mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
ImFontAtlas: Re-arranging code to simplify implementation of imgui_freetype. (#618)
This commit is contained in:
parent
1086c87767
commit
8be7a60f20
@ -1336,40 +1336,45 @@ void ImFontAtlas::CustomRectCalcUV(const CustomRect* rect, ImVec2* out_uv_min, I
|
|||||||
|
|
||||||
bool ImFontAtlas::Build()
|
bool ImFontAtlas::Build()
|
||||||
{
|
{
|
||||||
IM_ASSERT(ConfigData.Size > 0);
|
return ImFontAtlasBuildWithStbTruetype(this);
|
||||||
|
}
|
||||||
|
|
||||||
ImFontAtlasBuildRegisterDefaultCustomRects(this);
|
bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
|
||||||
|
{
|
||||||
|
IM_ASSERT(atlas->ConfigData.Size > 0);
|
||||||
|
|
||||||
TexID = NULL;
|
ImFontAtlasBuildRegisterDefaultCustomRects(atlas);
|
||||||
TexWidth = TexHeight = 0;
|
|
||||||
TexUvWhitePixel = ImVec2(0, 0);
|
atlas->TexID = NULL;
|
||||||
ClearTexData();
|
atlas->TexWidth = atlas->TexHeight = 0;
|
||||||
|
atlas->TexUvWhitePixel = ImVec2(0, 0);
|
||||||
|
atlas->ClearTexData();
|
||||||
|
|
||||||
// Count glyphs/ranges
|
// Count glyphs/ranges
|
||||||
int total_glyphs_count = 0;
|
int total_glyphs_count = 0;
|
||||||
int total_ranges_count = 0;
|
int total_ranges_count = 0;
|
||||||
for (int input_i = 0; input_i < ConfigData.Size; input_i++)
|
for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
||||||
{
|
{
|
||||||
ImFontConfig& cfg = ConfigData[input_i];
|
ImFontConfig& cfg = atlas->ConfigData[input_i];
|
||||||
if (!cfg.GlyphRanges)
|
if (!cfg.GlyphRanges)
|
||||||
cfg.GlyphRanges = GetGlyphRangesDefault();
|
cfg.GlyphRanges = atlas->GetGlyphRangesDefault();
|
||||||
for (const ImWchar* in_range = cfg.GlyphRanges; in_range[0] && in_range[1]; in_range += 2, total_ranges_count++)
|
for (const ImWchar* in_range = cfg.GlyphRanges; in_range[0] && in_range[1]; in_range += 2, total_ranges_count++)
|
||||||
total_glyphs_count += (in_range[1] - in_range[0]) + 1;
|
total_glyphs_count += (in_range[1] - in_range[0]) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
// We need a width for the skyline algorithm. Using a dumb heuristic here to decide of width. User can override TexDesiredWidth and TexGlyphPadding if they wish.
|
// We need a width for the skyline algorithm. Using a dumb heuristic here to decide of width. User can override TexDesiredWidth and TexGlyphPadding if they wish.
