GetStyleColorName -> GetStyleColName for consistency with type name. Removed ImGuiStyleVar_ColumnsMinSpacing

This commit is contained in:
ocornut
2014-12-29 19:56:01 +00:00
parent 39952d2362
commit 886d954e3d
2 changed files with 7 additions and 9 deletions

View File

@ -348,13 +348,13 @@ ImGuiStyle::ImGuiStyle()
Alpha = 1.0f; // Global alpha applies to everything in ImGui
WindowPadding = ImVec2(8,8); // Padding within a window
WindowMinSize = ImVec2(48,48); // Minimum window size
WindowRounding = 10.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows
FramePadding = ImVec2(5,4); // Padding within a framed rectangle (used by most widgets)
ItemSpacing = ImVec2(10,5); // Horizontal and vertical spacing between widgets/lines
ItemInnerSpacing = ImVec2(5,5); // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label)
TouchExtraPadding = ImVec2(0,0); // Expand bounding box for touch-based system where touch position is not accurate enough (unnecessary for mouse inputs). Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget running. So dont grow this too much!
AutoFitPadding = ImVec2(8,8); // Extra space after auto-fit (double-clicking on resize grip)
WindowFillAlphaDefault = 0.70f; // Default alpha of window background, if not specified in ImGui::Begin()
WindowRounding = 10.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows
TreeNodeSpacing = 22.0f; // Horizontal spacing when entering a tree node
ColumnsMinSpacing = 6.0f; // Minimum horizontal spacing between two columns
ScrollBarWidth = 16.0f; // Width of the vertical scroll bar
@ -2758,7 +2758,6 @@ static float* GetStyleVarFloatAddr(ImGuiStyleVar idx)
case ImGuiStyleVar_Alpha: return &g.Style.Alpha;
case ImGuiStyleVar_WindowRounding: return &g.Style.WindowRounding;
case ImGuiStyleVar_TreeNodeSpacing: return &g.Style.TreeNodeSpacing;
case ImGuiStyleVar_ColumnsMinSpacing: return &g.Style.ColumnsMinSpacing;
}
return NULL;
}
@ -2819,7 +2818,7 @@ void ImGui::PopStyleVar(int count)
}
}
const char* ImGui::GetStyleColorName(ImGuiCol idx)
const char* ImGui::GetStyleColName(ImGuiCol idx)
{
// Create switch-case from enum with regexp: ImGuiCol_{.*}, --> case ImGuiCol_\1: return "\1";
switch (idx)
@ -6719,7 +6718,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::ColorEditMode(edit_mode);
for (int i = 0; i < ImGuiCol_COUNT; i++)
{
const char* name = GetStyleColorName(i);
const char* name = ImGui::GetStyleColName(i);
if (!filter.PassFilter(name))
continue;
ImGui::PushID(i);