mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 14:16:36 +00:00
Merge branch 'warrenm_osx'
This commit is contained in:
commit
839e4d34bd
@ -47,6 +47,10 @@ Other Changes:
|
|||||||
- Misc: Added ImGuiMouseCursor_Hand cursor enum + corresponding software cursor. (#1913, 1914) [@aiekick, @ocornut]
|
- Misc: Added ImGuiMouseCursor_Hand cursor enum + corresponding software cursor. (#1913, 1914) [@aiekick, @ocornut]
|
||||||
- Misc: Tweaked software mouse cursor offset to match the offset of the corresponding Windows 10 cursors.
|
- Misc: Tweaked software mouse cursor offset to match the offset of the corresponding Windows 10 cursors.
|
||||||
- Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. (#1917, #1319, #276)
|
- Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. (#1917, #1319, #276)
|
||||||
|
- Examples: Metal: Added Metal rendering backend. (#1929, #1873) [@warrenm]
|
||||||
|
- Examples: OSX: Added early raw OSX platform backend. (#1873) [@pagghiu, @itamago, @ocornut]
|
||||||
|
- Examples: Added mac OSX & iOS + Metal example in example_apple_metal/. (#1929, #1873) [@warrenm]
|
||||||
|
- Examples: Added mac OSX + OpenGL2 example in example_apple_opengl2/. (#1873)
|
||||||
- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor.
|
- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor.
|
||||||
|
|
||||||
|
|
||||||
@ -99,6 +103,7 @@ Other Changes:
|
|||||||
- SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. (#1866)
|
- SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. (#1866)
|
||||||
- ImFontConfig: Added GlyphMinAdvanceX/GlyphMaxAdvanceX settings useful to make a font appears monospaced, particularly useful for icon fonts. (#1869)
|
- ImFontConfig: Added GlyphMinAdvanceX/GlyphMaxAdvanceX settings useful to make a font appears monospaced, particularly useful for icon fonts. (#1869)
|
||||||
- ImFontAtlas: Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. (#1859) [@JX-Master, @ocornut]
|
- ImFontAtlas: Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. (#1859) [@JX-Master, @ocornut]
|
||||||
|
- Examples: OSX: Added imgui_impl_osx.mm binding to be used along with e.g. imgui_impl_opengl2.cpp. (#281, #1870) [@pagghiu, @itamago, @ocornut]
|
||||||
- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
|
- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
|
||||||
- Examples: Win32: Fixed handling of mouse wheel messages to support sub-unit scrolling messages (typically sent by track-pads). (#1874) [@zx64]
|
- Examples: Win32: Fixed handling of mouse wheel messages to support sub-unit scrolling messages (typically sent by track-pads). (#1874) [@zx64]
|
||||||
- Examples: SDL+Vulkan: Added SDL+Vulkan example.
|
- Examples: SDL+Vulkan: Added SDL+Vulkan example.
|
||||||
|
@ -125,10 +125,9 @@ Languages: (third-party bindings)
|
|||||||
- Swift [swift-imgui](https://github.com/mnmly/Swift-imgui)
|
- Swift [swift-imgui](https://github.com/mnmly/Swift-imgui)
|
||||||
|
|
||||||
Frameworks:
|
Frameworks:
|
||||||
- Renderers: DirectX 9, DirectX 10, DirectX 11, DirectX 12, OpenGL2, OpenGL3+, Vulkan: [examples/](https://github.com/ocornut/imgui/tree/master/examples)
|
- Renderers: DirectX 9, DirectX 10, DirectX 11, DirectX 12, Metal, OpenGL2, OpenGL3+, Vulkan: [examples/](https://github.com/ocornut/imgui/tree/master/examples)
|
||||||
- Platform: GLFW, SDL, Win32, Freeglut: [examples/](https://github.com/ocornut/imgui/tree/master/examples)
|
- Platform: GLFW, SDL, Win32, OSX, Freeglut: [examples/](https://github.com/ocornut/imgui/tree/master/examples)
|
||||||
- Framework: Allegro 5, Marmalade: [examples/](https://github.com/ocornut/imgui/tree/master/examples)
|
- Framework: Allegro 5, Marmalade: [examples/](https://github.com/ocornut/imgui/tree/master/examples)
|
||||||
- Unmerged Branch: OSX platform without GLFW/SDL: [#1873](https://github.com/ocornut/imgui/tree/osx)
|
|
||||||
- Unmerged PR: SDL2 + OpenGLES + Emscripten: [#336](https://github.com/ocornut/imgui/pull/336)
|
- Unmerged PR: SDL2 + OpenGLES + Emscripten: [#336](https://github.com/ocornut/imgui/pull/336)
|
||||||
- Unmerged PR: Native Win32 and OSX: [#281](https://github.com/ocornut/imgui/pull/281)
|
- Unmerged PR: Native Win32 and OSX: [#281](https://github.com/ocornut/imgui/pull/281)
|
||||||
- Unmerged PR: Android: [#421](https://github.com/ocornut/imgui/pull/421)
|
- Unmerged PR: Android: [#421](https://github.com/ocornut/imgui/pull/421)
|
||||||
@ -170,6 +169,7 @@ User screenshots:
|
|||||||
<br>[Gallery Part 4](https://github.com/ocornut/imgui/issues/973) (Jan 2017 to Aug 2017)
|
<br>[Gallery Part 4](https://github.com/ocornut/imgui/issues/973) (Jan 2017 to Aug 2017)
|
||||||
<br>[Gallery Part 5](https://github.com/ocornut/imgui/issues/1269) (Aug 2017 to Feb 2018)
|
<br>[Gallery Part 5](https://github.com/ocornut/imgui/issues/1269) (Aug 2017 to Feb 2018)
|
||||||
<br>[Gallery Part 6](https://github.com/ocornut/imgui/issues/1607) (Feb 2018 onward)
|
<br>[Gallery Part 6](https://github.com/ocornut/imgui/issues/1607) (Feb 2018 onward)
|
||||||
|
<br>[Gallery Part 6](https://github.com/ocornut/imgui/issues/1902) (June 2018 onward)
|
||||||
<br>Also see the [Mega screenshots](https://github.com/ocornut/imgui/issues/1273) for an idea of the available features.
|
<br>Also see the [Mega screenshots](https://github.com/ocornut/imgui/issues/1273) for an idea of the available features.
|
||||||
|
|
||||||
Various tools
|
Various tools
|
||||||
|
@ -103,6 +103,7 @@ Most the example bindings are split in 2 parts:
|
|||||||
List of Platforms Bindings in this repository:
|
List of Platforms Bindings in this repository:
|
||||||
|
|
||||||
imgui_impl_glfw.cpp ; GLFW (Windows, macOS, Linux, etc.) http://www.glfw.org/
|
imgui_impl_glfw.cpp ; GLFW (Windows, macOS, Linux, etc.) http://www.glfw.org/
|
||||||
|
imgui_impl_osx.mm ; macOS native API
|
||||||
imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
|
imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
|
||||||
imgui_impl_win32.cpp ; Windows native API (Windows)
|
imgui_impl_win32.cpp ; Windows native API (Windows)
|
||||||
imgui_impl_freeglut.cpp ; FreeGLUT (if you really miss the 90's)
|
imgui_impl_freeglut.cpp ; FreeGLUT (if you really miss the 90's)
|
||||||
@ -113,6 +114,7 @@ List of Renderer Bindings in this repository:
|
|||||||
imgui_impl_dx10.cpp ; DirectX10
|
imgui_impl_dx10.cpp ; DirectX10
|
||||||
imgui_impl_dx11.cpp ; DirectX11
|
imgui_impl_dx11.cpp ; DirectX11
|
||||||
imgui_impl_dx12.cpp ; DirectX12
|
imgui_impl_dx12.cpp ; DirectX12
|
||||||
|
imgui_impl_metal.mm ; Metal (with ObjC)
|
||||||
imgui_impl_opengl2.cpp ; OpenGL2 (legacy, fixed pipeline <- don't use with modern OpenGL context)
|
imgui_impl_opengl2.cpp ; OpenGL2 (legacy, fixed pipeline <- don't use with modern OpenGL context)
|
||||||
imgui_impl_opengl3.cpp ; OpenGL3 (modern programmable pipeline)
|
imgui_impl_opengl3.cpp ; OpenGL3 (modern programmable pipeline)
|
||||||
imgui_impl_vulkan.cpp ; Vulkan
|
imgui_impl_vulkan.cpp ; Vulkan
|
||||||
@ -143,6 +145,7 @@ Building:
|
|||||||
- Makefiles for Linux/OSX
|
- Makefiles for Linux/OSX
|
||||||
- Batch files for Visual Studio 2008+
|
- Batch files for Visual Studio 2008+
|
||||||
- A .sln project file for Visual Studio 2010+
|
- A .sln project file for Visual Studio 2010+
|
||||||
|
- Xcode project files for the Apple examples
|
||||||
Please let me know if they don't work with your setup!
|
Please let me know if they don't work with your setup!
|
||||||
You can probably just import the imgui_impl_xxx.cpp/.h files into your own codebase or compile those
|
You can probably just import the imgui_impl_xxx.cpp/.h files into your own codebase or compile those
|
||||||
directly with a command-line compiler.
|
directly with a command-line compiler.
|
||||||
@ -207,10 +210,19 @@ example_sdl_vulkan/
|
|||||||
This is quite long and tedious, because: Vulkan.
|
This is quite long and tedious, because: Vulkan.
|
||||||
= main.cpp + imgui_impl_sdl.cpp + imgui_impl_vulkan.cpp
|
= main.cpp + imgui_impl_sdl.cpp + imgui_impl_vulkan.cpp
|
||||||
|
|
||||||
|
example_apple_metal/
|
||||||
|
OSX & iOS + Metal.
|
||||||
|
It is based on the cross-platform game template provided with Xcode as of Xcode 9.
|
||||||
|
= game template + imgui_impl_osx.mm + imgui_impl_metal.mm
|
||||||
|
|
||||||
|
example_apple_opengl2/
|
||||||
|
OSX Cocoa + OpenGL2.
|
||||||
|
= main.mm + imgui_impl_osx.mm + imgui_impl_opengl2.cpp
|
||||||
|
|
||||||
example_apple/
|
example_apple/
|
||||||
OSX & iOS example + OpenGL2.
|
OSX & iOS example + OpenGL2.
|
||||||
THIS EXAMPLE HAS NOT BEEN MAINTAINED PROPERLY AND NEEDS A MAINTAINER.
|
THIS EXAMPLE HAS NOT BEEN MAINTAINED PROPERLY AND NEEDS A MAINTAINER.
|
||||||
Consider using the example_glfw_opengl3/ instead.
|
Consider using the example_glfw_opengl3/ or example_osx_opengl2/ example instead.
|
||||||
On iOS, Using Synergy to access keyboard/mouse data from server computer.
|
On iOS, Using Synergy to access keyboard/mouse data from server computer.
|
||||||
Synergy keyboard integration is rather hacky.
|
Synergy keyboard integration is rather hacky.
|
||||||
|
|
||||||
|
3
examples/example_apple/.gitignore
vendored
3
examples/example_apple/.gitignore
vendored
@ -1,3 +0,0 @@
|
|||||||
.DS_Store
|
|
||||||
imguiex.xcodeproj/project.xcworkspace/
|
|
||||||
imguiex.xcodeproj/xcuserdata/
|
|
6
examples/example_apple_metal/README.md
Normal file
6
examples/example_apple_metal/README.md
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# iOS / OSX Metal example
|
||||||
|
|
||||||
|
## Introduction
|
||||||
|
|
||||||
|
This example shows how to render ImGui with Metal. It is based on the cross-platform game template provided with Xcode as of Xcode 9.
|
||||||
|
|
19
examples/example_apple_metal/Shared/AppDelegate.h
Normal file
19
examples/example_apple_metal/Shared/AppDelegate.h
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
|
||||||
|
#import <TargetConditionals.h>
|
||||||
|
|
||||||
|
#if TARGET_OS_IPHONE
|
||||||
|
|
||||||
|
#import <UIKit/UIKit.h>
|
||||||
|
|
||||||
|
@interface AppDelegate : UIResponder <UIApplicationDelegate>
|
||||||
|
@property (strong, nonatomic) UIWindow *window;
|
||||||
|
@end
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
|
||||||
|
@interface AppDelegate : NSObject <NSApplicationDelegate>
|
||||||
|
@end
|
||||||
|
|
||||||
|
#endif
|
12
examples/example_apple_metal/Shared/AppDelegate.m
Normal file
12
examples/example_apple_metal/Shared/AppDelegate.m
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
|
||||||
|
#import "AppDelegate.h"
|
||||||
|
|
||||||
|
@implementation AppDelegate
|
||||||
|
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender {
|
||||||
|
return YES;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
@end
|
9
examples/example_apple_metal/Shared/Renderer.h
Normal file
9
examples/example_apple_metal/Shared/Renderer.h
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
|
||||||
|
#import <MetalKit/MetalKit.h>
|
||||||
|
|
||||||
|
@interface Renderer : NSObject <MTKViewDelegate>
|
||||||
|
|
||||||
|
-(nonnull instancetype)initWithView:(nonnull MTKView *)view;
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
132
examples/example_apple_metal/Shared/Renderer.mm
Normal file
132
examples/example_apple_metal/Shared/Renderer.mm
Normal file
@ -0,0 +1,132 @@
|
|||||||
|
|
||||||
|
#import "Renderer.h"
|
||||||
|
#import <Metal/Metal.h>
|
||||||
|
|
||||||
|
#include "imgui.h"
|
||||||
|
#include "imgui_impl_metal.h"
|
||||||
|
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
#include "imgui_impl_osx.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
@interface Renderer ()
|
||||||
|
@property (nonatomic, strong) id <MTLDevice> device;
|
||||||
|
@property (nonatomic, strong) id <MTLCommandQueue> commandQueue;
|
||||||
|
@end
|
||||||
|
|
||||||
|
@implementation Renderer
|
||||||
|
|
||||||
|
-(nonnull instancetype)initWithView:(nonnull MTKView *)view;
|
||||||
|
{
|
||||||
|
self = [super init];
|
||||||
|
if(self)
|
||||||
|
{
|
||||||
|
_device = view.device;
|
||||||
|
_commandQueue = [_device newCommandQueue];
|
||||||
|
|
||||||
|
IMGUI_CHECKVERSION();
|
||||||
|
ImGui::CreateContext();
|
||||||
|
(void)ImGui::GetIO();
|
||||||
|
|
||||||
|
ImGui_ImplMetal_Init(_device);
|
||||||
|
|
||||||
|
ImGui::StyleColorsDark();
|
||||||
|
}
|
||||||
|
|
||||||
|
return self;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)drawInMTKView:(MTKView *)view
|
||||||
|
{
|
||||||
|
ImGuiIO &io = ImGui::GetIO();
|
||||||
|
io.DisplaySize.x = view.bounds.size.width;
|
||||||
|
io.DisplaySize.y = view.bounds.size.height;
|
||||||
|
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
CGFloat framebufferScale = view.window.screen.backingScaleFactor ?: NSScreen.mainScreen.backingScaleFactor;
|
||||||
|
#else
|
||||||
|
CGFloat framebufferScale = view.window.screen.scale ?: UIScreen.mainScreen.scale;
|
||||||
|
#endif
|
||||||
|
io.DisplayFramebufferScale = ImVec2(framebufferScale, framebufferScale);
|
||||||
|
|
||||||
|
io.DeltaTime = 1 / float(view.preferredFramesPerSecond ?: 60);
|
||||||
|
|
||||||
|
id<MTLCommandBuffer> commandBuffer = [self.commandQueue commandBuffer];
|
||||||
|
|
||||||
|
static bool show_demo_window = true;
|
||||||
|
static bool show_another_window = false;
|
||||||
|
static float clear_color[4] = { 0.28f, 0.36f, 0.5f, 1.0f };
|
||||||
|
|
||||||
|
MTLRenderPassDescriptor *renderPassDescriptor = view.currentRenderPassDescriptor;
|
||||||
|
if(renderPassDescriptor != nil)
|
||||||
|
{
|
||||||
|
renderPassDescriptor.colorAttachments[0].clearColor = MTLClearColorMake(clear_color[0], clear_color[1], clear_color[2], clear_color[3]);
|
||||||
|
|
||||||
|
// Here, you could do additional rendering work, including other passes as necessary.
