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	Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). (#4317)
Fix FindBlockingkModal() which didn't do what the comments say for the first 2 lines. This is also fixing a crash in FindBlockingModal() which can only happen with dock node, see "window_popup_nested_interruptions_2" and viewport_platform_focus_4" tests. The dock-node related crash comes from the fact that automatic dock node and implicit debug window don't share a common ancestor, so ParentWindowInBeginStack ends up NULL before the loop had a chance to find a match.
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							| @@ -6093,12 +6093,13 @@ void ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags | ||||
| // When a modal popup is open, newly created windows that want focus (i.e. are not popups and do not specify ImGuiWindowFlags_NoFocusOnAppearing) | ||||
| // should be positioned behind that modal window, unless the window was created inside the modal begin-stack. | ||||
| // In case of multiple stacked modals newly created window honors begin stack order and does not go below its own modal parent. | ||||
| // - Window             // FindBlockingModal() returns Modal1 | ||||
| //   - Window           //                  .. returns Modal1 | ||||
| // - WindowA            // FindBlockingModal() returns Modal1 | ||||
| //   - WindowB          //                  .. returns Modal1 | ||||
| //   - Modal1           //                  .. returns Modal2 | ||||
| //      - Window        //                  .. returns Modal2 | ||||
| //          - Window    //                  .. returns Modal2 | ||||
| //      - WindowC       //                  .. returns Modal2 | ||||
| //          - WindowD   //                  .. returns Modal2 | ||||
| //          - Modal2    //                  .. returns Modal2 | ||||
| //            - WindowE //                  .. returns NULL | ||||
| // Notes: | ||||
| // - FindBlockingModal(NULL) == NULL is generally equivalent to GetTopMostPopupModal() == NULL. | ||||
| //   Only difference is here we check for ->Active/WasActive but it may be unecessary. | ||||
| @@ -6109,7 +6110,7 @@ ImGuiWindow* ImGui::FindBlockingModal(ImGuiWindow* window) | ||||
|         return NULL; | ||||
|  | ||||
|     // Find a modal that has common parent with specified window. Specified window should be positioned behind that modal. | ||||
|     for (int i = g.OpenPopupStack.Size - 1; i >= 0; i--) | ||||
|     for (int i = 0; i < g.OpenPopupStack.Size; i++) | ||||
|     { | ||||
|         ImGuiWindow* popup_window = g.OpenPopupStack.Data[i].Window; | ||||
|         if (popup_window == NULL || !(popup_window->Flags & ImGuiWindowFlags_Modal)) | ||||
| @@ -6118,11 +6119,9 @@ ImGuiWindow* ImGui::FindBlockingModal(ImGuiWindow* window) | ||||
|             continue; | ||||
|         if (window == NULL)                                         // FindBlockingModal(NULL) test for if FocusWindow(NULL) is naturally possible via a mouse click. | ||||
|             return popup_window; | ||||
|         if (IsWindowWithinBeginStackOf(window, popup_window))       // Window is rendered over last modal, no render order change needed. | ||||
|             break; | ||||
|         for (ImGuiWindow* parent = popup_window->ParentWindowInBeginStack->RootWindow; parent != NULL; parent = parent->ParentWindowInBeginStack->RootWindow) | ||||
|             if (IsWindowWithinBeginStackOf(window, parent)) | ||||
|                 return popup_window;                                // Place window above its begin stack parent. | ||||
|         if (IsWindowWithinBeginStackOf(window, popup_window))       // Window may be over modal | ||||
|             continue; | ||||
|         return popup_window;                                        // Place window right below first block modal | ||||
|     } | ||||
|     return NULL; | ||||
| } | ||||
|   | ||||
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