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Demo: Renamed "fixed overlay" to "simple overlay" because it's not fixed any more!
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@ -82,7 +82,7 @@ Other Changes:
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overlapping font ranges such as FontAwesome5 which split out the Brands separately from the Solid fonts. (#1703, #1671)
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- Misc: Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
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- Misc: Fix to allow compiling in unity builds where stb_rectpack/stb_truetype may be already included in the same compilation unit.
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- Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
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- Demo: Simple Overlay: Added a context menu item to enable freely moving the window.
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- Demo: Added demo for DragScalar(), InputScalar(), SliderScalar(). (#643)
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- Examples: Calling IMGUI_CHECKVERSION() in the main.cpp of every example application.
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- Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unnecessary conversion (Allegro 5 doesn't support 16-bit indices).
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@ -82,7 +82,7 @@ static void ShowExampleAppPropertyEditor(bool* p_open);
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static void ShowExampleAppLongText(bool* p_open);
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static void ShowExampleAppAutoResize(bool* p_open);
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static void ShowExampleAppConstrainedResize(bool* p_open);
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static void ShowExampleAppFixedOverlay(bool* p_open);
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static void ShowExampleAppSimpleOverlay(bool* p_open);
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static void ShowExampleAppWindowTitles(bool* p_open);
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static void ShowExampleAppCustomRendering(bool* p_open);
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static void ShowExampleAppMainMenuBar();
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@ -135,7 +135,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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static bool show_app_long_text = false;
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static bool show_app_auto_resize = false;
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static bool show_app_constrained_resize = false;
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static bool show_app_fixed_overlay = false;
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static bool show_app_simple_overlay = false;
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static bool show_app_window_titles = false;
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static bool show_app_custom_rendering = false;
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static bool show_app_style_editor = false;
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@ -151,7 +151,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (show_app_long_text) ShowExampleAppLongText(&show_app_long_text);
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if (show_app_auto_resize) ShowExampleAppAutoResize(&show_app_auto_resize);
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if (show_app_constrained_resize) ShowExampleAppConstrainedResize(&show_app_constrained_resize);
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if (show_app_fixed_overlay) ShowExampleAppFixedOverlay(&show_app_fixed_overlay);
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if (show_app_simple_overlay) ShowExampleAppSimpleOverlay(&show_app_simple_overlay);
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if (show_app_window_titles) ShowExampleAppWindowTitles(&show_app_window_titles);
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if (show_app_custom_rendering) ShowExampleAppCustomRendering(&show_app_custom_rendering);
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@ -218,7 +218,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::MenuItem("Long text display", NULL, &show_app_long_text);
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ImGui::MenuItem("Auto-resizing window", NULL, &show_app_auto_resize);
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ImGui::MenuItem("Constrained-resizing window", NULL, &show_app_constrained_resize);
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ImGui::MenuItem("Simple overlay", NULL, &show_app_fixed_overlay);
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ImGui::MenuItem("Simple overlay", NULL, &show_app_simple_overlay);
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ImGui::MenuItem("Manipulating window titles", NULL, &show_app_window_titles);
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ImGui::MenuItem("Custom rendering", NULL, &show_app_custom_rendering);
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ImGui::EndMenu();
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@ -2551,7 +2551,7 @@ static void ShowExampleAppConstrainedResize(bool* p_open)
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}
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// Demonstrate creating a simple static window with no decoration + a context-menu to choose which corner of the screen to use.
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static void ShowExampleAppFixedOverlay(bool* p_open)
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static void ShowExampleAppSimpleOverlay(bool* p_open)
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{
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const float DISTANCE = 10.0f;
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static int corner = 0;
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@ -2560,7 +2560,7 @@ static void ShowExampleAppFixedOverlay(bool* p_open)
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if (corner != -1)
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ImGui::SetNextWindowPos(window_pos, ImGuiCond_Always, window_pos_pivot);
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ImGui::SetNextWindowBgAlpha(0.3f); // Transparent background
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if (ImGui::Begin("Example: Fixed Overlay", p_open, (corner != -1 ? ImGuiWindowFlags_NoMove : 0) | ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_NoFocusOnAppearing|ImGuiWindowFlags_NoNav))
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if (ImGui::Begin("Example: Simple Overlay", p_open, (corner != -1 ? ImGuiWindowFlags_NoMove : 0) | ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_NoFocusOnAppearing|ImGuiWindowFlags_NoNav))
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{
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ImGui::Text("Simple overlay\n" "in the corner of the screen.\n" "(right-click to change position)");
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ImGui::Separator();
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