|
||||||
|
|
||||||
|
id <MTLRenderCommandEncoder> renderEncoder = [commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
|
||||||
|
|
||||||
|
[renderEncoder pushDebugGroup:@"Draw ImGui"];
|
||||||
|
|
||||||
|
ImGui_ImplMetal_NewFrame(renderPassDescriptor);
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
ImGui_ImplOSX_NewFrame(view);
|
||||||
|
#endif
|
||||||
|
ImGui::NewFrame();
|
||||||
|
|
||||||
|
{
|
||||||
|
static float f = 0.0f;
|
||||||
|
static int counter = 0;
|
||||||
|
ImGui::Text("Hello, world!"); // Display some text (you can use a format string too)
|
||||||
|
ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
|
||||||
|
ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color
|
||||||
|
|
||||||
|
ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our windows open/close state
|
||||||
|
ImGui::Checkbox("Another Window", &show_another_window);
|
||||||
|
|
||||||
|
if (ImGui::Button("Button")) // Buttons return true when clicked (NB: most widgets return true when edited/activated)
|
||||||
|
counter++;
|
||||||
|
ImGui::SameLine();
|
||||||
|
ImGui::Text("counter = %d", counter);
|
||||||
|
|
||||||
|
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Show another simple window. In most cases you will use an explicit Begin/End pair to name your windows.
|
||||||
|
if (show_another_window)
|
||||||
|
{
|
||||||
|
ImGui::Begin("Another Window", &show_another_window);
|
||||||
|
ImGui::Text("Hello from another window!");
|
||||||
|
if (ImGui::Button("Close Me"))
|
||||||
|
show_another_window = false;
|
||||||
|
ImGui::End();
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Show the ImGui demo window. Most of the sample code is in ImGui::ShowDemoWindow(). Read its code to learn more about Dear ImGui!
|
||||||
|
if (show_demo_window)
|
||||||
|
{
|
||||||
|
// Normally user code doesn't need/want to call this because positions are saved in .ini file anyway.
|
||||||
|
// Here we just want to make the demo initial state a bit more friendly!
|
||||||
|
ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiCond_FirstUseEver);
|
||||||
|
ImGui::ShowDemoWindow(&show_demo_window);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::Render();
|
||||||
|
ImDrawData *drawData = ImGui::GetDrawData();
|
||||||
|
ImGui_ImplMetal_RenderDrawData(drawData, commandBuffer, renderEncoder);
|
||||||
|
|
||||||
|
[renderEncoder popDebugGroup];
|
||||||
|
|
||||||
|
[renderEncoder endEncoding];
|
||||||
|
|
||||||
|
[commandBuffer presentDrawable:view.currentDrawable];
|
||||||
|
}
|
||||||
|
|
||||||
|
[commandBuffer commit];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
20
examples/example_apple_metal/Shared/ViewController.h
Normal file
20
examples/example_apple_metal/Shared/ViewController.h
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
#import <Metal/Metal.h>
|
||||||
|
#import <MetalKit/MetalKit.h>
|
||||||
|
#import "Renderer.h"
|
||||||
|
|
||||||
|
#if TARGET_OS_IPHONE
|
||||||
|
|
||||||
|
#import <UIKit/UIKit.h>
|
||||||
|
|
||||||
|
@interface ViewController : UIViewController
|
||||||
|
@end
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
|
||||||
|
@interface ViewController : NSViewController
|
||||||
|
@end
|
||||||
|
|
||||||
|
#endif
|
130
examples/example_apple_metal/Shared/ViewController.mm
Normal file
130
examples/example_apple_metal/Shared/ViewController.mm
Normal file
@ -0,0 +1,130 @@
|
|||||||
|
|
||||||
|
#import "ViewController.h"
|
||||||
|
#import "Renderer.h"
|
||||||
|
#include "imgui.h"
|
||||||
|
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
#include "imgui_impl_osx.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
@interface ViewController ()
|
||||||
|
@property (nonatomic, readonly) MTKView *mtkView;
|
||||||
|
@property (nonatomic, strong) Renderer *renderer;
|
||||||
|
@end
|
||||||
|
|
||||||
|
@implementation ViewController
|
||||||
|
|
||||||
|
- (MTKView *)mtkView {
|
||||||
|
return (MTKView *)self.view;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)viewDidLoad
|
||||||
|
{
|
||||||
|
[super viewDidLoad];
|
||||||
|
|
||||||
|
self.mtkView.device = MTLCreateSystemDefaultDevice();
|
||||||
|
|
||||||
|
if (!self.mtkView.device) {
|
||||||
|
NSLog(@"Metal is not supported");
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
|
||||||
|
self.renderer = [[Renderer alloc] initWithView:self.mtkView];
|
||||||
|
|
||||||
|
[self.renderer mtkView:self.mtkView drawableSizeWillChange:self.mtkView.bounds.size];
|
||||||
|
|
||||||
|
self.mtkView.delegate = self.renderer;
|
||||||
|
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
// Add a tracking area in order to receive mouse events whenever the mouse is within the bounds of our view
|
||||||
|
NSTrackingArea *trackingArea = [[NSTrackingArea alloc] initWithRect:NSZeroRect
|
||||||
|
options:NSTrackingMouseMoved | NSTrackingInVisibleRect | NSTrackingActiveAlways
|
||||||
|
owner:self
|
||||||
|
userInfo:nil];
|
||||||
|
[self.view addTrackingArea:trackingArea];
|
||||||
|
|
||||||
|
// If we want to receive key events, we either need to be in the responder chain of the key view,
|
||||||
|
// or else we can install a local monitor. The consequence of this heavy-handed approach is that
|
||||||
|
// we receive events for all controls, not just ImGui widgets. If we had native controls in our
|
||||||
|
// window, we'd want to be much more careful than just ingesting the complete event stream, though
|
||||||
|
// we do make an effort to be good citizens by passing along events when ImGui doesn't want to capture.
|
||||||
|
NSEventMask eventMask = NSEventMaskKeyDown | NSEventMaskKeyUp | NSEventMaskFlagsChanged | NSEventTypeScrollWheel;
|
||||||
|
[NSEvent addLocalMonitorForEventsMatchingMask:eventMask handler:^NSEvent * _Nullable(NSEvent *event) {
|
||||||
|
BOOL wantsCapture = ImGui_ImplOSX_HandleEvent(event, self.view);
|
||||||
|
if (event.type == NSEventTypeKeyDown && wantsCapture) {
|
||||||
|
return nil;
|
||||||
|
} else {
|
||||||
|
return event;
|
||||||
|
}
|
||||||
|
|
||||||
|
}];
|
||||||
|
|
||||||
|
ImGui_ImplOSX_Init();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
|
||||||
|
- (void)mouseMoved:(NSEvent *)event {
|
||||||
|
ImGui_ImplOSX_HandleEvent(event, self.view);
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)mouseDown:(NSEvent *)event {
|
||||||
|
ImGui_ImplOSX_HandleEvent(event, self.view);
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)mouseUp:(NSEvent *)event {
|
||||||
|
ImGui_ImplOSX_HandleEvent(event, self.view);
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)mouseDragged:(NSEvent *)event {
|
||||||
|
ImGui_ImplOSX_HandleEvent(event, self.view);
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)scrollWheel:(NSEvent *)event {
|
||||||
|
ImGui_ImplOSX_HandleEvent(event, self.view);
|
||||||
|
}
|
||||||
|
|
||||||
|
#elif TARGET_OS_IOS
|
||||||
|
|
||||||
|
// This touch mapping is super cheesy/hacky. We treat any touch on the screen
|
||||||
|
// as if it were a depressed left mouse button, and we don't bother handling
|
||||||
|
// multitouch correctly at all. This causes the "cursor" to behave very erratically
|
||||||
|
// when there are multiple active touches. But for demo purposes, single-touch
|
||||||
|
// interaction actually works surprisingly well.
|
||||||
|
- (void)updateIOWithTouchEvent:(UIEvent *)event {
|
||||||
|
UITouch *anyTouch = event.allTouches.anyObject;
|
||||||
|
CGPoint touchLocation = [anyTouch locationInView:self.view];
|
||||||
|
ImGuiIO &io = ImGui::GetIO();
|
||||||
|
io.MousePos = ImVec2(touchLocation.x, touchLocation.y);
|
||||||
|
|
||||||
|
BOOL hasActiveTouch = NO;
|
||||||
|
for (UITouch *touch in event.allTouches) {
|
||||||
|
if (touch.phase != UITouchPhaseEnded && touch.phase != UITouchPhaseCancelled) {
|
||||||
|
hasActiveTouch = YES;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
io.MouseDown[0] = hasActiveTouch;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||||
|
[self updateIOWithTouchEvent:event];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||||
|
[self updateIOWithTouchEvent:event];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||||
|
[self updateIOWithTouchEvent:event];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||||
|
[self updateIOWithTouchEvent:event];
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
23
examples/example_apple_metal/Shared/main.m
Normal file
23
examples/example_apple_metal/Shared/main.m
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
|
||||||
|
#import <TargetConditionals.h>
|
||||||
|
|
||||||
|
#if TARGET_OS_IPHONE
|
||||||
|
|
||||||
|
#import <UIKit/UIKit.h>
|
||||||
|
#import "AppDelegate.h"
|
||||||
|
|
||||||
|
int main(int argc, char * argv[]) {
|
||||||
|
@autoreleasepool {
|
||||||
|
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
|
||||||
|
int main(int argc, const char * argv[]) {
|
||||||
|
return NSApplicationMain(argc, argv);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,541 @@
|
|||||||
|
// !$*UTF8*$!