|
||||||
// Width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
|
// Width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
|
||||||
TexWidth = (TexDesiredWidth > 0) ? TexDesiredWidth : (total_glyphs_count > 4000) ? 4096 : (total_glyphs_count > 2000) ? 2048 : (total_glyphs_count > 1000) ? 1024 : 512;
|
atlas->TexWidth = (atlas->TexDesiredWidth > 0) ? atlas->TexDesiredWidth : (total_glyphs_count > 4000) ? 4096 : (total_glyphs_count > 2000) ? 2048 : (total_glyphs_count > 1000) ? 1024 : 512;
|
||||||
TexHeight = 0;
|
atlas->TexHeight = 0;
|
||||||
|
|
||||||
// Start packing
|
// Start packing
|
||||||
const int max_tex_height = 1024*32;
|
const int max_tex_height = 1024*32;
|
||||||
stbtt_pack_context spc;
|
stbtt_pack_context spc;
|
||||||
stbtt_PackBegin(&spc, NULL, TexWidth, max_tex_height, 0, TexGlyphPadding, NULL);
|
stbtt_PackBegin(&spc, NULL, atlas->TexWidth, max_tex_height, 0, atlas->TexGlyphPadding, NULL);
|
||||||
stbtt_PackSetOversampling(&spc, 1, 1);
|
stbtt_PackSetOversampling(&spc, 1, 1);
|
||||||
|
|
||||||
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
|
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
|
||||||
ImFontAtlasBuildPackCustomRects(this, spc.pack_info);
|
ImFontAtlasBuildPackCustomRects(atlas, spc.pack_info);
|
||||||
|
|
||||||
// Initialize font information (so we can error without any cleanup)
|
// Initialize font information (so we can error without any cleanup)
|
||||||
struct ImFontTempBuildData
|
struct ImFontTempBuildData
|
||||||
@ -1379,12 +1384,13 @@ bool ImFontAtlas::Build()
|
|||||||
stbtt_pack_range* Ranges;
|
stbtt_pack_range* Ranges;
|
||||||
int RangesCount;
|
int RangesCount;
|
||||||
};
|
};
|
||||||
ImFontTempBuildData* tmp_array = (ImFontTempBuildData*)ImGui::MemAlloc((size_t)ConfigData.Size * sizeof(ImFontTempBuildData));
|
ImFontTempBuildData* tmp_array = (ImFontTempBuildData*)ImGui::MemAlloc((size_t)atlas->ConfigData.Size * sizeof(ImFontTempBuildData));
|
||||||
for (int input_i = 0; input_i < ConfigData.Size; input_i++)
|
for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
||||||
{
|
{
|
||||||
ImFontConfig& cfg = ConfigData[input_i];
|
ImFontConfig& cfg = atlas->ConfigData[input_i];
|
||||||
ImFontTempBuildData& tmp = tmp_array[input_i];
|
ImFontTempBuildData& tmp = tmp_array[input_i];
|
||||||
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == this));
|
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
|
||||||
|
|
||||||
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo);
|
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo);
|
||||||
IM_ASSERT(font_offset >= 0);
|
IM_ASSERT(font_offset >= 0);
|
||||||
if (!stbtt_InitFont(&tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset))
|
if (!stbtt_InitFont(&tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset))
|
||||||
@ -1401,9 +1407,9 @@ bool ImFontAtlas::Build()
|
|||||||
memset(buf_ranges, 0, total_ranges_count * sizeof(stbtt_pack_range));
|
memset(buf_ranges, 0, total_ranges_count * sizeof(stbtt_pack_range));
|
||||||
|
|
||||||
// First font pass: pack all glyphs (no rendering at this point, we are working with rectangles in an infinitely tall texture at this point)
|
// First font pass: pack all glyphs (no rendering at this point, we are working with rectangles in an infinitely tall texture at this point)
