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	Forward declare struct in imgui.cpp. Removed two forward declarations leaking in imgui.h
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							| @@ -392,8 +392,8 @@ namespace IMGUI_STB_NAMESPACE | ||||
| #endif | ||||
| #include "stb_truetype.h" | ||||
|  | ||||
| #define STB_TEXTEDIT_STRING ImGuiTextEditState | ||||
| #define STB_TEXTEDIT_CHARTYPE ImWchar | ||||
| #define STB_TEXTEDIT_STRING    ImGuiTextEditState | ||||
| #define STB_TEXTEDIT_CHARTYPE  ImWchar | ||||
| #include "stb_textedit.h" | ||||
|  | ||||
| #ifdef __clang__ | ||||
| @@ -409,7 +409,14 @@ using namespace IMGUI_STB_NAMESPACE; | ||||
| // Forward Declarations | ||||
| //------------------------------------------------------------------------- | ||||
|  | ||||
| struct ImGuiColMod; | ||||
| struct ImGuiStyleMod; | ||||
| struct ImGuiAabb; | ||||
| struct ImGuiDrawContext; | ||||
| struct ImGuiTextEditState; | ||||
| struct ImGuiIniData; | ||||
| struct ImGuiState; | ||||
| struct ImGuiWindow; | ||||
|  | ||||
| static bool         ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, bool repeat = false, bool pressed_on_click = false); | ||||
| static void         LogText(const ImVec2& ref_pos, const char* text, const char* text_end = NULL); | ||||
|   | ||||
							
								
								
									
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							| @@ -6,17 +6,7 @@ | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| struct ImDrawCmd; | ||||
| struct ImDrawList; | ||||
| struct ImFont; | ||||
| struct ImFontAtlas; | ||||
| struct ImGuiAabb; | ||||
| struct ImGuiIO; | ||||
| struct ImGuiStorage; | ||||
| struct ImGuiStyle; | ||||
| struct ImGuiWindow; | ||||
|  | ||||
| #include "imconfig.h" | ||||
| #include "imconfig.h"       // User-editable configuration file | ||||
| #include <float.h>          // FLT_MAX | ||||
| #include <stdarg.h>         // va_list | ||||
| #include <stddef.h>         // ptrdiff_t | ||||
| @@ -34,6 +24,15 @@ struct ImGuiWindow; | ||||
| #define IMGUI_API | ||||
| #endif | ||||
|  | ||||
| // Forward declarations | ||||
| struct ImDrawCmd; | ||||
| struct ImDrawList; | ||||
| struct ImFont; | ||||
| struct ImFontAtlas; | ||||
| struct ImGuiIO; | ||||
| struct ImGuiStorage; | ||||
| struct ImGuiStyle; | ||||
|  | ||||
| typedef unsigned int ImU32; | ||||
| typedef unsigned short ImWchar;     // character for display | ||||
| typedef void* ImTextureID;          // user data to refer to a texture (e.g. store your texture handle/id) | ||||
|   | ||||
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