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Happy new year!
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@ -56,7 +56,7 @@ List of Platforms Backends:
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imgui_impl_osx.mm ; macOS native API (not as feature complete as glfw/sdl backends)
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imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
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imgui_impl_win32.cpp ; Win32 native API (Windows)
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imgui_impl_glut.cpp ; GLUT/FreeGLUT (absolutely not recommended in 2020!)
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imgui_impl_glut.cpp ; GLUT/FreeGLUT (this is prehistoric software and absolutely not recommended today!)
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List of Renderer Backends:
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@ -198,9 +198,9 @@ This is quite long and tedious, because: DirectX12.
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**Building**
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Unfortunately in 2020 it is still tedious to create and maintain portable build files using external
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Unfortunately nowadays it is still tedious to create and maintain portable build files using external
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libraries (the kind we're using here to create a window and render 3D triangles) without relying on
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third party software. For most examples here we choose to provide:
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third party software and build systems. For most examples here we choose to provide:
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- Makefiles for Linux/OSX
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- Batch files for Visual Studio 2008+
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- A .sln project file for Visual Studio 2012+
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