mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 20:07:01 +00:00
Amend f70204f2
to facilitate merges.
This commit is contained in:
parent
061650bd2a
commit
854fc08194
31
imgui.cpp
31
imgui.cpp
@ -880,8 +880,6 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y);
|
||||
|
||||
namespace ImGui
|
||||
{
|
||||
static bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
|
||||
|
||||
// Navigation
|
||||
static void NavUpdate();
|
||||
static void NavUpdateWindowing();
|
||||
@ -3876,8 +3874,7 @@ void ImGui::Initialize(ImGuiContext* context)
|
||||
g.SettingsHandlers.push_back(ini_handler);
|
||||
}
|
||||
|
||||
#if 0 // FIXME-WIP: This is a placeholder to facilitate merging of Tables branch into multiple branches.
|
||||
|
||||
#ifdef IMGUI_HAS_TABLE
|
||||
// Add .ini handle for ImGuiTable type
|
||||
{
|
||||
ImGuiSettingsHandler ini_handler;
|
||||
@ -3888,8 +3885,10 @@ void ImGui::Initialize(ImGuiContext* context)
|
||||
ini_handler.WriteAllFn = TableSettingsHandler_WriteAll;
|
||||
g.SettingsHandlers.push_back(ini_handler);
|
||||
}
|
||||
#endif // #ifdef IMGUI_HAS_TABLE
|
||||
|
||||
#endif
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
#endif // #ifdef IMGUI_HAS_DOCK
|
||||
|
||||
g.Initialized = true;
|
||||
}
|
||||
@ -4654,7 +4653,7 @@ static ImRect GetViewportRect()
|
||||
return ImRect(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y);
|
||||
}
|
||||
|
||||
static bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags)
|
||||
bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* parent_window = g.CurrentWindow;
|
||||
@ -10102,20 +10101,22 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
IM_UNUSED(trt_rects_names);
|
||||
IM_UNUSED(show_tables_rects);
|
||||
IM_UNUSED(show_tables_rect_type);
|
||||
#if 0
|
||||
#ifdef IMGUI_HAS_TABLE
|
||||
if (ImGui::TreeNode("Tables", "Tables (%d)", g.Tables.GetSize()))
|
||||
{
|
||||
for (int n = 0; n < g.Tables.GetSize(); n++)
|
||||
Funcs::NodeTable(g.Tables.GetByIndex(n));
|
||||
ImGui::TreePop();
|
||||
}
|
||||
#endif
|
||||
#endif // #define IMGUI_HAS_TABLE
|
||||
|
||||
// Details for Docking
|
||||
#if 0
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ImGui::TreeNode("Docking"))
|
||||
{
|
||||
ImGui::TreePop();
|
||||
}
|
||||
#endif
|
||||
#endif // #define IMGUI_HAS_DOCK
|
||||
|
||||
// Misc Details
|
||||
if (ImGui::TreeNode("Internal state"))
|
||||
@ -10192,8 +10193,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME-WIP: This is a placeholder to facilitate merging of Tables branch into multiple branches.
|
||||
#if 0
|
||||
#ifdef IMGUI_HAS_TABLE
|
||||
// Overlay: Display Tables Rectangles
|
||||
if (show_tables_rects)
|
||||
{
|
||||
@ -10202,15 +10202,14 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
ImGuiTable* table = g.Tables.GetByIndex(table_n);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif // #define IMGUI_HAS_TABLE
|
||||
|
||||
// FIXME-WIP: This is a placeholder to facilitate merging of Docking branch into multiple branches.
|
||||
#if 0
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
// Overlay: Display Docking info
|
||||
if (show_docking_nodes && g.IO.KeyCtrl)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
#endif // #define IMGUI_HAS_DOCK
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
@ -1668,6 +1668,7 @@ namespace ImGui
|
||||
IMGUI_API void LogToBuffer(int auto_open_depth = -1); // Start logging/capturing to internal buffer
|
||||
|
||||
// Popups, Modals, Tooltips
|
||||
IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
|
||||
IMGUI_API void OpenPopupEx(ImGuiID id);
|
||||
IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
|
||||
IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
|
||||
|
Loading…
Reference in New Issue
Block a user