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	| @@ -1147,6 +1147,7 @@ struct ImGuiContext | ||||
|     float                   ActiveIdTimer; | ||||
|     bool                    ActiveIdIsJustActivated;            // Set at the time of activation for one frame | ||||
|     bool                    ActiveIdAllowOverlap;               // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always) | ||||
|     bool                    ActiveIdNoClearOnFocusLoss;         // Disable losing active id if the active id window gets unfocused. | ||||
|     bool                    ActiveIdHasBeenPressedBefore;       // Track whether the active id led to a press (this is to allow changing between PressOnClick and PressOnRelease without pressing twice). Used by range_select branch. | ||||
|     bool                    ActiveIdHasBeenEditedBefore;        // Was the value associated to the widget Edited over the course of the Active state. | ||||
|     bool                    ActiveIdHasBeenEditedThisFrame; | ||||
|   | ||||
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