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Merge branch 'warrenm_osx'
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@ -47,6 +47,10 @@ Other Changes:
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- Misc: Added ImGuiMouseCursor_Hand cursor enum + corresponding software cursor. (#1913, 1914) [@aiekick, @ocornut]
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- Misc: Tweaked software mouse cursor offset to match the offset of the corresponding Windows 10 cursors.
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- Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. (#1917, #1319, #276)
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- Examples: Metal: Added Metal rendering backend. (#1929, #1873) [@warrenm]
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- Examples: OSX: Added early raw OSX platform backend. (#1873) [@pagghiu, @itamago, @ocornut]
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- Examples: Added mac OSX & iOS + Metal example in example_apple_metal/. (#1929, #1873) [@warrenm]
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- Examples: Added mac OSX + OpenGL2 example in example_apple_opengl2/. (#1873)
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- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor.
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@ -99,6 +103,7 @@ Other Changes:
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- SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. (#1866)
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- ImFontConfig: Added GlyphMinAdvanceX/GlyphMaxAdvanceX settings useful to make a font appears monospaced, particularly useful for icon fonts. (#1869)
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- ImFontAtlas: Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. (#1859) [@JX-Master, @ocornut]
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- Examples: OSX: Added imgui_impl_osx.mm binding to be used along with e.g. imgui_impl_opengl2.cpp. (#281, #1870) [@pagghiu, @itamago, @ocornut]
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- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
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- Examples: Win32: Fixed handling of mouse wheel messages to support sub-unit scrolling messages (typically sent by track-pads). (#1874) [@zx64]
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- Examples: SDL+Vulkan: Added SDL+Vulkan example.
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