Fix Clang/GCC's null-conversion warning: (#2081)

The warning is "implicit conversion of NULL constant to 'unsigned int' [-Wnull-conversion]". Happens when ImTextureID is not a void*, but unsigned int, for example.
This commit is contained in:
Elias Daler 2018-10-15 18:07:06 +03:00 committed by omar
parent b039dbc62e
commit 8606d9fa11
2 changed files with 3 additions and 3 deletions

View File

@ -1597,7 +1597,7 @@ struct ImDrawCmd
ImDrawCallback UserCallback; // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally. ImDrawCallback UserCallback; // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally.
void* UserCallbackData; // The draw callback code can access this. void* UserCallbackData; // The draw callback code can access this.
ImDrawCmd() { ElemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId = NULL; UserCallback = NULL; UserCallbackData = NULL; } ImDrawCmd() { ElemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId = (ImTextureID)NULL; UserCallback = NULL; UserCallbackData = NULL; }
}; };
// Vertex index (override with '#define ImDrawIdx unsigned int' inside in imconfig.h) // Vertex index (override with '#define ImDrawIdx unsigned int' inside in imconfig.h)

View File

@ -1395,7 +1395,7 @@ ImFontAtlas::ImFontAtlas()
{ {
Locked = false; Locked = false;
Flags = ImFontAtlasFlags_None; Flags = ImFontAtlasFlags_None;
TexID = NULL; TexID = (ImTextureID)NULL;
TexDesiredWidth = 0; TexDesiredWidth = 0;
TexGlyphPadding = 1; TexGlyphPadding = 1;
@ -1711,7 +1711,7 @@ bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
ImFontAtlasBuildRegisterDefaultCustomRects(atlas); ImFontAtlasBuildRegisterDefaultCustomRects(atlas);
atlas->TexID = NULL; atlas->TexID = (ImTextureID)NULL;
atlas->TexWidth = atlas->TexHeight = 0; atlas->TexWidth = atlas->TexHeight = 0;
atlas->TexUvScale = ImVec2(0.0f, 0.0f); atlas->TexUvScale = ImVec2(0.0f, 0.0f);
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f); atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);