Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously!

This commit is contained in:
ocornut
2014-08-28 14:52:10 +01:00
parent 1f63e01cc6
commit 88c33ecc29
4 changed files with 48 additions and 39 deletions

View File

@ -391,7 +391,7 @@ struct ImGuiIO
ImFont Font; // <auto> // Gets passed to text functions. Typedef ImFont to the type you want (ImBitmapFont* or your own font).
float FontHeight; // <auto> // Default font height, must be the vertical distance between two lines of text, aka == CalcTextSize(" ").y
bool FontAllowScaling; // = false // Set to allow scaling text with CTRL+Wheel.
float PixelCenterOffset; // = 0.5f // Set to 0.0f for DirectX <= 9, 0.5f for Direct3D >= 10 and OpenGL.
float PixelCenterOffset; // = 0.0f // Try to set to 0.5f or 0.375f if rendering is blurry
// Settings - Rendering function (REQUIRED)
// See example code if you are unsure of how to implement this.