|
||||||
for (int input_i = 0; input_i < ConfigData.Size; input_i++)
|
for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
||||||
{
|
{
|
||||||
ImFontConfig& cfg = ConfigData[input_i];
|
ImFontConfig& cfg = atlas->ConfigData[input_i];
|
||||||
ImFontTempBuildData& tmp = tmp_array[input_i];
|
ImFontTempBuildData& tmp = tmp_array[input_i];
|
||||||
|
|
||||||
// Setup ranges
|
// Setup ranges
|
||||||
@ -1436,23 +1442,23 @@ bool ImFontAtlas::Build()
|
|||||||
// Extend texture height
|
// Extend texture height
|
||||||
for (int i = 0; i < n; i++)
|
for (int i = 0; i < n; i++)
|
||||||
if (tmp.Rects[i].was_packed)
|
if (tmp.Rects[i].was_packed)
|
||||||
TexHeight = ImMax(TexHeight, tmp.Rects[i].y + tmp.Rects[i].h);
|
atlas->TexHeight = ImMax(atlas->TexHeight, tmp.Rects[i].y + tmp.Rects[i].h);
|
||||||
}
|
}
|
||||||
IM_ASSERT(buf_rects_n == total_glyphs_count);
|
IM_ASSERT(buf_rects_n == total_glyphs_count);
|
||||||
IM_ASSERT(buf_packedchars_n == total_glyphs_count);
|
IM_ASSERT(buf_packedchars_n == total_glyphs_count);
|
||||||
IM_ASSERT(buf_ranges_n == total_ranges_count);
|
IM_ASSERT(buf_ranges_n == total_ranges_count);
|
||||||
|
|
||||||
// Create texture
|
// Create texture
|
||||||
TexHeight = ImUpperPowerOfTwo(TexHeight);
|
atlas->TexHeight = ImUpperPowerOfTwo(atlas->TexHeight);
|
||||||
TexPixelsAlpha8 = (unsigned char*)ImGui::MemAlloc(TexWidth * TexHeight);
|
atlas->TexPixelsAlpha8 = (unsigned char*)ImGui::MemAlloc(atlas->TexWidth * atlas->TexHeight);
|
||||||
memset(TexPixelsAlpha8, 0, TexWidth * TexHeight);
|
memset(atlas->TexPixelsAlpha8, 0, atlas->TexWidth * atlas->TexHeight);
|
||||||
spc.pixels = TexPixelsAlpha8;
|
spc.pixels = atlas->TexPixelsAlpha8;
|
||||||
spc.height = TexHeight;
|
spc.height = atlas->TexHeight;
|
||||||
|
|
||||||
// Second pass: render font characters
|
// Second pass: render font characters
|
||||||
for (int input_i = 0; input_i < ConfigData.Size; input_i++)
|
for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
||||||
{
|
{
|
||||||
ImFontConfig& cfg = ConfigData[input_i];
|
ImFontConfig& cfg = atlas->ConfigData[input_i];
|
||||||
ImFontTempBuildData& tmp = tmp_array[input_i];
|
ImFontTempBuildData& tmp = tmp_array[input_i];
|
||||||
stbtt_PackSetOversampling(&spc, cfg.OversampleH, cfg.OversampleV);
|
stbtt_PackSetOversampling(&spc, cfg.OversampleH, cfg.OversampleV);
|
||||||
stbtt_PackFontRangesRenderIntoRects(&spc, &tmp.FontInfo, tmp.Ranges, tmp.RangesCount, tmp.Rects);
|
stbtt_PackFontRangesRenderIntoRects(&spc, &tmp.FontInfo, tmp.Ranges, tmp.RangesCount, tmp.Rects);
|
||||||
@ -1465,9 +1471,9 @@ bool ImFontAtlas::Build()
|
|||||||
buf_rects = NULL;
|
buf_rects = NULL;
|
||||||
|
|
||||||
// Third pass: setup ImFont and glyphs for runtime
|
// Third pass: setup ImFont and glyphs for runtime
|
||||||
for (int input_i = 0; input_i < ConfigData.Size; input_i++)
|
for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
||||||
{
|
{
|
||||||
ImFontConfig& cfg = ConfigData[input_i];
|
ImFontConfig& cfg = atlas->ConfigData[input_i];
|
||||||
ImFontTempBuildData& tmp = tmp_array[input_i];
|
ImFontTempBuildData& tmp = tmp_array[input_i];
|
||||||
ImFont* dst_font = cfg.DstFont; // We can have multiple input fonts writing into a same destination font (when using MergeMode=true)
|