|
||||||
|
{
|
||||||
|
archiveVersion = 1;
|
||||||
|
classes = {
|
||||||
|
};
|
||||||
|
objectVersion = 50;
|
||||||
|
objects = {
|
||||||
|
|
||||||
|
/* Begin PBXBuildFile section */
|
||||||
|
8307E7CC20E9F9C900473790 /* ViewController.mm in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7CB20E9F9C900473790 /* ViewController.mm */; };
|
||||||
|
8307E7CF20E9F9C900473790 /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 8307E7CD20E9F9C900473790 /* Main.storyboard */; };
|
||||||
|
8307E7DE20E9F9C900473790 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7DD20E9F9C900473790 /* AppDelegate.m */; };
|
||||||
|
8307E7E420E9F9C900473790 /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 8307E7E220E9F9C900473790 /* Main.storyboard */; };
|
||||||
|
8307E7E720E9F9C900473790 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7E620E9F9C900473790 /* main.m */; };
|
||||||
|
8307E7E820E9F9C900473790 /* Renderer.mm in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7BC20E9F9C700473790 /* Renderer.mm */; };
|
||||||
|
8307E7E920E9F9C900473790 /* Renderer.mm in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7BC20E9F9C700473790 /* Renderer.mm */; };
|
||||||
|
836D2A2E20EE208E0098E909 /* imgui_impl_osx.mm in Sources */ = {isa = PBXBuildFile; fileRef = 836D2A2D20EE208E0098E909 /* imgui_impl_osx.mm */; };
|
||||||
|
836D2A3020EE4A180098E909 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 836D2A2F20EE4A180098E909 /* Default-568h@2x.png */; };
|
||||||
|
836D2A3220EE4A900098E909 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 836D2A3120EE4A900098E909 /* Launch Screen.storyboard */; };
|
||||||
|
83BBE9DE20EB3FFC00295997 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7E620E9F9C900473790 /* main.m */; };
|
||||||
|
83BBE9DF20EB40AE00295997 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7DD20E9F9C900473790 /* AppDelegate.m */; };
|
||||||
|
83BBE9E020EB42D000295997 /* ViewController.mm in Sources */ = {isa = PBXBuildFile; fileRef = 8307E7CB20E9F9C900473790 /* ViewController.mm */; };
|
||||||
|
83BBE9E520EB46B900295997 /* Metal.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83BBE9E420EB46B900295997 /* Metal.framework */; };
|
||||||
|
83BBE9E720EB46BD00295997 /* MetalKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83BBE9E620EB46BD00295997 /* MetalKit.framework */; };
|
||||||
|
83BBE9E920EB46C100295997 /* ModelIO.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83BBE9E820EB46C100295997 /* ModelIO.framework */; };
|
||||||
|
83BBE9EC20EB471700295997 /* MetalKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83BBE9EA20EB471700295997 /* MetalKit.framework */; };
|
||||||
|
83BBE9ED20EB471700295997 /* Metal.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83BBE9EB20EB471700295997 /* Metal.framework */; };
|
||||||
|
83BBE9EF20EB471C00295997 /* ModelIO.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83BBE9EE20EB471C00295997 /* ModelIO.framework */; };
|
||||||
|
83BBE9FE20EB54D800295997 /* imgui_impl_metal.mm in Sources */ = {isa = PBXBuildFile; fileRef = 83BBE9FD20EB54D800295997 /* imgui_impl_metal.mm */; };
|
||||||
|
83BBE9FF20EB54D800295997 /* imgui_impl_metal.mm in Sources */ = {isa = PBXBuildFile; fileRef = 83BBE9FD20EB54D800295997 /* imgui_impl_metal.mm */; };
|
||||||
|
83BBEA0520EB54E700295997 /* imgui_draw.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 83BBEA0120EB54E700295997 /* imgui_draw.cpp */; };
|
||||||
|
83BBEA0620EB54E700295997 /* imgui_draw.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 83BBEA0120EB54E700295997 /* imgui_draw.cpp */; };
|
||||||
|
83BBEA0720EB54E700295997 /* imgui_demo.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 83BBEA0220EB54E700295997 /* imgui_demo.cpp */; };
|
||||||
|
83BBEA0820EB54E700295997 /* imgui_demo.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 83BBEA0220EB54E700295997 /* imgui_demo.cpp */; };
|
||||||
|
83BBEA0920EB54E700295997 /* imgui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 83BBEA0320EB54E700295997 /* imgui.cpp */; };
|
||||||
|
83BBEA0A20EB54E700295997 /* imgui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 83BBEA0320EB54E700295997 /* imgui.cpp */; };
|
||||||
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
|
/* Begin PBXFileReference section */
|
||||||
|
8307E7BB20E9F9C700473790 /* Renderer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Renderer.h; sourceTree = "<group>"; };
|
||||||
|
8307E7BC20E9F9C700473790 /* Renderer.mm */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.objcpp; path = Renderer.mm; sourceTree = "<group>"; };
|
||||||
|
8307E7C420E9F9C900473790 /* example_apple_metal.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = example_apple_metal.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
8307E7CA20E9F9C900473790 /* ViewController.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ViewController.h; sourceTree = "<group>"; };
|
||||||
|
8307E7CB20E9F9C900473790 /* ViewController.mm */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.objcpp; path = ViewController.mm; sourceTree = "<group>"; };
|
||||||
|
8307E7CE20E9F9C900473790 /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
|
||||||
|
8307E7D320E9F9C900473790 /* Info-iOS.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "Info-iOS.plist"; sourceTree = "<group>"; };
|
||||||
|
8307E7DA20E9F9C900473790 /* example_apple_metal.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = example_apple_metal.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
8307E7DC20E9F9C900473790 /* AppDelegate.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = "<group>"; };
|
||||||
|
8307E7DD20E9F9C900473790 /* AppDelegate.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = "<group>"; };
|
||||||
|
8307E7E320E9F9C900473790 /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
|
||||||
|
8307E7E520E9F9C900473790 /* Info-macOS.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "Info-macOS.plist"; sourceTree = "<group>"; };
|
||||||
|
8307E7E620E9F9C900473790 /* main.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = "<group>"; };
|
||||||
|
836D2A2C20EE208D0098E909 /* imgui_impl_osx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui_impl_osx.h; path = ../../imgui_impl_osx.h; sourceTree = "<group>"; };
|
||||||
|
836D2A2D20EE208E0098E909 /* imgui_impl_osx.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = imgui_impl_osx.mm; path = ../../imgui_impl_osx.mm; sourceTree = "<group>"; };
|
||||||
|
836D2A2F20EE4A180098E909 /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
|
||||||
|
836D2A3120EE4A900098E909 /* Launch Screen.storyboard */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; path = "Launch Screen.storyboard"; sourceTree = "<group>"; };
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
83BBE9EA20EB471700295997 /* MetalKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MetalKit.framework; path = System/Library/Frameworks/MetalKit.framework; sourceTree = SDKROOT; };
|
||||||
|
83BBE9EB20EB471700295997 /* Metal.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Metal.framework; path = System/Library/Frameworks/Metal.framework; sourceTree = SDKROOT; };
|
||||||
|
83BBE9EE20EB471C00295997 /* ModelIO.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ModelIO.framework; path = System/Library/Frameworks/ModelIO.framework; sourceTree = SDKROOT; };
|
||||||
|
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|
||||||
|
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|
||||||
|
83BBEA0020EB54E700295997 /* imgui.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui.h; path = ../../imgui.h; sourceTree = "<group>"; };
|
||||||
|
83BBEA0120EB54E700295997 /* imgui_draw.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_draw.cpp; path = ../../imgui_draw.cpp; sourceTree = "<group>"; };
|
||||||
|
83BBEA0220EB54E700295997 /* imgui_demo.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_demo.cpp; path = ../../imgui_demo.cpp; sourceTree = "<group>"; };
|
||||||
|
83BBEA0320EB54E700295997 /* imgui.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui.cpp; path = ../../imgui.cpp; sourceTree = "<group>"; };
|
||||||
|
83BBEA0420EB54E700295997 /* imconfig.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imconfig.h; path = ../../imconfig.h; sourceTree = "<group>"; };
|
||||||
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
|
/* Begin PBXFrameworksBuildPhase section */
|
||||||
|
8307E7C120E9F9C900473790 /* Frameworks */ = {
|
||||||
|
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|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
83BBE9E920EB46C100295997 /* ModelIO.framework in Frameworks */,
|
||||||
|
83BBE9E720EB46BD00295997 /* MetalKit.framework in Frameworks */,
|
||||||
|
83BBE9E520EB46B900295997 /* Metal.framework in Frameworks */,
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
|
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||||||
|
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||||
|
COPY_PHASE_STRIP = NO;
|
||||||
|
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||||
|
ENABLE_NS_ASSERTIONS = NO;
|
||||||
|
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||||
|
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||||
|
GCC_NO_COMMON_BLOCKS = YES;
|
||||||
|
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||||
|
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||||
|
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||||
|
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
|
MTL_ENABLE_DEBUG_INFO = NO;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
8307E7F120E9F9C900473790 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_TEAM = "";
|
||||||
|
INFOPLIST_FILE = "$(SRCROOT)/iOS/Info-iOS.plist";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 10.0;
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/Frameworks",
|
||||||
|
);
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "org.imgui.example.apple-metal-ios";
|
||||||
|
PRODUCT_NAME = example_apple_metal;
|
||||||
|
SDKROOT = iphoneos;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
8307E7F220E9F9C900473790 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_TEAM = "";
|
||||||
|
INFOPLIST_FILE = "$(SRCROOT)/iOS/Info-iOS.plist";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 10.0;
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/Frameworks",
|
||||||
|
);
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "org.imgui.example.apple-metal-ios";
|
||||||
|
PRODUCT_NAME = example_apple_metal;
|
||||||
|
SDKROOT = iphoneos;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
VALIDATE_PRODUCT = YES;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
8307E7F420E9F9C900473790 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "-";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
COMBINE_HIDPI_IMAGES = YES;
|
||||||
|
DEVELOPMENT_TEAM = "";
|
||||||
|
INFOPLIST_FILE = "$(SRCROOT)/macOS/Info-macOS.plist";
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/../Frameworks",
|
||||||
|
);
|
||||||
|
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "org.imgui.example.apple-metal-macos";
|
||||||
|
PRODUCT_NAME = example_apple_metal;
|
||||||
|
SDKROOT = macosx;
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
8307E7F520E9F9C900473790 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "-";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
COMBINE_HIDPI_IMAGES = YES;
|
||||||
|
DEVELOPMENT_TEAM = "";
|
||||||
|
INFOPLIST_FILE = "$(SRCROOT)/macOS/Info-macOS.plist";
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/../Frameworks",
|
||||||
|
);
|
||||||
|
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "org.imgui.example.apple-metal-macos";
|
||||||
|
PRODUCT_NAME = example_apple_metal;
|
||||||
|
SDKROOT = macosx;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
/* End XCBuildConfiguration section */
|
||||||
|
|
||||||
|
/* Begin XCConfigurationList section */
|
||||||
|
8307E7B920E9F9C700473790 /* Build configuration list for PBXProject "example_apple_metal" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
8307E7EE20E9F9C900473790 /* Debug */,
|
||||||
|
8307E7EF20E9F9C900473790 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
8307E7F020E9F9C900473790 /* Build configuration list for PBXNativeTarget "example_apple_metal_ios" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
8307E7F120E9F9C900473790 /* Debug */,
|
||||||
|
8307E7F220E9F9C900473790 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
8307E7F320E9F9C900473790 /* Build configuration list for PBXNativeTarget "example_apple_metal_macos" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
8307E7F420E9F9C900473790 /* Debug */,
|
||||||
|
8307E7F520E9F9C900473790 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
/* End XCConfigurationList section */
|
||||||
|
};
|
||||||
|
rootObject = 8307E7B620E9F9C700473790 /* Project object */;
|
||||||
|
}
|
28
examples/example_apple_metal/iOS/Base.lproj/Main.storyboard
Normal file
28
examples/example_apple_metal/iOS/Base.lproj/Main.storyboard
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14113" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BV1-FR-VrT">
|
||||||
|
<device id="retina4_7" orientation="portrait">
|
||||||
|
<adaptation id="fullscreen"/>
|
||||||
|
</device>
|
||||||
|
<dependencies>
|
||||||
|
<deployment identifier="iOS"/>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14088"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="tXr-a1-R10">
|
||||||
|
<objects>
|
||||||
|
<viewController id="BV1-FR-VrT" customClass="ViewController" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="3se-qz-xqx" customClass="MTKView">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<viewLayoutGuide key="safeArea" id="BKg-qs-eN0"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="SZV-WD-TEh" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
BIN
examples/example_apple_metal/iOS/Default-568h@2x.png
Normal file
BIN
examples/example_apple_metal/iOS/Default-568h@2x.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
51
examples/example_apple_metal/iOS/Info-iOS.plist
Normal file
51
examples/example_apple_metal/iOS/Info-iOS.plist
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>imgui</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>APPL</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
<key>LSRequiresIPhoneOS</key>
|
||||||
|
<true/>
|
||||||
|
<key>UILaunchStoryboardName</key>
|
||||||
|
<string>Launch Screen</string>
|
||||||
|
<key>UIMainStoryboardFile</key>
|
||||||
|
<string>Main</string>
|
||||||
|
<key>UIRequiredDeviceCapabilities</key>
|
||||||
|
<array>
|
||||||
|
<string>armv7</string>
|
||||||
|
<string>metal</string>
|
||||||
|
</array>
|
||||||
|
<key>UIRequiresFullScreen</key>
|
||||||
|
<true/>
|
||||||
|
<key>UIStatusBarHidden</key>
|
||||||
|
<true/>
|
||||||
|
<key>UISupportedInterfaceOrientations</key>
|
||||||
|
<array>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||||
|
</array>
|
||||||
|
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||||
|
<array>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
|
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
</array>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
29
examples/example_apple_metal/iOS/Launch Screen.storyboard
Normal file
29
examples/example_apple_metal/iOS/Launch Screen.storyboard
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14269.14" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||||
|
<device id="retina4_7" orientation="portrait">
|
||||||
|
<adaptation id="fullscreen"/>
|
||||||
|
</device>
|
||||||
|
<dependencies>
|
||||||
|
<deployment identifier="iOS"/>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14252.5"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="EHf-IW-A2E">
|
||||||
|
<objects>
|
||||||
|
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="53" y="375"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
130
examples/example_apple_metal/macOS/Base.lproj/Main.storyboard
Normal file
130
examples/example_apple_metal/macOS/Base.lproj/Main.storyboard
Normal file
@ -0,0 +1,130 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="14269.14" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="B8D-0N-5wS">
|
||||||
|
<dependencies>
|
||||||
|
<deployment identifier="macosx"/>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="14269.14"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--Application-->
|
||||||
|
<scene sceneID="JPo-4y-FX3">
|
||||||
|
<objects>
|
||||||
|
<application id="hnw-xV-0zn" sceneMemberID="viewController">
|
||||||
|
<menu key="mainMenu" title="Main Menu" systemMenu="main" id="AYu-sK-qS6">
|
||||||
|
<items>
|
||||||
|
<menuItem title="ImGui" id="1Xt-HY-uBw">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask"/>
|
||||||
|
<menu key="submenu" title="ImGui" systemMenu="apple" id="uQy-DD-JDr">
|
||||||
|
<items>
|
||||||
|
<menuItem title="Preferences…" keyEquivalent="," id="BOF-NM-1cW"/>
|
||||||
|
<menuItem isSeparatorItem="YES" id="wFC-TO-SCJ"/>
|
||||||
|
<menuItem title="Services" id="NMo-om-nkz">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask"/>
|
||||||
|
<menu key="submenu" title="Services" systemMenu="services" id="hz9-B4-Xy5"/>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem isSeparatorItem="YES" id="4je-JR-u6R"/>
|
||||||
|
<menuItem title="Hide" keyEquivalent="h" id="Olw-nP-bQN">
|
||||||
|
<connections>
|
||||||
|
<action selector="hide:" target="Ady-hI-5gd" id="PnN-Uc-m68"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem title="Hide Others" keyEquivalent="h" id="Vdr-fp-XzO">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
|
||||||
|
<connections>
|
||||||
|
<action selector="hideOtherApplications:" target="Ady-hI-5gd" id="VT4-aY-XCT"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem title="Show All" id="Kd2-mp-pUS">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask"/>
|
||||||
|
<connections>
|
||||||
|
<action selector="unhideAllApplications:" target="Ady-hI-5gd" id="Dhg-Le-xox"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem isSeparatorItem="YES" id="kCx-OE-vgT"/>
|
||||||
|
<menuItem title="Quit" keyEquivalent="q" id="4sb-4s-VLi">
|
||||||
|
<connections>
|
||||||
|
<action selector="terminate:" target="Ady-hI-5gd" id="Te7-pn-YzF"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
</items>
|
||||||
|
</menu>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem title="View" id="H8h-7b-M4v">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask"/>
|
||||||
|
<menu key="submenu" title="View" id="HyV-fh-RgO">
|
||||||
|
<items>
|
||||||
|
<menuItem title="Enter Full Screen" keyEquivalent="f" id="4J7-dP-txa">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
|
||||||
|
<connections>
|
||||||
|
<action selector="toggleFullScreen:" target="Ady-hI-5gd" id="dU3-MA-1Rq"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
</items>
|
||||||
|
</menu>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem title="Window" id="aUF-d1-5bR">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask"/>
|
||||||
|
<menu key="submenu" title="Window" systemMenu="window" id="Td7-aD-5lo">
|
||||||
|
<items>
|
||||||
|
<menuItem title="Minimize" keyEquivalent="m" id="OY7-WF-poV">
|
||||||
|
<connections>
|
||||||
|
<action selector="performMiniaturize:" target="Ady-hI-5gd" id="VwT-WD-YPe"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
<menuItem title="Zoom" id="R4o-n2-Eq4">
|
||||||
|
<modifierMask key="keyEquivalentModifierMask"/>
|
||||||
|
<connections>
|
||||||
|
<action selector="performZoom:" target="Ady-hI-5gd" id="DIl-cC-cCs"/>
|
||||||
|
</connections>
|
||||||
|
</menuItem>
|
||||||
|
</items>
|
||||||
|
</menu>
|
||||||
|
</menuItem>
|
||||||
|
</items>
|
||||||
|
</menu>
|
||||||
|
<connections>
|
||||||
|
<outlet property="delegate" destination="Voe-Tx-rLC" id="PrD-fu-P6m"/>
|
||||||
|
</connections>
|
||||||
|
</application>
|
||||||
|
<customObject id="Voe-Tx-rLC" customClass="AppDelegate"/>
|
||||||
|
<customObject id="YLy-65-1bz" customClass="NSFontManager"/>
|
||||||
|
<customObject id="Ady-hI-5gd" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="75" y="0.0"/>
|
||||||
|
</scene>
|
||||||
|
<!--Window Controller-->
|
||||||
|
<scene sceneID="R2V-B0-nI4">
|
||||||
|
<objects>
|
||||||
|
<windowController id="B8D-0N-5wS" sceneMemberID="viewController">
|
||||||
|
<window key="window" title="ImGui" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" animationBehavior="default" titleVisibility="hidden" id="IQv-IB-iLA">
|
||||||
|
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
|
||||||
|
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
|
||||||
|
<rect key="contentRect" x="196" y="240" width="480" height="270"/>
|
||||||
|
<rect key="screenRect" x="0.0" y="0.0" width="1680" height="1027"/>
|
||||||
|
<connections>
|
||||||
|
<outlet property="delegate" destination="B8D-0N-5wS" id="CyC-Pq-WbN"/>
|
||||||
|
</connections>
|
||||||
|
</window>
|
||||||
|
<connections>
|
||||||
|
<segue destination="XfG-lQ-9wD" kind="relationship" relationship="window.shadowedContentViewController" id="cq2-FE-JQM"/>
|
||||||
|
</connections>
|
||||||
|
</windowController>
|
||||||
|
<customObject id="Oky-zY-oP4" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="-128" y="390"/>
|
||||||
|
</scene>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="hIz-AP-VOD">
|
||||||
|
<objects>
|
||||||
|
<viewController id="XfG-lQ-9wD" customClass="ViewController" sceneMemberID="viewController">
|
||||||
|
<view key="view" wantsLayer="YES" id="m2S-Jp-Qdl" customClass="MTKView">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="1280" height="720"/>
|
||||||
|
<autoresizingMask key="autoresizingMask"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<customObject id="rPt-NT-nkU" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="205" y="1032"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
32
examples/example_apple_metal/macOS/Info-macOS.plist
Normal file
32
examples/example_apple_metal/macOS/Info-macOS.plist
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIconFile</key>
|
||||||
|
<string></string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>imgui</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>APPL</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
<key>LSMinimumSystemVersion</key>
|
||||||
|
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
|
||||||
|
<key>NSHumanReadableCopyright</key>
|
||||||
|
<string>Copyright © 2018 Warren Moore. All rights reserved.</string>
|
||||||
|
<key>NSMainStoryboardFile</key>
|
||||||
|
<string>Main</string>
|
||||||
|
<key>NSPrincipalClass</key>
|
||||||
|
<string>NSApplication</string>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
@ -0,0 +1,325 @@
|
|||||||
|
// !$*UTF8*$!
