This commit is contained in:
omar
2017-07-15 17:11:53 +08:00
parent be7fa76fdd
commit 8261d9ff30
2 changed files with 2 additions and 1 deletions

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@ -1154,6 +1154,7 @@ struct ImDrawVert
// You can override the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h
// The code expect ImVec2 pos (8 bytes), ImVec2 uv (8 bytes), ImU32 col (4 bytes), but you can re-order them or add other fields as needed to simplify integration in your engine.
// The type has to be described within the macro (you can either declare the struct or use a typedef)
// NOTE: IMGUI DOESN'T CLEAR THE STRUCTURE AND DOESN'T CALL A CONSTRUCTOR. IF YOU ADD EXTRA FIELDS (SUCH AS A 'Z' COORDINATES) YOU WILL NEED TO CLEAR THE FIELD DURING RENDER OR TO IGNORE IT.
IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT;
#endif