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Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. (#2718)
+ Minor imgui.h/todo comments
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@ -3678,8 +3678,8 @@ void ImGui::NewFrame()
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g.ActiveIdHasBeenEditedThisFrame = false;
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g.ActiveIdPreviousFrameIsAlive = false;
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g.ActiveIdIsJustActivated = false;
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if (g.TempInputTextId != 0 && g.ActiveId != g.TempInputTextId)
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g.TempInputTextId = 0;
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if (g.TempInputId != 0 && g.ActiveId != g.TempInputId)
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g.TempInputId = 0;
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if (g.ActiveId == 0)
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{
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g.ActiveIdUsingNavDirMask = g.ActiveIdUsingNavInputMask = 0;
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