Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"). (#4631)

This commit is contained in:
ocornut 2023-09-26 15:21:55 +02:00
parent 204ae8a407
commit 8175a47881
7 changed files with 35 additions and 33 deletions

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@ -42,6 +42,8 @@ HOW TO UPDATE?
Breaking changes:
- Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"),
as earlier name was misleading. Kept inline redirection function. (#4631)
- ListBox, Combo: Changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis.
Before:
getter type: bool (*getter)(void* user_data, int idx, const char** out_text)

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@ -217,7 +217,7 @@ Interactive widgets (such as calls to Button buttons) need a unique ID.
**Unique IDs are used internally to track active widgets and occasionally associate state to widgets.<BR>
Unique IDs are implicitly built from the hash of multiple elements that identify the "path" to the UI element.**
Since Dear ImGui 1.85, you can use `Demo>Tools>Stack Tool` or call `ImGui::ShowStackToolWindow()`. The tool display intermediate values leading to the creation of a unique ID, making things easier to debug and understand.
Since Dear ImGui 1.85, you can use `Demo>Tools>Stack Tool` or call `ImGui::ShowIdStackToolWindow()`. The tool display intermediate values leading to the creation of a unique ID, making things easier to debug and understand.
![Stack tool](https://user-images.githubusercontent.com/8225057/136235657-a0ea5665-dcd1-423f-9be6-dc3f8ced8f12.png)

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@ -34,7 +34,7 @@
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIdStackToolWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)

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@ -88,7 +88,7 @@ CODE
// [SECTION] PLATFORM DEPENDENT HELPERS
// [SECTION] METRICS/DEBUGGER WINDOW
// [SECTION] DEBUG LOG WINDOW
// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, STACK TOOL)
// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, ID STACK TOOL)
*/
@ -424,6 +424,7 @@ CODE
When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2023/09/26 (1.90.0) - debug tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"), as earlier name was misleading. Kept inline redirection function. (#4631)
- 2023/09/15 (1.90.0) - ListBox, Combo: changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. kept inline redirection function (will obsolete).
- old: bool Combo(const char* label, int* current_item, bool (*getter)(void* user_data, int idx, const char** out_text), ...)
- new: bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...);
@ -7798,7 +7799,7 @@ void ImGui::PushOverrideID(ImGuiID id)
}
// Helper to avoid a common series of PushOverrideID -> GetID() -> PopID() call
// (note that when using this pattern, TestEngine's "Stack Tool" will tend to not display the intermediate stack level.
// (note that when using this pattern, ID Stack Tool will tend to not display the intermediate stack level.
// for that to work we would need to do PushOverrideID() -> ItemAdd() -> PopID() which would alter widget code a little more)
ImGuiID ImGui::GetIDWithSeed(const char* str, const char* str_end, ImGuiID seed)
{
@ -13702,8 +13703,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig;
if (cfg->ShowDebugLog)
ShowDebugLogWindow(&cfg->ShowDebugLog);
if (cfg->ShowStackTool)
ShowStackToolWindow(&cfg->ShowStackTool);
if (cfg->ShowIdStackTool)
ShowIdStackToolWindow(&cfg->ShowIdStackTool);
if (!Begin("Dear ImGui Metrics/Debugger", p_open) || GetCurrentWindow()->BeginCount > 1)
{
@ -13789,15 +13790,13 @@ void ImGui::ShowMetricsWindow(bool* p_open)
SameLine();
MetricsHelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash.");
// Stack Tool is your best friend!
Checkbox("Show Debug Log", &cfg->ShowDebugLog);
SameLine();
MetricsHelpMarker("You can also call ImGui::ShowDebugLogWindow() from your code.");
// Stack Tool is your best friend!
Checkbox("Show Stack Tool", &cfg->ShowStackTool);
Checkbox("Show ID Stack Tool", &cfg->ShowIdStackTool);
SameLine();
MetricsHelpMarker("You can also call ImGui::ShowStackToolWindow() from your code.");
MetricsHelpMarker("You can also call ImGui::ShowIdStackToolWindow() from your code.");
Checkbox("Show windows begin order", &cfg->ShowWindowsBeginOrder);
Checkbox("Show windows rectangles", &cfg->ShowWindowsRects);
@ -14720,7 +14719,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
}
//-----------------------------------------------------------------------------
// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, STACK TOOL)
// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, ID STACK TOOL)
//-----------------------------------------------------------------------------
// Draw a small cross at current CursorPos in current window's DrawList
@ -14821,13 +14820,13 @@ void ImGui::UpdateDebugToolItemPicker()
EndTooltip();
}
// [DEBUG] Stack Tool: update queries. Called by NewFrame()
// [DEBUG] ID Stack Tool: update queries. Called by NewFrame()
void ImGui::UpdateDebugToolStackQueries()
{
ImGuiContext& g = *GImGui;
ImGuiStackTool* tool = &g.DebugStackTool;
ImGuiIdStackTool* tool = &g.DebugIdStackTool;
// Clear hook when stack tool is not visible
// Clear hook when id stack tool is not visible
g.DebugHookIdInfo = 0;
if (g.FrameCount != tool->LastActiveFrame + 1)
return;
@ -14861,12 +14860,12 @@ void ImGui::UpdateDebugToolStackQueries()
}
}
// [DEBUG] Stack tool: hooks called by GetID() family functions
// [DEBUG] ID Stack tool: hooks called by GetID() family functions
void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiStackTool* tool = &g.DebugStackTool;
ImGuiIdStackTool* tool = &g.DebugIdStackTool;
// Step 0: stack query
// This assumes that the ID was computed with the current ID stack, which tends to be the case for our widget.
@ -14909,7 +14908,7 @@ void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* dat
info->DataType = data_type;
}
static int StackToolFormatLevelInfo(ImGuiStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
static int StackToolFormatLevelInfo(ImGuiIdStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
{
ImGuiStackLevelInfo* info = &tool->Results[n];
ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL;
@ -14926,20 +14925,20 @@ static int StackToolFormatLevelInfo(ImGuiStackTool* tool, int n, bool format_for
return ImFormatString(buf, buf_size, "???");
}
// Stack Tool: Display UI
void ImGui::ShowStackToolWindow(bool* p_open)
// ID Stack Tool: Display UI
void ImGui::ShowIdStackToolWindow(bool* p_open)
{
ImGuiContext& g = *GImGui;
if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize))
SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 8.0f), ImGuiCond_FirstUseEver);
if (!Begin("Dear ImGui Stack Tool", p_open) || GetCurrentWindow()->BeginCount > 1)
if (!Begin("Dear ImGui ID Stack Tool", p_open) || GetCurrentWindow()->BeginCount > 1)
{
End();
return;
}
// Display hovered/active status
ImGuiStackTool* tool = &g.DebugStackTool;
ImGuiIdStackTool* tool = &g.DebugIdStackTool;
const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
const ImGuiID active_id = g.ActiveId;
#ifdef IMGUI_ENABLE_TEST_ENGINE
@ -15021,7 +15020,7 @@ void ImGui::DebugNodeViewport(ImGuiViewportP*) {}
void ImGui::DebugLog(const char*, ...) {}
void ImGui::DebugLogV(const char*, va_list) {}
void ImGui::ShowDebugLogWindow(bool*) {}
void ImGui::ShowStackToolWindow(bool*) {}
void ImGui::ShowIdStackToolWindow(bool*) {}
void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {}
void ImGui::UpdateDebugToolItemPicker() {}
void ImGui::UpdateDebugToolStackQueries() {}

