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GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
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@ -2646,22 +2646,17 @@ static void ShowDemoWindowMisc()
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for (int button = 0; button < 3; button++)
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ImGui::Text("IsMouseDragging(%d):\n w/ default threshold: %d,\n w/ zero threshold: %d\n w/ large threshold: %d",
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button, ImGui::IsMouseDragging(button), ImGui::IsMouseDragging(button, 0.0f), ImGui::IsMouseDragging(button, 20.0f));
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ImGui::Button("Drag Me");
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if (ImGui::IsItemActive())
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{
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// Draw a line between the button and the mouse cursor
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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draw_list->PushClipRectFullScreen();
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draw_list->AddLine(io.MouseClickedPos[0], io.MousePos, ImGui::GetColorU32(ImGuiCol_Button), 4.0f);
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draw_list->PopClipRect();
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ImGui::GetForegroundDrawList()->AddLine(io.MouseClickedPos[0], io.MousePos, ImGui::GetColorU32(ImGuiCol_Button), 4.0f); // Draw a line between the button and the mouse cursor
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// Drag operations gets "unlocked" when the mouse has moved past a certain threshold (the default threshold is stored in io.MouseDragThreshold)
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// You can request a lower or higher threshold using the second parameter of IsMouseDragging() and GetMouseDragDelta()
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ImVec2 value_raw = ImGui::GetMouseDragDelta(0, 0.0f);
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ImVec2 value_with_lock_threshold = ImGui::GetMouseDragDelta(0);
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ImVec2 mouse_delta = io.MouseDelta;
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ImGui::SameLine(); ImGui::Text("Raw (%.1f, %.1f), WithLockThresold (%.1f, %.1f), MouseDelta (%.1f, %.1f)", value_raw.x, value_raw.y, value_with_lock_threshold.x, value_with_lock_threshold.y, mouse_delta.x, mouse_delta.y);
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}
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// Drag operations gets "unlocked" when the mouse has moved past a certain threshold (the default threshold is stored in io.MouseDragThreshold)
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// You can request a lower or higher threshold using the second parameter of IsMouseDragging() and GetMouseDragDelta()
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ImVec2 value_raw = ImGui::GetMouseDragDelta(0, 0.0f);
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ImVec2 value_with_lock_threshold = ImGui::GetMouseDragDelta(0);
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ImVec2 mouse_delta = io.MouseDelta;
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ImGui::Text("GetMouseDragDelta(0):\n w/ default threshold: (%.1f, %.1f),\n w/ zero threshold: (%.1f, %.1f)\nMouseDelta: (%.1f, %.1f)", value_with_lock_threshold.x, value_with_lock_threshold.y, value_raw.x, value_raw.y, mouse_delta.x, mouse_delta.y);
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ImGui::TreePop();
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}
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