diff --git a/imgui.cpp b/imgui.cpp index 3ff17389..aa1ddf6e 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4353,6 +4353,12 @@ float ImGui::GetWindowWidth() return window->Size.x; } +float ImGui::GetWindowHeight() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Size.y; +} + ImVec2 ImGui::GetWindowPos() { ImGuiState& g = *GImGui; diff --git a/imgui.h b/imgui.h index d937ff7e..f98bb543 100644 --- a/imgui.h +++ b/imgui.h @@ -131,6 +131,7 @@ namespace ImGui IMGUI_API ImVec2 GetWindowPos(); // get current window position in screen space (useful if you want to do your own drawing via the DrawList api) IMGUI_API ImVec2 GetWindowSize(); // get current window size IMGUI_API float GetWindowWidth(); + IMGUI_API float GetWindowHeight(); IMGUI_API bool IsWindowCollapsed(); IMGUI_API void SetNextWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0); // set next window position. call before Begin() @@ -177,7 +178,7 @@ namespace ImGui IMGUI_API void PopButtonRepeat(); // Cursor / Layout - IMGUI_API void BeginGroup(); // once closing a group it is seen as a single item (so you can use IsItemHovered() on a group, SameLine() between groups, etc. + IMGUI_API void BeginGroup(); // lock horizontal starting position. once closing a group it is seen as a single item (so you can use IsItemHovered() on a group, SameLine() between groups, etc. IMGUI_API void EndGroup(); IMGUI_API void Separator(); // horizontal line IMGUI_API void SameLine(float local_pos_x = 0.0f, float spacing_w = -1.0f); // call between widgets or groups to layout them horizontally