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Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui.h # imgui_internal.h
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@ -102,9 +102,12 @@ Breaking Changes:
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- Renamed ColorEdit/ColorPicker's ImGuiColorEditFlags_RGB/_HSV/_HEX flags to respectively
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ImGuiColorEditFlags_DisplayRGB/_DisplayHSV/_DisplayHex. This is anticipation of adding new
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flags to ColorEdit/ColorPicker functions which would make those ambiguous. (#2384) [@haldean]
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- Renamed GetOverlayDrawList() to GetForegroundDrawList(). Kept redirection function (will obsolete). (#2391)
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Other Changes:
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- Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered
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behind every other windows. (#2391)
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- Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigating to the menu layer.
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- DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types.
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We are reusing function instances for larger types to reduce code size. (#643, #320, #708, #1011)
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@ -130,6 +133,7 @@ Other Changes:
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tree depth instead of a relative one.
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- Log/Capture: Fixed CollapsingHeader trailing ascii representation being "#" instead of "##".
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- Misc: Asserting in NewFrame() if style.WindowMinSize is zero or smaller than (1.0f,1.0f).
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- Demo: Using GetBackgroundDrawList() and GetForegroundDrawList() in "Custom Rendering" demo.
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- Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier]
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- Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN
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even if the OpenGL headers/loader happens to define the value. (#2366, #2186)
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