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	Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
				
					
				
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		| @@ -902,6 +902,8 @@ static void ShowDemoWindowWidgets() | ||||
|  | ||||
|     if (ImGui::TreeNode("Multi-line Text Input")) | ||||
|     { | ||||
|         // Note: we are using a fixed-sized buffer for simplicity here. See ImGuiInputTextFlags_CallbackResize  | ||||
|         // and the code in misc/cpp/imgui_stdlib.h for how to setup InputText() for dynamically resizing strings. | ||||
|         static bool read_only = false; | ||||
|         static char text[1024*16] = | ||||
|             "/*\n" | ||||
|   | ||||
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