGUI_API void BeginGroup();
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IMGUI_API void EndGroup();
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IMGUI_API void EndGroup();
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@ -424,7 +428,8 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 10, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 10, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitY = 1 << 11, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitY = 1 << 11, // For internal use by BeginChild()
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ImGuiWindowFlags_ComboBox = 1 << 12, // For internal use by ComboBox()
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ImGuiWindowFlags_ComboBox = 1 << 12, // For internal use by ComboBox()
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ImGuiWindowFlags_Tooltip = 1 << 13 // For internal use by BeginTooltip()
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ImGuiWindowFlags_Tooltip = 1 << 13, // For internal use by BeginTooltip()
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ImGuiWindowFlags_Popup = 1 << 14 // For internal use by BeginPopup()
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};
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};
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// Flags for ImGui::InputText()
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// Flags for ImGui::InputText()
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