|
||||||
|
{
|
||||||
|
archiveVersion = 1;
|
||||||
|
classes = {
|
||||||
|
};
|
||||||
|
objectVersion = 50;
|
||||||
|
objects = {
|
||||||
|
|
||||||
|
/* Begin PBXBuildFile section */
|
||||||
|
4080A99820B02D340036BA46 /* main.mm in Sources */ = {isa = PBXBuildFile; fileRef = 4080A98A20B02CD90036BA46 /* main.mm */; };
|
||||||
|
4080A9A220B034280036BA46 /* imgui_impl_opengl2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4080A99E20B034280036BA46 /* imgui_impl_opengl2.cpp */; };
|
||||||
|
4080A9AD20B0343C0036BA46 /* imgui_demo.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4080A9A620B0343C0036BA46 /* imgui_demo.cpp */; };
|
||||||
|
4080A9AE20B0343C0036BA46 /* imgui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4080A9A720B0343C0036BA46 /* imgui.cpp */; };
|
||||||
|
4080A9AF20B0343C0036BA46 /* imgui_draw.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4080A9AA20B0343C0036BA46 /* imgui_draw.cpp */; };
|
||||||
|
4080A9B020B0347A0036BA46 /* imgui_impl_osx.mm in Sources */ = {isa = PBXBuildFile; fileRef = 4080A99F20B034280036BA46 /* imgui_impl_osx.mm */; };
|
||||||
|
4080A9B320B034E40036BA46 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4080A9B220B034E40036BA46 /* Cocoa.framework */; };
|
||||||
|
4080A9B520B034EA0036BA46 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4080A9B420B034EA0036BA46 /* OpenGL.framework */; };
|
||||||
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
|
/* Begin PBXCopyFilesBuildPhase section */
|
||||||
|
4080A96920B029B00036BA46 /* CopyFiles */ = {
|
||||||
|
isa = PBXCopyFilesBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
dstPath = /usr/share/man/man1/;
|
||||||
|
dstSubfolderSpec = 0;
|
||||||
|
files = (
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 1;
|
||||||
|
};
|
||||||
|
/* End PBXCopyFilesBuildPhase section */
|
||||||
|
|
||||||
|
/* Begin PBXFileReference section */
|
||||||
|
4080A96B20B029B00036BA46 /* example_osx_opengl2 */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = example_osx_opengl2; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
4080A98A20B02CD90036BA46 /* main.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = main.mm; sourceTree = SOURCE_ROOT; };
|
||||||
|
4080A99E20B034280036BA46 /* imgui_impl_opengl2.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_impl_opengl2.cpp; path = ../imgui_impl_opengl2.cpp; sourceTree = "<group>"; };
|
||||||
|
4080A99F20B034280036BA46 /* imgui_impl_osx.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = imgui_impl_osx.mm; path = ../imgui_impl_osx.mm; sourceTree = "<group>"; };
|
||||||
|
4080A9A020B034280036BA46 /* imgui_impl_opengl2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui_impl_opengl2.h; path = ../imgui_impl_opengl2.h; sourceTree = "<group>"; };
|
||||||
|
4080A9A120B034280036BA46 /* imgui_impl_osx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui_impl_osx.h; path = ../imgui_impl_osx.h; sourceTree = "<group>"; };
|
||||||
|
4080A9A420B0343C0036BA46 /* stb_truetype.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = stb_truetype.h; path = ../../stb_truetype.h; sourceTree = "<group>"; };
|
||||||
|
4080A9A520B0343C0036BA46 /* imgui_internal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui_internal.h; path = ../../imgui_internal.h; sourceTree = "<group>"; };
|
||||||
|
4080A9A620B0343C0036BA46 /* imgui_demo.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_demo.cpp; path = ../../imgui_demo.cpp; sourceTree = "<group>"; };
|
||||||
|
4080A9A720B0343C0036BA46 /* imgui.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui.cpp; path = ../../imgui.cpp; sourceTree = "<group>"; };
|
||||||
|
4080A9A820B0343C0036BA46 /* imgui.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui.h; path = ../../imgui.h; sourceTree = "<group>"; };
|
||||||
|
4080A9A920B0343C0036BA46 /* stb_rect_pack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = stb_rect_pack.h; path = ../../stb_rect_pack.h; sourceTree = "<group>"; };
|
||||||
|
4080A9AA20B0343C0036BA46 /* imgui_draw.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui_draw.cpp; path = ../../imgui_draw.cpp; sourceTree = "<group>"; };
|
||||||
|
4080A9AB20B0343C0036BA46 /* stb_textedit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = stb_textedit.h; path = ../../stb_textedit.h; sourceTree = "<group>"; };
|
||||||
|
4080A9AC20B0343C0036BA46 /* imconfig.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imconfig.h; path = ../../imconfig.h; sourceTree = "<group>"; };
|
||||||
|
4080A9B220B034E40036BA46 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
|
||||||
|
4080A9B420B034EA0036BA46 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
|
||||||
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
|
/* Begin PBXFrameworksBuildPhase section */
|
||||||
|
4080A96820B029B00036BA46 /* Frameworks */ = {
|
||||||
|
isa = PBXFrameworksBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
4080A9B520B034EA0036BA46 /* OpenGL.framework in Frameworks */,
|
||||||
|
4080A9B320B034E40036BA46 /* Cocoa.framework in Frameworks */,
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
|
/* End PBXFrameworksBuildPhase section */
|
||||||
|
|
||||||
|
/* Begin PBXGroup section */
|
||||||
|
4080A96220B029B00036BA46 = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
4080A9AC20B0343C0036BA46 /* imconfig.h */,
|
||||||
|
4080A9A620B0343C0036BA46 /* imgui_demo.cpp */,
|
||||||
|
4080A9AA20B0343C0036BA46 /* imgui_draw.cpp */,
|
||||||
|
4080A9A520B0343C0036BA46 /* imgui_internal.h */,
|
||||||
|
4080A9A720B0343C0036BA46 /* imgui.cpp */,
|
||||||
|
4080A9A820B0343C0036BA46 /* imgui.h */,
|
||||||
|
4080A9A920B0343C0036BA46 /* stb_rect_pack.h */,
|
||||||
|
4080A9AB20B0343C0036BA46 /* stb_textedit.h */,
|
||||||
|
4080A9A420B0343C0036BA46 /* stb_truetype.h */,
|
||||||
|
4080A99E20B034280036BA46 /* imgui_impl_opengl2.cpp */,
|
||||||
|
4080A9A020B034280036BA46 /* imgui_impl_opengl2.h */,
|
||||||
|
4080A9A120B034280036BA46 /* imgui_impl_osx.h */,
|
||||||
|
4080A99F20B034280036BA46 /* imgui_impl_osx.mm */,
|
||||||
|
4080A98A20B02CD90036BA46 /* main.mm */,
|
||||||
|
4080A96C20B029B00036BA46 /* Products */,
|
||||||
|
4080A9B120B034E40036BA46 /* Frameworks */,
|
||||||
|
);
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
4080A96C20B029B00036BA46 /* Products */ = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
4080A96B20B029B00036BA46 /* example_osx_opengl2 */,
|
||||||
|
);
|
||||||
|
name = Products;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
4080A9B120B034E40036BA46 /* Frameworks */ = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
4080A9B420B034EA0036BA46 /* OpenGL.framework */,
|
||||||
|
4080A9B220B034E40036BA46 /* Cocoa.framework */,
|
||||||
|
);
|
||||||
|
name = Frameworks;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
/* End PBXGroup section */
|
||||||
|
|
||||||
|
/* Begin PBXNativeTarget section */
|
||||||
|
4080A96A20B029B00036BA46 /* example_osx_opengl2 */ = {
|
||||||
|
isa = PBXNativeTarget;
|
||||||
|
buildConfigurationList = 4080A97220B029B00036BA46 /* Build configuration list for PBXNativeTarget "example_osx_opengl2" */;
|
||||||
|
buildPhases = (
|
||||||
|
4080A96720B029B00036BA46 /* Sources */,
|
||||||
|
4080A96820B029B00036BA46 /* Frameworks */,
|
||||||
|
4080A96920B029B00036BA46 /* CopyFiles */,
|
||||||
|
);
|
||||||
|
buildRules = (
|
||||||
|
);
|
||||||
|
dependencies = (
|
||||||
|
);
|
||||||
|
name = example_osx_opengl2;
|
||||||
|
productName = example_osx_opengl2;
|
||||||
|
productReference = 4080A96B20B029B00036BA46 /* example_osx_opengl2 */;
|
||||||
|
productType = "com.apple.product-type.tool";
|
||||||
|
};
|
||||||
|
/* End PBXNativeTarget section */
|
||||||
|
|
||||||
|
/* Begin PBXProject section */
|
||||||
|
4080A96320B029B00036BA46 /* Project object */ = {
|
||||||
|
isa = PBXProject;
|
||||||
|
attributes = {
|
||||||
|
LastUpgradeCheck = 0930;
|
||||||
|
ORGANIZATIONNAME = ImGui;
|
||||||
|
TargetAttributes = {
|
||||||
|
4080A96A20B029B00036BA46 = {
|
||||||
|
CreatedOnToolsVersion = 9.3.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
buildConfigurationList = 4080A96620B029B00036BA46 /* Build configuration list for PBXProject "example_osx_opengl2" */;
|
||||||
|
compatibilityVersion = "Xcode 9.3";
|
||||||
|
developmentRegion = en;
|
||||||
|
hasScannedForEncodings = 0;
|
||||||
|
knownRegions = (
|
||||||
|
en,
|
||||||
|
);
|
||||||
|
mainGroup = 4080A96220B029B00036BA46;
|
||||||
|
productRefGroup = 4080A96C20B029B00036BA46 /* Products */;
|
||||||
|
projectDirPath = "";
|
||||||
|
projectRoot = "";
|
||||||
|
targets = (
|
||||||
|
4080A96A20B029B00036BA46 /* example_osx_opengl2 */,
|
||||||
|
);
|
||||||
|
};
|
||||||
|
/* End PBXProject section */
|
||||||
|
|
||||||
|
/* Begin PBXSourcesBuildPhase section */
|
||||||
|
4080A96720B029B00036BA46 /* Sources */ = {
|
||||||
|
isa = PBXSourcesBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
4080A99820B02D340036BA46 /* main.mm in Sources */,
|
||||||
|
4080A9AD20B0343C0036BA46 /* imgui_demo.cpp in Sources */,
|
||||||
|
4080A9AF20B0343C0036BA46 /* imgui_draw.cpp in Sources */,
|
||||||
|
4080A9A220B034280036BA46 /* imgui_impl_opengl2.cpp in Sources */,
|
||||||
|
4080A9B020B0347A0036BA46 /* imgui_impl_osx.mm in Sources */,
|
||||||
|
4080A9AE20B0343C0036BA46 /* imgui.cpp in Sources */,
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
|
/* End PBXSourcesBuildPhase section */
|
||||||
|
|
||||||
|
/* Begin XCBuildConfiguration section */
|
||||||
|
4080A97020B029B00036BA46 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||||
|
CLANG_ANALYZER_NONNULL = YES;
|
||||||
|
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
|
||||||
|
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
|
||||||
|
CLANG_CXX_LIBRARY = "libc++";
|
||||||
|
CLANG_ENABLE_MODULES = YES;
|
||||||
|
CLANG_ENABLE_OBJC_ARC = YES;
|
||||||
|
CLANG_ENABLE_OBJC_WEAK = YES;
|
||||||
|
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||||
|
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_COMMA = YES;
|
||||||
|
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||||
|
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||||
|
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||||
|
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
|
||||||
|
CLANG_WARN_EMPTY_BODY = YES;
|
||||||
|
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||||
|
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||||
|
CLANG_WARN_INT_CONVERSION = YES;
|
||||||
|
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||||
|
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||||
|
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||||
|
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||||
|
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||||
|
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
|
||||||
|
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||||
|
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||||
|
CODE_SIGN_IDENTITY = "-";
|
||||||
|
COPY_PHASE_STRIP = NO;
|
||||||
|
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||||
|
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||||
|
ENABLE_TESTABILITY = YES;
|
||||||
|
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||||
|
GCC_DYNAMIC_NO_PIC = NO;
|
||||||
|
GCC_NO_COMMON_BLOCKS = YES;
|
||||||
|
GCC_OPTIMIZATION_LEVEL = 0;
|
||||||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||||
|
"DEBUG=1",
|
||||||
|
"$(inherited)",
|
||||||
|
);
|
||||||
|
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||||
|
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||||
|
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||||
|
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
|
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||||
|
MTL_ENABLE_DEBUG_INFO = YES;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
SDKROOT = macosx;
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
4080A97120B029B00036BA46 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||||
|
CLANG_ANALYZER_NONNULL = YES;
|
||||||
|
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
|
||||||
|
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
|
||||||
|
CLANG_CXX_LIBRARY = "libc++";
|
||||||
|
CLANG_ENABLE_MODULES = YES;
|
||||||
|
CLANG_ENABLE_OBJC_ARC = YES;
|
||||||
|
CLANG_ENABLE_OBJC_WEAK = YES;
|
||||||
|
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||||
|
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_COMMA = YES;
|
||||||
|
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||||
|
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||||
|
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||||