ImFont* dst_font = cfg.DstFont; // We can have multiple input fonts writing into a same destination font (when using MergeMode=true)
|
||||||
|
|
||||||
@ -1477,7 +1483,7 @@ bool ImFontAtlas::Build()
|
|||||||
|
|
||||||
float ascent = unscaled_ascent * font_scale;
|
float ascent = unscaled_ascent * font_scale;
|
||||||
float descent = unscaled_descent * font_scale;
|
float descent = unscaled_descent * font_scale;
|
||||||
ImFontAtlasBuildSetupFont(this, dst_font, &cfg, ascent, descent);
|
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
|
||||||
float off_x = cfg.GlyphOffset.x;
|
float off_x = cfg.GlyphOffset.x;
|
||||||
float off_y = cfg.GlyphOffset.y + (float)(int)(dst_font->Ascent + 0.5f);
|
float off_y = cfg.GlyphOffset.y + (float)(int)(dst_font->Ascent + 0.5f);
|
||||||
|
|
||||||
@ -1497,7 +1503,7 @@ bool ImFontAtlas::Build()
|
|||||||
|
|
||||||
stbtt_aligned_quad q;
|
stbtt_aligned_quad q;
|
||||||
float dummy_x = 0.0f, dummy_y = 0.0f;
|
float dummy_x = 0.0f, dummy_y = 0.0f;
|
||||||
stbtt_GetPackedQuad(range.chardata_for_range, TexWidth, TexHeight, char_idx, &dummy_x, &dummy_y, &q, 0);
|
stbtt_GetPackedQuad(range.chardata_for_range, atlas->TexWidth, atlas->TexHeight, char_idx, &dummy_x, &dummy_y, &q, 0);
|
||||||
|
|
||||||
dst_font->Glyphs.resize(dst_font->Glyphs.Size + 1);
|
dst_font->Glyphs.resize(dst_font->Glyphs.Size + 1);
|
||||||
ImFont::Glyph& glyph = dst_font->Glyphs.back();
|
ImFont::Glyph& glyph = dst_font->Glyphs.back();
|
||||||
@ -1514,7 +1520,7 @@ bool ImFontAtlas::Build()
|
|||||||
|
|
||||||
if (cfg.PixelSnapH)
|
if (cfg.PixelSnapH)
|
||||||
glyph.XAdvance = (float)(int)(glyph.XAdvance + 0.5f);
|
glyph.XAdvance = (float)(int)(glyph.XAdvance + 0.5f);
|
||||||
dst_font->MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * TexWidth + 1.99f) * (int)((glyph.V1 - glyph.V0) * TexHeight + 1.99f); // +1 to account for average padding, +0.99 to round
|
dst_font->MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * atlas->TexWidth + 1.99f) * (int)((glyph.V1 - glyph.V0) * atlas->TexHeight + 1.99f); // +1 to account for average padding, +0.99 to round
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
cfg.DstFont->BuildLookupTable();
|
cfg.DstFont->BuildLookupTable();
|
||||||
@ -1526,7 +1532,7 @@ bool ImFontAtlas::Build()
|
|||||||
ImGui::MemFree(tmp_array);
|
ImGui::MemFree(tmp_array);
|
||||||
|
|
||||||
// Render into our custom data block
|
// Render into our custom data block
|
||||||
ImFontAtlasBuildRenderDefaultTexData(this);
|
ImFontAtlasBuildRenderDefaultTexData(atlas);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -793,6 +793,7 @@ namespace ImGui
|
|||||||
} // namespace ImGui
|
} // namespace ImGui
|
||||||
|
|
||||||
// ImFontAtlas internals
|
// ImFontAtlas internals
|
||||||
|
IMGUI_API bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas);
|
||||||
IMGUI_API void ImFontAtlasBuildRegisterDefaultCustomRects(ImFontAtlas* atlas);
|
IMGUI_API void ImFontAtlasBuildRegisterDefaultCustomRects(ImFontAtlas* atlas);
|
||||||
IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent);
|
IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent);
|
||||||
IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* spc);
|
IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* spc);
|
||||||
|
Loading…
Reference in New Issue
Block a user