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Tables: Moved demo chunks. Made right-most non-resizable same-width column hidden to alleviate the issue where they are off by 1 pixel.
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@ -770,7 +770,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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}
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else
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{
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IM_ASSERT(column->Flags & ImGuiTableColumnFlags_WidthStretch);
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IM_ASSERT_PARANOID(column->Flags & ImGuiTableColumnFlags_WidthStretch);
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// Revert or initialize weight (when column->StretchWeight < 0.0f normally it means there has been no init value so it'll always default to 1.0f)
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if (column->AutoFitQueue != 0x00 || column->StretchWeight < 0.0f)
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@ -788,7 +788,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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}
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table->ColumnsEnabledFixedCount = (ImGuiTableColumnIdx)count_fixed;
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// [Part 4] Apply "same widths" feature.
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// [Part 4] Apply "all same widths" feature.
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// - When all columns are fixed or columns are of mixed type: use the maximum auto width.
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// - When all columns are stretch: use same weight.
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const bool mixed_same_widths = (table->Flags & ImGuiTableFlags_SameWidths) && count_fixed > 0;
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@ -2343,10 +2343,11 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
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const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0;
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const bool is_frozen_separator = (table->FreezeColumnsCount != -1 && table->FreezeColumnsCount == order_n + 1);
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if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)// && is_hovered)
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continue;
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if (column->NextEnabledColumn == -1 && !is_resizable && (table->Flags & ImGuiTableFlags_SameWidths) == 0)
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if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)
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continue;
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if (column->NextEnabledColumn == -1 && !is_resizable)
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if ((table->Flags & ImGuiTableFlags_SameWidths) == 0 || table->IsOuterRectAutoFitX)
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continue;
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if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size..
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continue;
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