Examples: Win32: Using IsChild() to be compatible with windows created within a parent. (#1951, #2087, #2156, #2232)

This commit is contained in:
omar
2019-01-17 11:45:32 +01:00
parent 14c40242db
commit 872477548b
2 changed files with 7 additions and 6 deletions

View File

@ -38,8 +38,8 @@ Other Changes:
- ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle"
with a small number of segments (e.g. an hexagon). (#2287) [@baktery]
- Fonts: imgui_freetype: Added support for imgui allocators + custom FreeType only SetAllocatorFunctions. (#2285) [@Vuhdo]
- Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created
in a different thread. (#1951, #2087, #2156, #2232) [many people]
- Examples: Win32: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created
in a different thread or parent. (#1951, #2087, #2156, #2232) [many people]
- Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
- Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2230)