mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 09:27:00 +00:00
Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036)
This commit is contained in:
parent
4be79a8955
commit
905e14f384
176
imgui.cpp
176
imgui.cpp
@ -10410,153 +10410,6 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
if (graph_size.x == 0.0f)
|
||||
graph_size.x = CalcItemWidth();
|
||||
if (graph_size.y == 0.0f)
|
||||
graph_size.y = label_size.y + (style.FramePadding.y * 2);
|
||||
|
||||
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(graph_size.x, graph_size.y));
|
||||
const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
|
||||
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
|
||||
ItemSize(total_bb, style.FramePadding.y);
|
||||
if (!ItemAdd(total_bb, 0, &frame_bb))
|
||||
return;
|
||||
const bool hovered = ItemHoverable(inner_bb, 0);
|
||||
|
||||
// Determine scale from values if not specified
|
||||
if (scale_min == FLT_MAX || scale_max == FLT_MAX)
|
||||
{
|
||||
float v_min = FLT_MAX;
|
||||
float v_max = -FLT_MAX;
|
||||
for (int i = 0; i < values_count; i++)
|
||||
{
|
||||
const float v = values_getter(data, i);
|
||||
v_min = ImMin(v_min, v);
|
||||
v_max = ImMax(v_max, v);
|
||||
}
|
||||
if (scale_min == FLT_MAX)
|
||||
scale_min = v_min;
|
||||
if (scale_max == FLT_MAX)
|
||||
scale_max = v_max;
|
||||
}
|
||||
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||
|
||||
if (values_count > 0)
|
||||
{
|
||||
int res_w = ImMin((int)graph_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
|
||||
int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
|
||||
|
||||
// Tooltip on hover
|
||||
int v_hovered = -1;
|
||||
if (hovered)
|
||||
{
|
||||
const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
|
||||
const int v_idx = (int)(t * item_count);
|
||||
IM_ASSERT(v_idx >= 0 && v_idx < values_count);
|
||||
|
||||
const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
|
||||
const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count);
|
||||
if (plot_type == ImGuiPlotType_Lines)
|
||||
SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx+1, v1);
|
||||
else if (plot_type == ImGuiPlotType_Histogram)
|
||||
SetTooltip("%d: %8.4g", v_idx, v0);
|
||||
v_hovered = v_idx;
|
||||
}
|
||||
|
||||
const float t_step = 1.0f / (float)res_w;
|
||||
const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
|
||||
|
||||
float v0 = values_getter(data, (0 + values_offset) % values_count);
|
||||
float t0 = 0.0f;
|
||||
ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle
|
||||
float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (-scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands
|
||||
|
||||
const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
|
||||
const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
|
||||
|
||||
for (int n = 0; n < res_w; n++)
|
||||
{
|
||||
const float t1 = t0 + t_step;
|
||||
const int v1_idx = (int)(t0 * item_count + 0.5f);
|
||||
IM_ASSERT(v1_idx >= 0 && v1_idx < values_count);
|
||||
const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count);
|
||||
const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) );
|
||||
|
||||
// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
|
||||
ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
|
||||
ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t));
|
||||
if (plot_type == ImGuiPlotType_Lines)
|
||||
{
|
||||
window->DrawList->AddLine(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
|
||||
}
|
||||
else if (plot_type == ImGuiPlotType_Histogram)
|
||||
{
|
||||
if (pos1.x >= pos0.x + 2.0f)
|
||||
pos1.x -= 1.0f;
|
||||
window->DrawList->AddRectFilled(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
|
||||
}
|
||||
|
||||
t0 = t1;
|
||||
tp0 = tp1;
|
||||
}
|
||||
}
|
||||
|
||||
// Text overlay
|
||||
if (overlay_text)
|
||||
RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f,0.0f));
|
||||
|
||||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
|
||||
}
|
||||
|
||||
struct ImGuiPlotArrayGetterData
|
||||
{
|
||||
const float* Values;
|
||||
int Stride;
|
||||
|
||||
ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; }
|
||||
};
|
||||
|
||||
static float Plot_ArrayGetter(void* data, int idx)
|
||||
{
|
||||
ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data;
|
||||
const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride);
|
||||
return v;
|
||||
}
|
||||
|
||||
void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
|
||||
{
|
||||
ImGuiPlotArrayGetterData data(values, stride);
|
||||
PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
|
||||
{
|
||||
ImGuiPlotArrayGetterData data(values, stride);
|
||||
PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end)
|
||||
{
|
||||
int line_count = 0;
|
||||
@ -13229,35 +13082,6 @@ void ImGui::TreePop()
|
||||
PopID();
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, bool b)
|
||||
{
|
||||
Text("%s: %s", prefix, (b ? "true" : "false"));
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, int v)
|
||||
{
|
||||
Text("%s: %d", prefix, v);
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, unsigned int v)
|
||||
{
|
||||
Text("%s: %d", prefix, v);
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, float v, const char* float_format)
|
||||
{
|
||||
if (float_format)
|
||||
{
|
||||
char fmt[64];
|
||||
ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format);
|
||||
Text(fmt, prefix, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
Text("%s: %.3f", prefix, v);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// DRAG AND DROP
