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Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously!
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2
imgui.h
2
imgui.h
@ -391,7 +391,7 @@ struct ImGuiIO
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ImFont Font; // <auto> // Gets passed to text functions. Typedef ImFont to the type you want (ImBitmapFont* or your own font).
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float FontHeight; // <auto> // Default font height, must be the vertical distance between two lines of text, aka == CalcTextSize(" ").y
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bool FontAllowScaling; // = false // Set to allow scaling text with CTRL+Wheel.
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float PixelCenterOffset; // = 0.5f // Set to 0.0f for DirectX <= 9, 0.5f for Direct3D >= 10 and OpenGL.
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float PixelCenterOffset; // = 0.0f // Try to set to 0.5f or 0.375f if rendering is blurry
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// Settings - Rendering function (REQUIRED)
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// See example code if you are unsure of how to implement this.
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