Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. (#3025)

This commit is contained in:
Omar 2020-02-17 17:41:45 +01:00
parent b62f1ea8e9
commit 8836975dcf
2 changed files with 10 additions and 0 deletions

View File

@ -36,6 +36,8 @@ HOW TO UPDATE?
Other Changes:
- Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. In the docking
branch pressing arrow keys while dragging a window from a tab could trigger an assert. (#3025)
- ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced
by default for standalone ColorButton.
- InputText: Fixed password fields displaying ASCII spaces as blanks instead of using the '*'

View File

@ -3254,6 +3254,9 @@ void ImGui::StartMouseMovingWindow(ImGuiWindow* window)
// Handle mouse moving window
// Note: moving window with the navigation keys (Square + d-pad / CTRL+TAB + Arrows) are processed in NavUpdateWindowing()
// FIXME: We don't have strong guarantee that g.MovingWindow stay synched with g.ActiveId == g.MovingWindow->MoveId.
// This is currently enforced by the fact that BeginDragDropSource() is setting all g.ActiveIdUsingXXXX flags to inhibit navigation inputs,
// but if we should more thoroughly test cases where g.ActiveId or g.MovingWindow gets changed and not the other.
void ImGui::UpdateMouseMovingWindowNewFrame()
{
ImGuiContext& g = *GImGui;
@ -8999,6 +9002,11 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
return false;
source_parent_id = window->IDStack.back();
source_drag_active = IsMouseDragging(mouse_button);
// Disable navigation and key inputs while dragging
g.ActiveIdUsingNavDirMask = ~(ImU32)0;
g.ActiveIdUsingNavInputMask = ~(ImU32)0;
g.ActiveIdUsingKeyInputMask = ~(ImU64)0;
}
else
{