Merge branch 'master' into docking

This commit is contained in:
omar
2019-02-12 10:30:48 +01:00
4 changed files with 9 additions and 4 deletions

View File

@ -404,8 +404,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
commandEncoder:(id<MTLRenderCommandEncoder>)commandEncoder
{
// Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates)
int fb_width = (int)(drawData->DisplaySize.x * draw_data->FramebufferScale.x);
int fb_height = (int)(drawData->DisplaySize.y * draw_data->FramebufferScale.y);
int fb_width = (int)(drawData->DisplaySize.x * drawData->FramebufferScale.x);
int fb_height = (int)(drawData->DisplaySize.y * drawData->FramebufferScale.y);
if (fb_width <= 0 || fb_height <= 0 || drawData->CmdListsCount == 0)
return;
@ -452,8 +452,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
[commandEncoder setVertexBuffer:vertexBuffer.buffer offset:0 atIndex:0];
// Will project scissor/clipping rectangles into framebuffer space
ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports
ImVec2 clip_scale = draw_data->FramebufferScale; // (1,1) unless using retina display which are often (2,2)
ImVec2 clip_off = drawData->DisplayPos; // (0,0) unless using multi-viewports
ImVec2 clip_scale = drawData->FramebufferScale; // (1,1) unless using retina display which are often (2,2)
// Render command lists
size_t vertexBufferOffset = 0;