|
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
|
||||||
|
CLANG_WARN_EMPTY_BODY = YES;
|
||||||
|
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||||
|
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||||
|
CLANG_WARN_INT_CONVERSION = YES;
|
||||||
|
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||||
|
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||||
|
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||||
|
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||||
|
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||||
|
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
|
||||||
|
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||||
|
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||||
|
CODE_SIGN_IDENTITY = "-";
|
||||||
|
COPY_PHASE_STRIP = NO;
|
||||||
|
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||||
|
ENABLE_NS_ASSERTIONS = NO;
|
||||||
|
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||||
|
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||||
|
GCC_NO_COMMON_BLOCKS = YES;
|
||||||
|
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||||
|
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||||
|
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||||
|
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
|
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||||
|
MTL_ENABLE_DEBUG_INFO = NO;
|
||||||
|
SDKROOT = macosx;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
4080A97320B029B00036BA46 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
SYSTEM_HEADER_SEARCH_PATHS = ../libs/gl3w;
|
||||||
|
USER_HEADER_SEARCH_PATHS = ../..;
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
4080A97420B029B00036BA46 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
SYSTEM_HEADER_SEARCH_PATHS = ../libs/gl3w;
|
||||||
|
USER_HEADER_SEARCH_PATHS = ../..;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
/* End XCBuildConfiguration section */
|
||||||
|
|
||||||
|
/* Begin XCConfigurationList section */
|
||||||
|
4080A96620B029B00036BA46 /* Build configuration list for PBXProject "example_osx_opengl2" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
4080A97020B029B00036BA46 /* Debug */,
|
||||||
|
4080A97120B029B00036BA46 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
4080A97220B029B00036BA46 /* Build configuration list for PBXNativeTarget "example_osx_opengl2" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
4080A97320B029B00036BA46 /* Debug */,
|
||||||
|
4080A97420B029B00036BA46 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
/* End XCConfigurationList section */
|
||||||
|
};
|
||||||
|
rootObject = 4080A96320B029B00036BA46 /* Project object */;
|
||||||
|
}
|
280
examples/example_apple_opengl2/main.mm
Normal file
280
examples/example_apple_opengl2/main.mm
Normal file
@ -0,0 +1,280 @@
|
|||||||
|
// ImGui - standalone example application for OSX + OpenGL2, using legacy fixed pipeline
|
||||||
|
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
|
||||||
|
|
||||||
|
#include "imgui.h"
|
||||||
|
#include "../imgui_impl_osx.h"
|
||||||
|
#include "../imgui_impl_opengl2.h"
|
||||||
|
#include <stdio.h>
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
#import <OpenGL/gl.h>
|
||||||
|
#import <OpenGL/glu.h>
|
||||||
|
|
||||||
|
//-----------------------------------------------------------------------------------
|
||||||
|
// ImGuiExampleView
|
||||||
|
//-----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
@interface ImGuiExampleView : NSOpenGLView
|
||||||
|
{
|
||||||
|
NSTimer* animationTimer;
|
||||||
|
}
|
||||||
|
@end
|
||||||
|
|
||||||
|
@implementation ImGuiExampleView
|
||||||
|
|
||||||
|
-(void)animationTimerFired:(NSTimer*)timer
|
||||||
|
{
|
||||||
|
[self setNeedsDisplay:YES];
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)prepareOpenGL
|
||||||
|
{
|
||||||
|
[super prepareOpenGL];
|
||||||
|
|
||||||
|
#ifndef DEBUG
|
||||||
|
GLint swapInterval = 1;
|
||||||
|
[[self openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
|
||||||
|
if (swapInterval == 0)
|
||||||
|
NSLog(@"Error: Cannot set swap interval.");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)updateAndDrawDemoView
|
||||||
|
{
|
||||||
|
ImGui_ImplOpenGL2_NewFrame();
|
||||||
|
ImGui_ImplOSX_NewFrame(self);
|
||||||
|
ImGui::NewFrame();
|
||||||
|
|
||||||
|
// Global data for the demo
|
||||||
|
static bool show_demo_window = true;
|
||||||
|
static bool show_another_window = false;
|
||||||
|
static ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
|
||||||
|
|
||||||
|
// 1. Show a simple window.
|
||||||
|
// Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets automatically appears in a window called "Debug".
|
||||||
|
{
|
||||||
|
static float f = 0.0f;
|
||||||
|
static int counter = 0;
|
||||||
|
ImGui::Text("Hello, world!"); // Display some text (you can use a format string too)
|
||||||
|
ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
|
||||||
|
ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color
|
||||||
|
|
||||||
|
ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our windows open/close state
|
||||||
|
ImGui::Checkbox("Another Window", &show_another_window);
|
||||||
|
|
||||||
|
if (ImGui::Button("Button")) // Buttons return true when clicked (NB: most widgets return true when edited/activated)
|
||||||
|
counter++;
|
||||||
|
ImGui::SameLine();
|
||||||
|
ImGui::Text("counter = %d", counter);
|
||||||
|
|
||||||
|
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Show another simple window. In most cases you will use an explicit Begin/End pair to name your windows.
|
||||||
|
if (show_another_window)
|
||||||
|
{
|
||||||
|
ImGui::Begin("Another Window", &show_another_window);
|
||||||
|
ImGui::Text("Hello from another window!");
|
||||||
|
if (ImGui::Button("Close Me"))
|
||||||
|
show_another_window = false;
|
||||||
|
ImGui::End();
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Show the ImGui demo window. Most of the sample code is in ImGui::ShowDemoWindow(). Read its code to learn more about Dear ImGui!
|
||||||
|
if (show_demo_window)
|
||||||
|
{
|
||||||
|
ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiCond_FirstUseEver); // Normally user code doesn't need/want to call this because positions are saved in .ini file anyway. Here we just want to make the demo initial state a bit more friendly!
|
||||||
|
ImGui::ShowDemoWindow(&show_demo_window);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Rendering
|
||||||
|
ImGui::Render();
|
||||||
|
[[self openGLContext] makeCurrentContext];
|
||||||
|
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
GLsizei width = (GLsizei)(io.DisplaySize.x * io.DisplayFramebufferScale.x);
|
||||||
|
GLsizei height = (GLsizei)(io.DisplaySize.y * io.DisplayFramebufferScale.y);
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
|
||||||
|
glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData());
|
||||||
|
|
||||||
|
// Present
|
||||||
|
[[self openGLContext] flushBuffer];
|
||||||
|
|
||||||
|
if (!animationTimer)
|
||||||
|
animationTimer = [NSTimer scheduledTimerWithTimeInterval:0.017 target:self selector:@selector(animationTimerFired:) userInfo:nil repeats:YES];
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)reshape
|
||||||
|
{
|
||||||
|
[[self openGLContext] update];
|
||||||
|
[self updateAndDrawDemoView];
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)drawRect:(NSRect)bounds
|
||||||
|
{
|
||||||
|
[self updateAndDrawDemoView];
|
||||||
|
}
|
||||||
|
|
||||||
|
-(BOOL)acceptsFirstResponder
|
||||||
|
{
|
||||||
|
return (YES);
|
||||||
|
}
|
||||||
|
|
||||||
|
-(BOOL)becomeFirstResponder
|
||||||
|
{
|
||||||
|
return (YES);
|
||||||
|
}
|
||||||
|
|
||||||
|
-(BOOL)resignFirstResponder
|
||||||
|
{
|
||||||
|
return (YES);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flip coordinate system upside down on Y
|
||||||
|
-(BOOL)isFlipped
|
||||||
|
{
|
||||||
|
return (YES);
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)dealloc
|
||||||
|
{
|
||||||
|
animationTimer = nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Forward Mouse/Keyboard events to dear imgui OSX back-end. It returns true when imgui is expecting to use the event.
|
||||||
|
-(void)keyUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); }
|
||||||
|
-(void)keyDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); }
|
||||||
|
-(void)flagsChanged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); }
|
||||||
|
-(void)mouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); }
|
||||||
|
-(void)mouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); }
|
||||||
|
-(void)scrollWheel:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); }
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
||||||
|
//-----------------------------------------------------------------------------------
|
||||||
|
// ImGuiExampleAppDelegate
|
||||||
|
//-----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
@interface ImGuiExampleAppDelegate : NSObject <NSApplicationDelegate>
|
||||||
|
@property (nonatomic, readonly) NSWindow* window;
|
||||||
|
@end
|
||||||
|
|
||||||
|
@implementation ImGuiExampleAppDelegate
|
||||||
|
@synthesize window = _window;
|
||||||
|
|
||||||
|
-(BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication
|
||||||
|
{
|
||||||
|
return YES;
|
||||||
|
}
|
||||||
|
|
||||||
|
-(NSWindow*)window
|
||||||
|
{
|
||||||
|
if (_window != nil)
|
||||||
|
return (_window);
|
||||||
|
|
||||||
|
NSRect viewRect = NSMakeRect(100.0, 100.0, 100.0 + 1280.0, 100 + 720.0);
|
||||||
|
|
||||||
|
_window = [[NSWindow alloc] initWithContentRect:viewRect styleMask:NSWindowStyleMaskTitled|NSWindowStyleMaskMiniaturizable|NSWindowStyleMaskResizable|NSWindowStyleMaskClosable backing:NSBackingStoreBuffered defer:YES];
|
||||||
|
[_window setTitle:@"ImGui OSX+OpenGL2 Example"];
|
||||||
|
[_window setOpaque:YES];
|
||||||
|
[_window makeKeyAndOrderFront:NSApp];
|
||||||
|
|
||||||
|
return (_window);
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)setupMenu
|
||||||
|
{
|
||||||
|
NSMenu* mainMenuBar = [[NSMenu alloc] init];
|
||||||
|
NSMenu* appMenu;
|
||||||
|
NSMenuItem* menuItem;
|
||||||
|
|
||||||
|
appMenu = [[NSMenu alloc] initWithTitle:@"ImGui OSX+OpenGL2 Example"];
|
||||||
|
menuItem = [appMenu addItemWithTitle:@"Quit ImGui OSX+OpenGL2 Example" action:@selector(terminate:) keyEquivalent:@"q"];
|
||||||
|
[menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
|
||||||
|
|
||||||
|
menuItem = [[NSMenuItem alloc] init];
|
||||||
|
[menuItem setSubmenu:appMenu];
|
||||||
|
|
||||||
|
[mainMenuBar addItem:menuItem];
|
||||||
|
|
||||||
|
appMenu = nil;
|
||||||
|
[NSApp setMainMenu:mainMenuBar];
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)dealloc
|
||||||
|
{
|
||||||
|
_window = nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
-(void)applicationDidFinishLaunching:(NSNotification *)aNotification
|
||||||
|
{
|
||||||
|
// Make the application a foreground application (else it won't receive keyboard events)
|
||||||
|
ProcessSerialNumber psn = {0, kCurrentProcess};
|
||||||
|
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||||
|
|
||||||
|
// Menu
|
||||||
|
[self setupMenu];
|
||||||
|
|
||||||
|
NSOpenGLPixelFormatAttribute attrs[] =
|
||||||
|
{
|
||||||
|
NSOpenGLPFADoubleBuffer,
|
||||||
|
NSOpenGLPFADepthSize, 32,
|
||||||
|
0
|
||||||
|
};
|
||||||
|
|
||||||
|
NSOpenGLPixelFormat* format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
|
||||||
|
ImGuiExampleView* view = [[ImGuiExampleView alloc] initWithFrame:self.window.frame pixelFormat:format];
|
||||||
|
format = nil;
|
||||||
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||||
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
||||||
|
[view setWantsBestResolutionOpenGLSurface:YES];
|
||||||
|
#endif // MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||||
|
[self.window setContentView:view];
|
||||||
|
|
||||||
|
if ([view openGLContext] == nil)
|
||||||
|
NSLog(@"No OpenGL Context!");
|
||||||
|
|
||||||
|
// Setup Dear ImGui binding
|
||||||
|
IMGUI_CHECKVERSION();
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
|
||||||
|
ImGui_ImplOSX_Init();
|
||||||
|
ImGui_ImplOpenGL2_Init();
|
||||||
|
|
||||||
|
// Setup style
|
||||||
|
ImGui::StyleColorsDark();
|
||||||
|
//ImGui::StyleColorsClassic();
|
||||||
|
|
||||||
|
// Load Fonts
|
||||||
|
// - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
|
||||||
|
// - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.
|
||||||
|
// - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit).
