diff --git a/imgui.cpp b/imgui.cpp index 3881d99d..1510f1d0 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -8880,12 +8880,12 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImVec2 popu // Position our combo ABOVE because there's more space to fit! (FIXME: Handle in Begin() or use a shared helper. We have similar code in Begin() for popup placement) popup_y1 = ImClamp(frame_bb.Min.y - popup_size.y, style.DisplaySafeAreaPadding.y, frame_bb.Min.y); popup_y2 = frame_bb.Min.y; - SetNextWindowPos(ImVec2(frame_bb.Min.x, frame_bb.Min.y), ImGuiCond_Always, ImVec2(0.0f, 1.0f)); + SetNextWindowPos(ImVec2(frame_bb.Min.x, frame_bb.Min.y + window->WindowBorderSize), ImGuiCond_Always, ImVec2(0.0f, 1.0f)); } else { // Position our combo below - SetNextWindowPos(ImVec2(frame_bb.Min.x, frame_bb.Max.y), ImGuiCond_Always, ImVec2(0.0f, 0.0f)); + SetNextWindowPos(ImVec2(frame_bb.Min.x, frame_bb.Max.y - window->WindowBorderSize), ImGuiCond_Always, ImVec2(0.0f, 0.0f)); } SetNextWindowSize(ImVec2(popup_size.x, popup_y2 - popup_y1), ImGuiCond_Appearing); PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);