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Demo: Tweak "child windows" section. (#3318)
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@ -53,6 +53,7 @@ Other Changes:
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- Clear ImFontAtlasFlags_NoBakedLines in ImFontAtlas::Flags to disable baking data in texture.
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- Clear ImFontAtlasFlags_NoBakedLines in ImFontAtlas::Flags to disable baking data in texture.
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- ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate
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- ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate
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an extra vertex. (This bug was mistakenly marked as fixed in earlier 1.77 release). [@ShironekoBen]
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an extra vertex. (This bug was mistakenly marked as fixed in earlier 1.77 release). [@ShironekoBen]
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- Demo: Tweak "Child Windows" section.
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- Backends: OpenGL3: Added support for glad2 loader. (#3330) [@moritz-h]
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- Backends: OpenGL3: Added support for glad2 loader. (#3330) [@moritz-h]
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@ -1969,12 +1969,6 @@ static void ShowDemoWindowLayout()
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ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel);
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ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel);
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ImGui::Checkbox("Disable Menu", &disable_menu);
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ImGui::Checkbox("Disable Menu", &disable_menu);
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static int line = 50;
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bool goto_line = ImGui::Button("Goto");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(100);
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goto_line |= ImGui::InputInt("##Line", &line, 0, 0, ImGuiInputTextFlags_EnterReturnsTrue);
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// Child 1: no border, enable horizontal scrollbar
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// Child 1: no border, enable horizontal scrollbar
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{
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{
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar;
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar;
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@ -1982,13 +1976,7 @@ static void ShowDemoWindowLayout()
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window_flags |= ImGuiWindowFlags_NoScrollWithMouse;
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window_flags |= ImGuiWindowFlags_NoScrollWithMouse;
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ImGui::BeginChild("ChildL", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f, 260), false, window_flags);
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ImGui::BeginChild("ChildL", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f, 260), false, window_flags);
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for (int i = 0; i < 100; i++)
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for (int i = 0; i < 100; i++)
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{
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ImGui::Text("%04d: scrollable region", i);
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ImGui::Text("%04d: scrollable region", i);
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if (goto_line && line == i)
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ImGui::SetScrollHereY();
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}
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if (goto_line && line >= 100)
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ImGui::SetScrollHereY();
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ImGui::EndChild();
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ImGui::EndChild();
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}
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}
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@ -2034,15 +2022,21 @@ static void ShowDemoWindowLayout()
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// - Using ImGui::GetItemRectMin/Max() to query the "item" state (because the child window is an item from
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// - Using ImGui::GetItemRectMin/Max() to query the "item" state (because the child window is an item from
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// the POV of the parent window). See 'Demo->Querying Status (Active/Focused/Hovered etc.)' for details.
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// the POV of the parent window). See 'Demo->Querying Status (Active/Focused/Hovered etc.)' for details.
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{
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{
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 10);
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static int offset_x = 0;
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ImGui::SetNextItemWidth(100);
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ImGui::DragInt("Offset X", &offset_x, 1.0f, -1000, 1000);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (float)offset_x);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100));
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ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100));
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ImGui::BeginChild("Red", ImVec2(200, 100), true, ImGuiWindowFlags_None);
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ImGui::BeginChild("Red", ImVec2(200, 100), true, ImGuiWindowFlags_None);
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for (int n = 0; n < 50; n++)
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for (int n = 0; n < 50; n++)
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ImGui::Text("Some test %d", n);
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ImGui::Text("Some test %d", n);
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ImGui::EndChild();
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ImGui::EndChild();
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bool child_is_hovered = ImGui::IsItemHovered();
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ImVec2 child_rect_min = ImGui::GetItemRectMin();
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ImVec2 child_rect_min = ImGui::GetItemRectMin();
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ImVec2 child_rect_max = ImGui::GetItemRectMax();
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ImVec2 child_rect_max = ImGui::GetItemRectMax();
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ImGui::PopStyleColor();
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ImGui::PopStyleColor();
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ImGui::Text("Hovered: %d", child_is_hovered);
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ImGui::Text("Rect of child window is: (%.0f,%.0f) (%.0f,%.0f)", child_rect_min.x, child_rect_min.y, child_rect_max.x, child_rect_max.y);
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ImGui::Text("Rect of child window is: (%.0f,%.0f) (%.0f,%.0f)", child_rect_min.x, child_rect_min.y, child_rect_max.x, child_rect_max.y);
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}
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}
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@ -2428,8 +2422,6 @@ static void ShowDemoWindowLayout()
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static float scroll_to_pos_px = 200.0f;
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static float scroll_to_pos_px = 200.0f;
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ImGui::Checkbox("Decoration", &enable_extra_decorations);
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ImGui::Checkbox("Decoration", &enable_extra_decorations);
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ImGui::SameLine();
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HelpMarker("We expose this for testing because scrolling sometimes had issues with window decoration such as menu-bars.");
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ImGui::Checkbox("Track", &enable_track);
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ImGui::Checkbox("Track", &enable_track);
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ImGui::PushItemWidth(100);
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ImGui::PushItemWidth(100);
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