|
||||||
|
// - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
|
||||||
|
// - Read 'misc/fonts/README.txt' for more instructions and details.
|
||||||
|
// - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
|
||||||
|
//io.Fonts->AddFontDefault();
|
||||||
|
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
|
||||||
|
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
|
||||||
|
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
|
||||||
|
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f);
|
||||||
|
//ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
|
||||||
|
//IM_ASSERT(font != NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
||||||
|
int main(int argc, const char* argv[])
|
||||||
|
{
|
||||||
|
@autoreleasepool
|
||||||
|
{
|
||||||
|
NSApp = [NSApplication sharedApplication];
|
||||||
|
ImGuiExampleAppDelegate* delegate = [[ImGuiExampleAppDelegate alloc] init];
|
||||||
|
[[NSApplication sharedApplication] setDelegate:delegate];
|
||||||
|
[NSApp run];
|
||||||
|
}
|
||||||
|
return NSApplicationMain(argc, argv);
|
||||||
|
}
|
25
examples/imgui_impl_metal.h
Normal file
25
examples/imgui_impl_metal.h
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
// ImGui Renderer for: Metal
|
||||||
|
// This needs to be used along with a Platform Binding (e.g. OSX)
|
||||||
|
|
||||||
|
// Implemented features:
|
||||||
|
// [X] Renderer: User texture binding. Use 'MTLTexture' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp.
|
||||||
|
|
||||||
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
||||||
|
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
|
||||||
|
// https://github.com/ocornut/imgui
|
||||||
|
|
||||||
|
@class MTLRenderPassDescriptor;
|
||||||
|
@protocol MTLDevice, MTLCommandBuffer, MTLRenderCommandEncoder;
|
||||||
|
|
||||||
|
IMGUI_IMPL_API bool ImGui_ImplMetal_Init(id<MTLDevice> device);
|
||||||
|
IMGUI_IMPL_API void ImGui_ImplMetal_Shutdown();
|
||||||
|
IMGUI_IMPL_API void ImGui_ImplMetal_NewFrame(MTLRenderPassDescriptor *renderPassDescriptor);
|
||||||
|
IMGUI_IMPL_API void ImGui_ImplMetal_RenderDrawData(ImDrawData* draw_data,
|
||||||
|
id<MTLCommandBuffer> commandBuffer,
|
||||||
|
id<MTLRenderCommandEncoder> commandEncoder);
|
||||||
|
|
||||||
|
// Called by Init/NewFrame/Shutdown
|
||||||
|
IMGUI_IMPL_API bool ImGui_ImplMetal_CreateFontsTexture(id<MTLDevice> device);
|
||||||
|
IMGUI_IMPL_API void ImGui_ImplMetal_DestroyFontsTexture();
|
||||||
|
IMGUI_IMPL_API bool ImGui_ImplMetal_CreateDeviceObjects(id<MTLDevice> device);
|
||||||
|
IMGUI_IMPL_API void ImGui_ImplMetal_DestroyDeviceObjects();
|
490
examples/imgui_impl_metal.mm
Normal file
490
examples/imgui_impl_metal.mm
Normal file
@ -0,0 +1,490 @@
|
|||||||
|
// ImGui Renderer for: Metal
|
||||||
|
// This needs to be used along with a Platform Binding (e.g. OSX)
|
||||||
|
|
||||||
|
// Implemented features:
|
||||||
|
// [X] Renderer: User texture binding. Use 'MTLTexture' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp.
|
||||||
|
|
||||||
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
||||||
|
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
|
||||||
|
// https://github.com/ocornut/imgui
|
||||||
|
|
||||||
|
// CHANGELOG
|
||||||
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
|
// 2018-07-05: Metal: Added new Metal backend implementation.
|
||||||
|
|
||||||
|
#include "imgui.h"
|
||||||
|
#include "imgui_impl_metal.h"
|
||||||
|
|
||||||
|
#import <Metal/Metal.h>
|
||||||
|
#import <QuartzCore/CAMetalLayer.h>
|
||||||
|
#import <simd/simd.h>
|
||||||
|
|
||||||
|
#pragma mark - Support classes
|
||||||
|
|
||||||
|
// A wrapper around a MTLBuffer object that knows the last time it was reused
|
||||||
|
@interface MetalBuffer : NSObject
|
||||||
|
@property (nonatomic, strong) id<MTLBuffer> buffer;
|
||||||
|
@property (nonatomic, assign) NSTimeInterval lastReuseTime;
|
||||||
|
- (instancetype)initWithBuffer:(id<MTLBuffer>)buffer;
|
||||||
|
@end
|
||||||
|
|
||||||
|
// An object that encapsulates the data necessary to uniquely identify a
|
||||||
|
// render pipeline state. These are used as cache keys.
|
||||||
|
@interface FramebufferDescriptor : NSObject<NSCopying>
|
||||||
|
@property (nonatomic, assign) unsigned long sampleCount;
|
||||||
|
@property (nonatomic, assign) MTLPixelFormat colorPixelFormat;
|
||||||
|
@property (nonatomic, assign) MTLPixelFormat depthPixelFormat;
|
||||||
|
@property (nonatomic, assign) MTLPixelFormat stencilPixelFormat;
|
||||||
|
- (instancetype)initWithRenderPassDescriptor:(MTLRenderPassDescriptor *)renderPassDescriptor;
|
||||||
|
@end
|
||||||
|
|
||||||
|
// A singleton that stores long-lived objects that are needed by the Metal
|
||||||
|
// renderer backend. Stores the render pipeline state cache and the default
|
||||||
|
// font texture, and manages the reusable buffer cache.
|
||||||
|
@interface MetalContext : NSObject
|
||||||
|
@property (nonatomic, strong) id<MTLDepthStencilState> depthStencilState;
|
||||||
|
@property (nonatomic, strong) FramebufferDescriptor *framebufferDescriptor; // framebuffer descriptor for current frame; transient
|
||||||
|
@property (nonatomic, strong) NSMutableDictionary *renderPipelineStateCache; // pipeline cache; keyed on framebuffer descriptors
|
||||||
|
@property (nonatomic, strong, nullable) id<MTLTexture> fontTexture;
|
||||||
|
@property (nonatomic, strong) NSMutableArray<MetalBuffer *> *bufferCache;
|
||||||
|
@property (nonatomic, assign) NSTimeInterval lastBufferCachePurge;
|
||||||
|
- (void)makeDeviceObjectsWithDevice:(id<MTLDevice>)device;
|
||||||
|
- (void)makeFontTextureWithDevice:(id<MTLDevice>)device;
|
||||||
|
- (MetalBuffer *)dequeueReusableBufferOfLength:(NSUInteger)length device:(id<MTLDevice>)device;
|
||||||
|
- (void)enqueueReusableBuffer:(MetalBuffer *)buffer;
|
||||||
|
- (id<MTLRenderPipelineState>)renderPipelineStateForFrameAndDevice:(id<MTLDevice>)device;
|
||||||
|
- (void)emptyRenderPipelineStateCache;
|
||||||
|
- (void)renderDrawData:(ImDrawData *)drawData
|
||||||
|
commandBuffer:(id<MTLCommandBuffer>)commandBuffer
|
||||||
|
commandEncoder:(id<MTLRenderCommandEncoder>)commandEncoder;
|
||||||
|
@end
|
||||||
|
|
||||||
|
static MetalContext *g_sharedMetalContext = nil;
|
||||||
|
|
||||||
|
#pragma mark - ImGui API implementation
|
||||||
|
|
||||||
|
bool ImGui_ImplMetal_Init(id<MTLDevice> device)
|
||||||
|
{
|
||||||
|
static dispatch_once_t onceToken;
|
||||||
|
dispatch_once(&onceToken, ^{
|
||||||
|
g_sharedMetalContext = [[MetalContext alloc] init];
|
||||||
|
});
|
||||||
|
|
||||||
|
ImGui_ImplMetal_CreateDeviceObjects(device);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui_ImplMetal_Shutdown()
|
||||||
|
{
|
||||||
|
ImGui_ImplMetal_DestroyDeviceObjects();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui_ImplMetal_NewFrame(MTLRenderPassDescriptor *renderPassDescriptor)
|
||||||
|
{
|
||||||
|
IM_ASSERT(g_sharedMetalContext != nil && "No Metal context. Did you call ImGui_ImplMetal_Init?");
|
||||||
|
|
||||||
|
g_sharedMetalContext.framebufferDescriptor = [[FramebufferDescriptor alloc] initWithRenderPassDescriptor:renderPassDescriptor];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Metal Render function.
|
||||||
|
void ImGui_ImplMetal_RenderDrawData(ImDrawData* draw_data, id<MTLCommandBuffer> commandBuffer, id<MTLRenderCommandEncoder> commandEncoder)
|
||||||
|
{
|
||||||
|
[g_sharedMetalContext renderDrawData:draw_data commandBuffer:commandBuffer commandEncoder:commandEncoder];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ImGui_ImplMetal_CreateFontsTexture(id<MTLDevice> device)
|
||||||
|
{
|
||||||
|
[g_sharedMetalContext makeFontTextureWithDevice:device];
|
||||||
|
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture;
|
||||||
|
|
||||||
|
return (g_sharedMetalContext.fontTexture != nil);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui_ImplMetal_DestroyFontsTexture()
|
||||||
|
{
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
g_sharedMetalContext.fontTexture = nil;
|
||||||
|
io.Fonts->TexID = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ImGui_ImplMetal_CreateDeviceObjects(id<MTLDevice> device)
|
||||||
|
{
|
||||||
|
[g_sharedMetalContext makeDeviceObjectsWithDevice:device];
|
||||||
|
|
||||||
|
ImGui_ImplMetal_CreateFontsTexture(device);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui_ImplMetal_DestroyDeviceObjects()
|
||||||
|
{
|
||||||
|
ImGui_ImplMetal_DestroyFontsTexture();
|
||||||
|
[g_sharedMetalContext emptyRenderPipelineStateCache];
|
||||||
|
}
|
||||||
|
|
||||||
|
#pragma mark - MetalBuffer implementation
|
||||||
|
|
||||||
|
@implementation MetalBuffer
|
||||||
|
- (instancetype)initWithBuffer:(id<MTLBuffer>)buffer {
|
||||||
|
if ((self = [super init])) {
|
||||||
|
_buffer = buffer;
|
||||||
|
_lastReuseTime = [NSDate date].timeIntervalSince1970;
|
||||||
|
}
|
||||||
|
return self;
|
||||||
|
}
|
||||||
|
@end
|
||||||
|
|
||||||
|
#pragma mark - FramebufferDescriptor implementation
|
||||||
|
|
||||||
|
@implementation FramebufferDescriptor
|
||||||
|
- (instancetype)initWithRenderPassDescriptor:(MTLRenderPassDescriptor *)renderPassDescriptor {
|
||||||
|
if ((self = [super init])) {
|
||||||
|
_sampleCount = renderPassDescriptor.colorAttachments[0].texture.sampleCount;
|
||||||
|
_colorPixelFormat = renderPassDescriptor.colorAttachments[0].texture.pixelFormat;
|
||||||
|
_depthPixelFormat = renderPassDescriptor.depthAttachment.texture.pixelFormat;
|
||||||
|
_stencilPixelFormat = renderPassDescriptor.stencilAttachment.texture.pixelFormat;
|
||||||
|
}
|
||||||
|
return self;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (nonnull id)copyWithZone:(nullable NSZone *)zone {
|
||||||
|
FramebufferDescriptor *copy = [[FramebufferDescriptor allocWithZone:zone] init];
|
||||||
|
copy.sampleCount = self.sampleCount;
|
||||||
|
copy.colorPixelFormat = self.colorPixelFormat;
|
||||||
|
copy.depthPixelFormat = self.depthPixelFormat;
|
||||||
|
copy.stencilPixelFormat = self.stencilPixelFormat;
|
||||||
|
return copy;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (NSUInteger)hash {
|
||||||
|
NSUInteger sc = _sampleCount & 0x3;
|
||||||
|
NSUInteger cf = _colorPixelFormat & 0x3FF;
|
||||||
|
NSUInteger df = _depthPixelFormat & 0x3FF;
|
||||||
|
NSUInteger sf = _stencilPixelFormat & 0x3FF;
|
||||||
|
NSUInteger hash = (sf << 22) | (df << 12) | (cf << 2) | sc;
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (BOOL)isEqual:(id)object {
|
||||||
|
FramebufferDescriptor *other = object;
|
||||||
|
if (![other isKindOfClass:[FramebufferDescriptor class]]) {
|
||||||
|
return NO;
|
||||||
|
}
|
||||||
|
return other.sampleCount == self.sampleCount &&
|
||||||
|
other.colorPixelFormat == self.colorPixelFormat &&
|
||||||
|
other.depthPixelFormat == self.depthPixelFormat &&
|
||||||
|
other.stencilPixelFormat == self.stencilPixelFormat;
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
||||||
|
#pragma mark - MetalContext implementation
|
||||||
|
|
||||||
|
@implementation MetalContext
|
||||||
|
- (instancetype)init {
|
||||||
|
if ((self = [super init])) {
|
||||||
|
_renderPipelineStateCache = [NSMutableDictionary dictionary];
|
||||||
|
_bufferCache = [NSMutableArray array];
|
||||||
|
_lastBufferCachePurge = [NSDate date].timeIntervalSince1970;
|
||||||
|
}
|
||||||
|
return self;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)makeDeviceObjectsWithDevice:(id<MTLDevice>)device {
|
||||||
|
MTLDepthStencilDescriptor *depthStencilDescriptor = [[MTLDepthStencilDescriptor alloc] init];
|
||||||
|
depthStencilDescriptor.depthWriteEnabled = NO;
|
||||||
|
depthStencilDescriptor.depthCompareFunction = MTLCompareFunctionAlways;
|
||||||
|
self.depthStencilState = [device newDepthStencilStateWithDescriptor:depthStencilDescriptor];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)makeFontTextureWithDevice:(id<MTLDevice>)device {
|
||||||
|
ImGuiIO &io = ImGui::GetIO();
|
||||||
|
unsigned char* pixels;
|
||||||
|
int width, height;
|
||||||
|
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
|
||||||
|
MTLTextureDescriptor *textureDescriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
|
||||||
|
width:width
|
||||||
|
height:height
|
||||||
|
mipmapped:NO];
|
||||||
|
textureDescriptor.usage = MTLTextureUsageShaderRead;
|
||||||
|
#if TARGET_OS_OSX
|
||||||
|
textureDescriptor.storageMode = MTLStorageModeManaged;
|
||||||
|
#else
|
||||||
|
textureDescriptor.storageMode = MTLStorageModeShared;
|
||||||
|
#endif
|
||||||
|
id <MTLTexture> texture = [device newTextureWithDescriptor:textureDescriptor];
|
||||||
|
[texture replaceRegion:MTLRegionMake2D(0, 0, width, height) mipmapLevel:0 withBytes:pixels bytesPerRow:width * 4];
|
||||||
|
self.fontTexture = texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (MetalBuffer *)dequeueReusableBufferOfLength:(NSUInteger)length device:(id<MTLDevice>)device {
|
||||||
|
NSTimeInterval now = [NSDate date].timeIntervalSince1970;
|
||||||
|
|
||||||
|
// Purge old buffers that haven't been useful for a while
|
||||||
|
if (now - self.lastBufferCachePurge > 1.0) {
|
||||||
|
NSMutableArray *survivors = [NSMutableArray array];
|
||||||
|
for (MetalBuffer *candidate in self.bufferCache) {
|
||||||
|
if (candidate.lastReuseTime > self.lastBufferCachePurge) {
|
||||||
|
[survivors addObject:candidate];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.bufferCache = [survivors mutableCopy];
|
||||||
|
self.lastBufferCachePurge = now;
|
||||||
|
}
|
||||||
|
|
||||||
|
// See if we have a buffer we can reuse
|
||||||
|
MetalBuffer *bestCandidate = nil;
|
||||||
|
for (MetalBuffer *candidate in self.bufferCache) {
|
||||||
|
if (candidate.buffer.length >= length && (bestCandidate == nil || bestCandidate.lastReuseTime > candidate.lastReuseTime)) {
|
||||||
|
bestCandidate = candidate;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bestCandidate != nil) {
|
||||||
|
[self.bufferCache removeObject:bestCandidate];
|
||||||
|
bestCandidate.lastReuseTime = now;
|
||||||
|
return bestCandidate;
|
||||||
|
}
|
||||||
|
|
||||||
|
// No luck; make a new buffer
|
||||||
|
id<MTLBuffer> backing = [device newBufferWithLength:length options:MTLResourceStorageModeShared];
|
||||||
|
return [[MetalBuffer alloc] initWithBuffer:backing];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)enqueueReusableBuffer:(MetalBuffer *)buffer {
|
||||||
|
[self.bufferCache addObject:buffer];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (_Nullable id<MTLRenderPipelineState>)renderPipelineStateForFrameAndDevice:(id<MTLDevice>)device {
|
||||||
|
// Try to retrieve a render pipeline state that is compatible with the framebuffer config for this frame
|
||||||
|
// Thie hit rate for this cache should be very near 100%.