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@ -307,7 +307,7 @@ namespace ImGui
IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
IMGUI_API void ShowDebugLogWindow(bool* p_open = NULL); // create Debug Log window. display a simplified log of important dear imgui events.
IMGUI_API void ShowStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID.
IMGUI_API void ShowIdStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID.
IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
@ -3100,6 +3100,7 @@ namespace ImGui
namespace ImGui
{
// OBSOLETED in 1.90.0 (from September 2023)
static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIdStackToolWindow(p_open); }
IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
// OBSOLETED in 1.89.7 (from June 2023)

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@ -290,7 +290,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
// Dear ImGui Tools (accessible from the "Tools" menu)
static bool show_tool_metrics = false;
static bool show_tool_debug_log = false;
static bool show_tool_stack_tool = false;
static bool show_tool_id_stack_tool = false;
static bool show_tool_style_editor = false;
static bool show_tool_about = false;
@ -298,8 +298,8 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::ShowMetricsWindow(&show_tool_metrics);
if (show_tool_debug_log)
ImGui::ShowDebugLogWindow(&show_tool_debug_log);
if (show_tool_stack_tool)
ImGui::ShowStackToolWindow(&show_tool_stack_tool);
if (show_tool_id_stack_tool)
ImGui::ShowIdStackToolWindow(&show_tool_id_stack_tool);
if (show_tool_style_editor)
{
ImGui::Begin("Dear ImGui Style Editor", &show_tool_style_editor);
@ -398,7 +398,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
#endif
ImGui::MenuItem("Metrics/Debugger", NULL, &show_tool_metrics, has_debug_tools);
ImGui::MenuItem("Debug Log", NULL, &show_tool_debug_log, has_debug_tools);
ImGui::MenuItem("Stack Tool", NULL, &show_tool_stack_tool, has_debug_tools);
ImGui::MenuItem("ID Stack Tool", NULL, &show_tool_id_stack_tool, has_debug_tools);
ImGui::MenuItem("Style Editor", NULL, &show_tool_style_editor);
ImGui::MenuItem("About Dear ImGui", NULL, &show_tool_about);
ImGui::EndMenu();

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@ -1784,7 +1784,7 @@ enum ImGuiDebugLogFlags_
struct ImGuiMetricsConfig
{
bool ShowDebugLog = false;
bool ShowStackTool = false;
bool ShowIdStackTool = false;
bool ShowWindowsRects = false;
bool ShowWindowsBeginOrder = false;
bool ShowTablesRects = false;
@ -1806,8 +1806,8 @@ struct ImGuiStackLevelInfo
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
};
// State for Stack tool queries
struct ImGuiStackTool
// State for ID Stack tool queries
struct ImGuiIdStackTool
{
int LastActiveFrame;
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
@ -1816,7 +1816,7 @@ struct ImGuiStackTool
bool CopyToClipboardOnCtrlC;
float CopyToClipboardLastTime;
ImGuiStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
ImGuiIdStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
};
//-----------------------------------------------------------------------------
@ -1888,7 +1888,7 @@ struct ImGuiContext
ImVec2 WheelingAxisAvg;
// Item/widgets state and tracking information
ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line]
ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by ID Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line]
ImGuiID HoveredId; // Hovered widget, filled during the frame
ImGuiID HoveredIdPreviousFrame;
bool HoveredIdAllowOverlap;
@ -2130,7 +2130,7 @@ struct ImGuiContext
ImU8 DebugItemPickerMouseButton;
ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID
ImGuiMetricsConfig DebugMetricsConfig;
ImGuiStackTool DebugStackTool;
ImGuiIdStackTool DebugIdStackTool;
// Misc
float FramerateSecPerFrame[60]; // Calculate estimate of framerate for user over the last 60 frames..