Add const qualifier for parameter ImFontConfig of ImFont::AddGlyph (#3461)

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HALX99 2020-09-08 03:18:28 -07:00 committed by GitHub
parent 206d78a524
commit 8a9ee9cded
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2 changed files with 2 additions and 2 deletions

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@ -2442,7 +2442,7 @@ struct ImFont
IMGUI_API void BuildLookupTable(); IMGUI_API void BuildLookupTable();
IMGUI_API void ClearOutputData(); IMGUI_API void ClearOutputData();
IMGUI_API void GrowIndex(int new_size); IMGUI_API void GrowIndex(int new_size);
IMGUI_API void AddGlyph(ImFontConfig* src_cfg, ImWchar c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x); IMGUI_API void AddGlyph(const ImFontConfig* src_cfg, ImWchar c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x);
IMGUI_API void AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst = true); // Makes 'dst' character/glyph points to 'src' character/glyph. Currently needs to be called AFTER fonts have been built. IMGUI_API void AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst = true); // Makes 'dst' character/glyph points to 'src' character/glyph. Currently needs to be called AFTER fonts have been built.
IMGUI_API void SetGlyphVisible(ImWchar c, bool visible); IMGUI_API void SetGlyphVisible(ImWchar c, bool visible);
IMGUI_API void SetFallbackChar(ImWchar c); IMGUI_API void SetFallbackChar(ImWchar c);

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@ -2886,7 +2886,7 @@ void ImFont::GrowIndex(int new_size)
// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. // x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis). // Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis).
// 'cfg' is not necessarily == 'this->ConfigData' because multiple source fonts+configs can be used to build one target font. // 'cfg' is not necessarily == 'this->ConfigData' because multiple source fonts+configs can be used to build one target font.
void ImFont::AddGlyph(ImFontConfig* cfg, ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x) void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
{ {
if (cfg != NULL) if (cfg != NULL)
{ {