|
||||||
|
id<MTLRenderPipelineState> renderPipelineState = self.renderPipelineStateCache[self.framebufferDescriptor];
|
||||||
|
|
||||||
|
if (renderPipelineState == nil) {
|
||||||
|
// No luck; make a new render pipeline state
|
||||||
|
renderPipelineState = [self _renderPipelineStateForFramebufferDescriptor:self.framebufferDescriptor device:device];
|
||||||
|
// Cache render pipeline state for later reuse
|
||||||
|
self.renderPipelineStateCache[self.framebufferDescriptor] = renderPipelineState;
|
||||||
|
}
|
||||||
|
|
||||||
|
return renderPipelineState;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (id<MTLRenderPipelineState>)_renderPipelineStateForFramebufferDescriptor:(FramebufferDescriptor *)descriptor device:(id<MTLDevice>)device
|
||||||
|
{
|
||||||
|
NSError *error = nil;
|
||||||
|
|
||||||
|
NSString *shaderSource = @""
|
||||||
|
"#include <metal_stdlib>\n"
|
||||||
|
"using namespace metal;\n"
|
||||||
|
"\n"
|
||||||
|
"struct Uniforms {\n"
|
||||||
|
" float4x4 projectionMatrix;\n"
|
||||||
|
"};\n"
|
||||||
|
"\n"
|
||||||
|
"struct VertexIn {\n"
|
||||||
|
" float2 position [[attribute(0)]];\n"
|
||||||
|
" float2 texCoords [[attribute(1)]];\n"
|
||||||
|
" uchar4 color [[attribute(2)]];\n"
|
||||||
|
"};\n"
|
||||||
|
"\n"
|
||||||
|
"struct VertexOut {\n"
|
||||||
|
" float4 position [[position]];\n"
|
||||||
|
" float2 texCoords;\n"
|
||||||
|
" float4 color;\n"
|
||||||
|
"};\n"
|
||||||
|
"\n"
|
||||||
|
"vertex VertexOut vertex_main(VertexIn in [[stage_in]],\n"
|
||||||
|
" constant Uniforms &uniforms [[buffer(1)]]) {\n"
|
||||||
|
" VertexOut out;\n"
|
||||||
|
" out.position = uniforms.projectionMatrix * float4(in.position, 0, 1);\n"
|
||||||
|
" out.texCoords = in.texCoords;\n"
|
||||||
|
" out.color = float4(in.color) / float4(255.0);\n"
|
||||||
|
" return out;\n"
|
||||||
|
"}\n"
|
||||||
|
"\n"
|
||||||
|
"fragment half4 fragment_main(VertexOut in [[stage_in]],\n"
|
||||||
|
" texture2d<half, access::sample> texture [[texture(0)]]) {\n"
|
||||||
|
" constexpr sampler linearSampler(coord::normalized, min_filter::linear, mag_filter::linear, mip_filter::linear);\n"
|
||||||
|
" half4 texColor = texture.sample(linearSampler, in.texCoords);\n"
|
||||||
|
" return half4(in.color) * texColor;\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
id<MTLLibrary> library = [device newLibraryWithSource:shaderSource options:nil error:&error];
|
||||||
|
if (library == nil) {
|
||||||
|
NSLog(@"Error: failed to create Metal library: %@", error);
|
||||||
|
return nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
id<MTLFunction> vertexFunction = [library newFunctionWithName:@"vertex_main"];
|
||||||
|
id<MTLFunction> fragmentFunction = [library newFunctionWithName:@"fragment_main"];
|
||||||
|
|
||||||
|
if (vertexFunction == nil || fragmentFunction == nil) {
|
||||||
|
NSLog(@"Error: failed to find Metal shader functions in library: %@", error);
|
||||||
|
return nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
MTLVertexDescriptor *vertexDescriptor = [MTLVertexDescriptor vertexDescriptor];
|
||||||
|
vertexDescriptor.attributes[0].offset = IM_OFFSETOF(ImDrawVert, pos);
|
||||||
|
vertexDescriptor.attributes[0].format = MTLVertexFormatFloat2; // position
|
||||||
|
vertexDescriptor.attributes[0].bufferIndex = 0;
|
||||||
|
vertexDescriptor.attributes[1].offset = IM_OFFSETOF(ImDrawVert, uv);
|
||||||
|
vertexDescriptor.attributes[1].format = MTLVertexFormatFloat2; // texCoords
|
||||||
|
vertexDescriptor.attributes[1].bufferIndex = 0;
|
||||||
|
vertexDescriptor.attributes[2].offset = IM_OFFSETOF(ImDrawVert, col);
|
||||||
|
vertexDescriptor.attributes[2].format = MTLVertexFormatUChar4; // color
|
||||||
|
vertexDescriptor.attributes[2].bufferIndex = 0;
|
||||||
|
vertexDescriptor.layouts[0].stepRate = 1;
|
||||||
|
vertexDescriptor.layouts[0].stepFunction = MTLVertexStepFunctionPerVertex;
|
||||||
|
vertexDescriptor.layouts[0].stride = sizeof(ImDrawVert);
|
||||||
|
|
||||||
|
MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescriptor alloc] init];
|
||||||
|
pipelineDescriptor.vertexFunction = vertexFunction;
|
||||||
|
pipelineDescriptor.fragmentFunction = fragmentFunction;
|
||||||
|
pipelineDescriptor.vertexDescriptor = vertexDescriptor;
|
||||||
|
pipelineDescriptor.sampleCount = self.framebufferDescriptor.sampleCount;
|
||||||
|
pipelineDescriptor.colorAttachments[0].pixelFormat = self.framebufferDescriptor.colorPixelFormat;
|
||||||
|
pipelineDescriptor.colorAttachments[0].blendingEnabled = YES;
|
||||||
|
pipelineDescriptor.colorAttachments[0].rgbBlendOperation = MTLBlendOperationAdd;
|
||||||
|
pipelineDescriptor.colorAttachments[0].alphaBlendOperation = MTLBlendOperationAdd;
|
||||||
|
pipelineDescriptor.colorAttachments[0].sourceRGBBlendFactor = MTLBlendFactorSourceAlpha;
|
||||||
|
pipelineDescriptor.colorAttachments[0].sourceAlphaBlendFactor = MTLBlendFactorSourceAlpha;
|
||||||
|
pipelineDescriptor.colorAttachments[0].destinationRGBBlendFactor = MTLBlendFactorOneMinusSourceAlpha;
|
||||||
|
pipelineDescriptor.colorAttachments[0].destinationAlphaBlendFactor = MTLBlendFactorOneMinusSourceAlpha;
|
||||||
|
pipelineDescriptor.depthAttachmentPixelFormat = self.framebufferDescriptor.depthPixelFormat;
|
||||||
|
pipelineDescriptor.stencilAttachmentPixelFormat = self.framebufferDescriptor.stencilPixelFormat;
|
||||||
|
|
||||||
|
id<MTLRenderPipelineState> renderPipelineState = [device newRenderPipelineStateWithDescriptor:pipelineDescriptor error:&error];
|
||||||
|
if (error != nil) {
|
||||||
|
NSLog(@"Error: failed to create Metal pipeline state: %@", error);
|
||||||
|
}
|
||||||
|
|
||||||
|
return renderPipelineState;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)emptyRenderPipelineStateCache {
|
||||||
|
[self.renderPipelineStateCache removeAllObjects];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)renderDrawData:(ImDrawData *)drawData
|
||||||
|
commandBuffer:(id<MTLCommandBuffer>)commandBuffer
|
||||||
|
commandEncoder:(id<MTLRenderCommandEncoder>)commandEncoder
|
||||||
|
{
|
||||||
|
// Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates)
|
||||||
|
ImGuiIO &io = ImGui::GetIO();
|
||||||
|
int fb_width = (int)(drawData->DisplaySize.x * io.DisplayFramebufferScale.x);
|
||||||
|
int fb_height = (int)(drawData->DisplaySize.y * io.DisplayFramebufferScale.y);
|
||||||
|
if (fb_width <= 0 || fb_height <= 0 || drawData->CmdListsCount == 0)
|
||||||
|
return;
|
||||||
|
drawData->ScaleClipRects(io.DisplayFramebufferScale);
|
||||||
|
|
||||||
|
[commandEncoder setCullMode:MTLCullModeNone];
|
||||||
|
[commandEncoder setDepthStencilState:g_sharedMetalContext.depthStencilState];
|
||||||
|
|
||||||
|
// Setup viewport, orthographic projection matrix
|
||||||
|
// Our visible imgui space lies from draw_data->DisplayPps (top left) to
|
||||||
|
// draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for single viewport apps.
|
||||||
|
MTLViewport viewport = { .originX = 0.0,
|
||||||
|
.originY = 0.0,
|
||||||
|
.width = double(fb_width),
|
||||||
|
.height = double(fb_height),
|
||||||
|
.znear = 0.0,
|
||||||
|
.zfar = 1.0 };
|
||||||
|
[commandEncoder setViewport:viewport];
|
||||||
|
float L = drawData->DisplayPos.x;
|
||||||
|
float R = drawData->DisplayPos.x + drawData->DisplaySize.x;
|
||||||
|
float T = drawData->DisplayPos.y;
|
||||||
|
float B = drawData->DisplayPos.y + drawData->DisplaySize.y;
|
||||||
|
float N = viewport.znear;
|
||||||
|
float F = viewport.zfar;
|
||||||
|
const float ortho_projection[4][4] =
|
||||||
|
{
|
||||||
|
{ 2.0f/(R-L), 0.0f, 0.0f, 0.0f },
|
||||||
|
{ 0.0f, 2.0f/(T-B), 0.0f, 0.0f },
|
||||||
|
{ 0.0f, 0.0f, 1/(F-N), 0.0f },
|
||||||
|
{ (R+L)/(L-R), (T+B)/(B-T), N/(F-N), 1.0f },
|
||||||
|
};
|
||||||
|
|
||||||
|
[commandEncoder setVertexBytes:&ortho_projection length:sizeof(ortho_projection) atIndex:1];
|
||||||
|
|
||||||
|
size_t vertexBufferLength = 0;
|
||||||
|
size_t indexBufferLength = 0;
|
||||||
|
for (int n = 0; n < drawData->CmdListsCount; n++) {
|
||||||
|
const ImDrawList* cmd_list = drawData->CmdLists[n];
|
||||||
|
vertexBufferLength += cmd_list->VtxBuffer.Size * sizeof(ImDrawVert);
|
||||||
|
indexBufferLength += cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx);
|
||||||
|
}
|
||||||
|
|
||||||
|
MetalBuffer *vertexBuffer = [self dequeueReusableBufferOfLength:vertexBufferLength device:commandBuffer.device];
|
||||||
|
MetalBuffer *indexBuffer = [self dequeueReusableBufferOfLength:indexBufferLength device:commandBuffer.device];
|
||||||
|
|
||||||
|
id<MTLRenderPipelineState> renderPipelineState = [self renderPipelineStateForFrameAndDevice:commandBuffer.device];
|
||||||
|
[commandEncoder setRenderPipelineState:renderPipelineState];
|
||||||
|
|
||||||
|
[commandEncoder setVertexBuffer:vertexBuffer.buffer offset:0 atIndex:0];
|
||||||
|
|
||||||
|
size_t vertexBufferOffset = 0;
|
||||||
|
size_t indexBufferOffset = 0;
|
||||||
|
ImVec2 pos = drawData->DisplayPos;
|
||||||
|
for (int n = 0; n < drawData->CmdListsCount; n++)
|
||||||
|
{
|
||||||
|
const ImDrawList* cmd_list = drawData->CmdLists[n];
|
||||||
|
ImDrawIdx idx_buffer_offset = 0;
|
||||||
|
|
||||||
|
memcpy((char *)vertexBuffer.buffer.contents + vertexBufferOffset, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
|
||||||
|
memcpy((char *)indexBuffer.buffer.contents + indexBufferOffset, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
|
||||||
|
|
||||||
|
[commandEncoder setVertexBufferOffset:vertexBufferOffset atIndex:0];
|
||||||
|
|
||||||
|
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
||||||
|
{
|
||||||
|
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
||||||
|
if (pcmd->UserCallback)
|
||||||
|
{
|
||||||
|
// User callback (registered via ImDrawList::AddCallback)
|
||||||
|
pcmd->UserCallback(cmd_list, pcmd);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - pos.x, pcmd->ClipRect.w - pos.y);
|
||||||
|
if (clip_rect.x < fb_width && clip_rect.y < fb_height && clip_rect.z >= 0.0f && clip_rect.w >= 0.0f)
|
||||||
|
{
|
||||||
|
// Apply scissor/clipping rectangle
|
||||||
|
MTLScissorRect scissorRect = { .x = NSUInteger(clip_rect.x),
|
||||||
|
.y = NSUInteger(clip_rect.y),
|
||||||
|
.width = NSUInteger(clip_rect.z - clip_rect.x),
|
||||||
|
.height = NSUInteger(clip_rect.w - clip_rect.y) };
|
||||||
|
[commandEncoder setScissorRect:scissorRect];
|
||||||
|
|
||||||
|
|
||||||
|
// Bind texture, Draw
|
||||||
|
if (pcmd->TextureId != NULL) {
|
||||||
|
[commandEncoder setFragmentTexture:(__bridge id<MTLTexture>)(pcmd->TextureId) atIndex:0];
|
||||||
|
}
|
||||||
|
[commandEncoder drawIndexedPrimitives:MTLPrimitiveTypeTriangle
|
||||||
|
indexCount:pcmd->ElemCount
|
||||||
|
indexType:sizeof(ImDrawIdx) == 2 ? MTLIndexTypeUInt16 : MTLIndexTypeUInt32
|
||||||
|
indexBuffer:indexBuffer.buffer
|
||||||
|
indexBufferOffset:indexBufferOffset + idx_buffer_offset];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
idx_buffer_offset += pcmd->ElemCount * sizeof(ImDrawIdx);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertexBufferOffset += cmd_list->VtxBuffer.Size * sizeof(ImDrawVert);
|
||||||
|
indexBufferOffset += cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx);
|
||||||
|
}
|
||||||
|
|
||||||
|
__weak id weakSelf = self;
|
||||||
|
[commandBuffer addCompletedHandler:^(id<MTLCommandBuffer>) {
|
||||||
|
dispatch_async(dispatch_get_main_queue(), ^{
|
||||||
|
[weakSelf enqueueReusableBuffer:vertexBuffer];
|
||||||
|
[weakSelf enqueueReusableBuffer:indexBuffer];
|
||||||
|
});
|
||||||
|
}];
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
15
examples/imgui_impl_osx.h
Normal file
15
examples/imgui_impl_osx.h
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// ImGui Platform Binding for: OSX / Cocoa
|
||||||
|
// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
|
||||||
|
// [BETA] Beta bindings, not well tested. If you want a portable application, prefer using the Glfw or SDL platform bindings on Mac.
