Backends: GLFW: Fixed key modifiers handling on secondary viewports. (#6248, #6034)

This commit is contained in:
Aiekick
2023-03-16 11:58:32 +01:00
committed by ocornut
parent 301c956039
commit 91577c7f51
2 changed files with 9 additions and 8 deletions

View File

@ -40,6 +40,7 @@ Breaking Changes:
Other changes:
- Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
- Backends: GLFW: Fixed key modifiers handling on secondary viewports. (#6248, #6034) [@aiekick]
- Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects,
now that VS 2022 17.6 Preview 2 support adding Debug Step Filter spec files into projects.
- Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243)