Merge branch 'viewport' into docking

This commit is contained in:
omar
2019-01-15 21:22:29 +01:00
10 changed files with 94 additions and 19 deletions

10
imgui.h
View File

@ -1,4 +1,4 @@
// dear imgui, v1.67
// dear imgui, v1.68 WIP
// (headers)
// See imgui.cpp file for documentation.
@ -46,8 +46,8 @@ Index of this file:
// Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
#define IMGUI_VERSION "1.67"
#define IMGUI_VERSION_NUM 16603
#define IMGUI_VERSION "1.68 WIP"
#define IMGUI_VERSION_NUM 16800
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
#define IMGUI_HAS_VIEWPORT 1 // Viewport WIP branch
#define IMGUI_HAS_DOCK 1 // Docking WIP branch
@ -2217,8 +2217,8 @@ struct ImFont
// - if you are new to dear imgui and trying to integrate it into your engine, you should probably ignore this for now.
//-----------------------------------------------------------------------------
// (Optional) Represent the bounds of each connected monitor/display and their DPI
// This is used for: multiple DPI support + clamping the position of popups and tooltips so they don't straddle multiple monitors.
// (Optional) This is required when enabling multi-viewport. Represent the bounds of each connected monitor/display and their DPI.
// We use this information for multiple DPI support + clamping the position of popups and tooltips so they don't straddle multiple monitors.
struct ImGuiPlatformMonitor
{
ImVec2 MainPos, MainSize; // Coordinates of the area displayed on this monitor (Min = upper left, Max = bottom right)