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Tables: Not flagging whole column as SkipItems based on clipping visibility (breaks layout)
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2
imgui.h
2
imgui.h
@ -672,7 +672,7 @@ namespace ImGui
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// - If you are using tables as a sort of grid, populating every columns with the same type of contents,
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// you may prefer using TableNextCell() instead of TableNextRow() + TableSetColumnIndex().
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// - See Demo->Tables for details.
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// - See ImGuiTableFlags_ enums for a description of available flags.
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// - See ImGuiTableFlags_ and ImGuiTableColumnsFlags_ enums for a description of available flags.
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#define IMGUI_HAS_TABLE 1
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IMGUI_API bool BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
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IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
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