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -1363,12 +1363,186 @@ bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(v
|
||||
// - PlotHistogram()
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
if (graph_size.x == 0.0f)
|
||||
graph_size.x = CalcItemWidth();
|
||||
if (graph_size.y == 0.0f)
|
||||
graph_size.y = label_size.y + (style.FramePadding.y * 2);
|
||||
|
||||
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(graph_size.x, graph_size.y));
|
||||
const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
|
||||
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
|
||||
ItemSize(total_bb, style.FramePadding.y);
|
||||
if (!ItemAdd(total_bb, 0, &frame_bb))
|
||||
return;
|
||||
const bool hovered = ItemHoverable(inner_bb, 0);
|
||||
|
||||
// Determine scale from values if not specified
|
||||
if (scale_min == FLT_MAX || scale_max == FLT_MAX)
|
||||
{
|
||||
float v_min = FLT_MAX;
|
||||
float v_max = -FLT_MAX;
|
||||
for (int i = 0; i < values_count; i++)
|
||||
{
|
||||
const float v = values_getter(data, i);
|
||||
v_min = ImMin(v_min, v);
|
||||
v_max = ImMax(v_max, v);
|
||||
}
|
||||
if (scale_min == FLT_MAX)
|
||||
scale_min = v_min;
|
||||
if (scale_max == FLT_MAX)
|
||||
scale_max = v_max;
|
||||
}
|
||||
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||
|
||||
if (values_count > 0)
|
||||
{
|
||||
int res_w = ImMin((int)graph_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
|
||||
int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
|
||||
|
||||
// Tooltip on hover
|
||||
int v_hovered = -1;
|
||||
if (hovered)
|
||||
{
|
||||
const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
|
||||
const int v_idx = (int)(t * item_count);
|
||||
IM_ASSERT(v_idx >= 0 && v_idx < values_count);
|
||||
|
||||
const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
|
||||
const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count);
|
||||
if (plot_type == ImGuiPlotType_Lines)
|
||||
SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx+1, v1);
|
||||
else if (plot_type == ImGuiPlotType_Histogram)
|
||||
SetTooltip("%d: %8.4g", v_idx, v0);
|
||||
v_hovered = v_idx;
|
||||
}
|
||||
|
||||
const float t_step = 1.0f / (float)res_w;
|
||||
const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
|
||||
|
||||
float v0 = values_getter(data, (0 + values_offset) % values_count);
|
||||
float t0 = 0.0f;
|
||||
ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle
|
||||
float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (-scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands
|
||||
|
||||
const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
|
||||
const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
|
||||
|
||||
for (int n = 0; n < res_w; n++)
|
||||
{
|
||||
const float t1 = t0 + t_step;
|
||||
const int v1_idx = (int)(t0 * item_count + 0.5f);
|
||||
IM_ASSERT(v1_idx >= 0 && v1_idx < values_count);
|
||||
const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count);
|
||||
const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) );
|
||||
|
||||
// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
|
||||
ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
|
||||
ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t));
|
||||
if (plot_type == ImGuiPlotType_Lines)
|
||||
{
|
||||
window->DrawList->AddLine(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
|
||||
}
|
||||
else if (plot_type == ImGuiPlotType_Histogram)
|
||||
{
|
||||
if (pos1.x >= pos0.x + 2.0f)
|
||||
pos1.x -= 1.0f;
|
||||
window->DrawList->AddRectFilled(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
|
||||
}
|
||||
|
||||
t0 = t1;
|
||||
tp0 = tp1;
|
||||
}
|
||||
}
|
||||
|
||||
// Text overlay
|
||||
if (overlay_text)
|
||||
RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f,0.0f));
|
||||
|
||||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
|
||||
}
|
||||
|
||||
struct ImGuiPlotArrayGetterData
|
||||
{
|
||||
const float* Values;
|
||||
int Stride;
|
||||
|
||||
ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; }
|
||||
};
|
||||
|
||||
static float Plot_ArrayGetter(void* data, int idx)
|
||||
{
|
||||
ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data;
|
||||
const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride);
|
||||
return v;
|
||||
}
|
||||
|
||||
void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
|
||||
{
|
||||
ImGuiPlotArrayGetterData data(values, stride);
|
||||
PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
|
||||
{
|
||||
ImGuiPlotArrayGetterData data(values, stride);
|
||||
PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Value() helpers
|
||||
// - Value()
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
void ImGui::Value(const char* prefix, bool b)
|
||||
{
|
||||
Text("%s: %s", prefix, (b ? "true" : "false"));
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, int v)
|
||||
{
|
||||
Text("%s: %d", prefix, v);
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, unsigned int v)
|
||||
{
|
||||
Text("%s: %d", prefix, v);
|
||||
}
|
||||
|
||||
void ImGui::Value(const char* prefix, float v, const char* float_format)
|
||||
{
|
||||
if (float_format)
|
||||
{
|
||||
char fmt[64];
|
||||
ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format);
|
||||
Text(fmt, prefix, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
Text("%s: %.3f", prefix, v);
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Menus
|
||||
|
Loading…
Reference in New Issue
Block a user