|
||||||
|
|
||||||
|
// Issues:
|
||||||
|
// [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters]..
|
||||||
|
// [ ] Platform: Mouse cursor shapes and visibility are not supported (see end of https://github.com/glfw/glfw/issues/427)
|
||||||
|
|
||||||
|
@class NSEvent;
|
||||||
|
@class NSView;
|
||||||
|
|
||||||
|
IMGUI_API bool ImGui_ImplOSX_Init();
|
||||||
|
IMGUI_API void ImGui_ImplOSX_Shutdown();
|
||||||
|
IMGUI_API void ImGui_ImplOSX_NewFrame(NSView *_Nonnull view);
|
||||||
|
IMGUI_API bool ImGui_ImplOSX_HandleEvent(NSEvent *_Nonnull event, NSView *_Nullable view);
|
238
examples/imgui_impl_osx.mm
Normal file
238
examples/imgui_impl_osx.mm
Normal file
@ -0,0 +1,238 @@
|
|||||||
|
// ImGui Platform Binding for: OSX / Cocoa
|
||||||
|
// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
|
||||||
|
// [BETA] Beta bindings, not well tested. If you want a portable application, prefer using the Glfw or SDL platform bindings on Mac.
|
||||||
|
|
||||||
|
// Issues:
|
||||||
|
// [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters]..
|
||||||
|
// [ ] Platform: Mouse cursor shapes and visibility are not supported (see end of https://github.com/glfw/glfw/issues/427)
|
||||||
|
|
||||||
|
#include "imgui.h"
|
||||||
|
#include "imgui_impl_osx.h"
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
|
||||||
|
// CHANGELOG
|
||||||
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
|
// 2018-07-07: Initial version.
|
||||||
|
|
||||||
|
// Data
|
||||||
|
static clock_t g_Time = 0;
|
||||||
|
|
||||||
|
// Functions
|
||||||
|
bool ImGui_ImplOSX_Init()
|
||||||
|
{
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
|
||||||
|
// Setup back-end capabilities flags
|
||||||
|
//io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
|
||||||
|
//io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used)
|
||||||
|
//io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
|
||||||
|
//io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can set io.MouseHoveredViewport correctly (optional, not easy)
|
||||||
|
|
||||||
|
// Keyboard mapping. ImGui will use those indices to peek into the io.KeyDown[] array.
|
||||||
|
const int offset_for_function_keys = 256 - 0xF700;
|
||||||
|
io.KeyMap[ImGuiKey_Tab] = '\t';
|
||||||
|
io.KeyMap[ImGuiKey_LeftArrow] = NSLeftArrowFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_RightArrow] = NSRightArrowFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_UpArrow] = NSUpArrowFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_DownArrow] = NSDownArrowFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_PageUp] = NSPageUpFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_PageDown] = NSPageDownFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_Home] = NSHomeFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_End] = NSEndFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_Insert] = NSInsertFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_Delete] = NSDeleteFunctionKey + offset_for_function_keys;
|
||||||
|
io.KeyMap[ImGuiKey_Backspace] = 127;
|
||||||
|
io.KeyMap[ImGuiKey_Space] = 32;
|
||||||
|
io.KeyMap[ImGuiKey_Enter] = 13;
|
||||||
|
io.KeyMap[ImGuiKey_Escape] = 27;
|
||||||
|
io.KeyMap[ImGuiKey_A] = 'A';
|
||||||
|
io.KeyMap[ImGuiKey_C] = 'C';
|
||||||
|
io.KeyMap[ImGuiKey_V] = 'V';
|
||||||
|
io.KeyMap[ImGuiKey_X] = 'X';
|
||||||
|
io.KeyMap[ImGuiKey_Y] = 'Y';
|
||||||
|
io.KeyMap[ImGuiKey_Z] = 'Z';
|
||||||
|
|
||||||
|
io.SetClipboardTextFn = [](void*, const char* str) -> void
|
||||||
|
{
|
||||||
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||||
|
[pasteboard declareTypes:[NSArray arrayWithObject:NSPasteboardTypeString] owner:nil];
|
||||||
|
[pasteboard setString:[NSString stringWithUTF8String:str] forType:NSPasteboardTypeString];
|
||||||
|
};
|
||||||
|
|
||||||
|
io.GetClipboardTextFn = [](void*) -> const char*
|
||||||
|
{
|
||||||
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||||
|
NSString* available = [pasteboard availableTypeFromArray: [NSArray arrayWithObject:NSPasteboardTypeString]];
|
||||||
|
if (![available isEqualToString:NSPasteboardTypeString])
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
NSString* string = [pasteboard stringForType:NSPasteboardTypeString];
|
||||||
|
if (string == nil)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
const char* string_c = (const char*)[string UTF8String];
|
||||||
|
size_t string_len = strlen(string_c);
|
||||||
|
static ImVector<char> s_clipboard;
|
||||||
|
s_clipboard.resize((int)string_len + 1);
|
||||||
|
strcpy(s_clipboard.Data, string_c);
|
||||||
|
return s_clipboard.Data;
|
||||||
|
};
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui_ImplOSX_Shutdown()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui_ImplOSX_NewFrame(NSView* view)
|
||||||
|
{
|
||||||
|
// Setup display size
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
const float dpi = [view.window backingScaleFactor];
|
||||||
|
io.DisplaySize = ImVec2((float)view.bounds.size.width, (float)view.bounds.size.height);
|
||||||
|
io.DisplayFramebufferScale = ImVec2(dpi, dpi);
|
||||||
|
|
||||||
|
// Setup time step
|
||||||
|
if (g_Time == 0)
|
||||||
|
g_Time = clock();
|
||||||
|
clock_t current_time = clock();
|
||||||
|
io.DeltaTime = (double)(current_time - g_Time) / CLOCKS_PER_SEC;
|
||||||
|
g_Time = current_time;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int mapCharacterToKey(int c)
|
||||||
|
{
|
||||||
|
if (c >= 'a' && c <= 'z')
|
||||||
|
return c - 'a' + 'A';
|
||||||
|
if (c == 25) // SHIFT+TAB -> TAB
|
||||||
|
return 9;
|
||||||
|
if (c >= 0 && c < 256)
|
||||||
|
return c;
|
||||||
|
if (c >= 0xF700 && c < 0xF700 + 256)
|
||||||
|
return c - 0xF700 + 256;
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void resetKeys()
|
||||||
|
{
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
for (int n = 0; n < IM_ARRAYSIZE(io.KeysDown); n++)
|
||||||
|
io.KeysDown[n] = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
|
||||||
|
{
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
|
||||||
|
if (event.type == NSEventTypeLeftMouseDown || event.type == NSEventTypeRightMouseDown || event.type == NSEventTypeOtherMouseDown)
|
||||||
|
{
|
||||||
|
int button = (int)[event buttonNumber];
|
||||||
|
if (button >= 0 && button < IM_ARRAYSIZE(io.MouseDown))
|
||||||
|
io.MouseDown[button] = true;
|
||||||
|
return io.WantCaptureMouse;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == NSEventTypeLeftMouseUp || event.type == NSEventTypeRightMouseUp || event.type == NSEventTypeOtherMouseUp)
|
||||||
|
{
|
||||||
|
int button = (int)[event buttonNumber];
|
||||||
|
if (button >= 0 && button < IM_ARRAYSIZE(io.MouseDown))
|
||||||
|
io.MouseDown[button] = false;
|
||||||
|
return io.WantCaptureMouse;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == NSEventTypeMouseMoved || event.type == NSEventTypeLeftMouseDragged)
|
||||||
|
{
|
||||||
|
NSPoint mousePoint = event.locationInWindow;
|
||||||
|
mousePoint = [view convertPoint:mousePoint fromView:nil];
|
||||||
|
mousePoint = NSMakePoint(mousePoint.x, view.bounds.size.height - mousePoint.y);
|
||||||
|
io.MousePos = ImVec2(mousePoint.x, mousePoint.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == NSEventTypeScrollWheel)
|
||||||
|
{
|
||||||
|
double wheel_dx = 0.0;
|
||||||
|
double wheel_dy = 0.0;
|
||||||
|
|
||||||
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||||
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
||||||
|
{
|
||||||
|
wheel_dx = [event scrollingDeltaX];
|
||||||
|
wheel_dy = [event scrollingDeltaY];
|
||||||
|
if ([event hasPreciseScrollingDeltas])
|
||||||
|
{
|
||||||
|
wheel_dx *= 0.1;
|
||||||
|
wheel_dy *= 0.1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||||
|
{
|
||||||
|
wheel_dx = [event deltaX];
|
||||||
|
wheel_dy = [event deltaY];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fabs(wheel_dx) > 0.0)
|
||||||
|
io.MouseWheelH += wheel_dx * 0.1f;
|
||||||
|
if (fabs(wheel_dy) > 0.0)
|
||||||
|
io.MouseWheel += wheel_dy * 0.1f;
|
||||||
|
return io.WantCaptureMouse;
|
||||||
|
}
|
||||||
|
|
||||||
|
// FIXME: All the key handling is wrong and broken. Refer to GLFW's cocoa_init.mm and cocoa_window.mm.
|
||||||
|
if (event.type == NSEventTypeKeyDown)
|
||||||
|
{
|
||||||
|
NSString* str = [event characters];
|
||||||
|
int len = (int)[str length];
|
||||||
|
for (int i = 0; i < len; i++)
|
||||||
|
{
|
||||||
|
int c = [str characterAtIndex:i];
|
||||||
|
if (c < 0xF700 && !io.KeyCtrl)
|
||||||
|
io.AddInputCharacter(c);
|
||||||
|
|
||||||
|
// We must reset in case we're pressing a sequence of special keys while keeping the command pressed
|
||||||
|
int key = mapCharacterToKey(c);
|
||||||
|
if (key != -1 && key < 256 && !io.KeyCtrl)
|
||||||
|
resetKeys();
|
||||||
|
if (key != -1)
|
||||||
|
io.KeysDown[key] = true;
|
||||||
|
}
|
||||||
|
return io.WantCaptureKeyboard;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == NSEventTypeKeyUp)
|
||||||
|
{
|
||||||
|
NSString* str = [event characters];
|
||||||
|
int len = (int)[str length];
|
||||||
|
for (int i = 0; i < len; i++)
|
||||||
|
{
|
||||||
|
int c = [str characterAtIndex:i];
|
||||||
|
int key = mapCharacterToKey(c);
|
||||||
|
if (key != -1)
|
||||||
|
io.KeysDown[key] = false;
|
||||||
|
}
|
||||||
|
return io.WantCaptureKeyboard;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == NSEventTypeFlagsChanged)
|
||||||
|
{
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
unsigned int flags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
|
||||||
|
|
||||||
|
bool oldKeyCtrl = io.KeyCtrl;
|
||||||
|
bool oldKeyShift = io.KeyShift;
|
||||||
|
bool oldKeyAlt = io.KeyAlt;
|
||||||
|
bool oldKeySuper = io.KeySuper;
|
||||||
|
io.KeyCtrl = flags & NSEventModifierFlagControl;
|
||||||
|
io.KeyShift = flags & NSEventModifierFlagShift;
|
||||||
|
io.KeyAlt = flags & NSEventModifierFlagOption;
|
||||||
|
io.KeySuper = flags & NSEventModifierFlagCommand;
|
||||||
|
|
||||||
|
// We must reset them as we will not receive any keyUp event if they where pressed with a modifier
|
||||||
|
if ((oldKeyShift && !io.KeyShift) || (oldKeyCtrl && !io.KeyCtrl) || (oldKeyAlt && !io.KeyAlt) || (oldKeySuper && !io.KeySuper))
|
||||||
|
resetKeys();
|
||||||
|
return io.WantCaptureKeyboard;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user