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	Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui_internal.h
This commit is contained in:
		| @@ -1600,28 +1600,22 @@ static void ShowDemoWindowWidgets() | ||||
|         static bool b = false; | ||||
|         static float col4f[4] = { 1.0f, 0.5, 0.0f, 1.0f }; | ||||
|         static char str[16] = {}; | ||||
|         ImGui::RadioButton("Text", &item_type, 0); | ||||
|         ImGui::RadioButton("Button", &item_type, 1); | ||||
|         ImGui::RadioButton("Checkbox", &item_type, 2); | ||||
|         ImGui::RadioButton("SliderFloat", &item_type, 3); | ||||
|         ImGui::RadioButton("InputText", &item_type, 4); | ||||
|         ImGui::RadioButton("InputFloat3", &item_type, 5); | ||||
|         ImGui::RadioButton("ColorEdit4", &item_type, 6); | ||||
|         ImGui::RadioButton("MenuItem", &item_type, 7); | ||||
|         ImGui::RadioButton("TreeNode (w/ double-click)", &item_type, 8); | ||||
|         ImGui::RadioButton("ListBox", &item_type, 9); | ||||
|         ImGui::Separator(); | ||||
|         ImGui::Combo("Item Type", &item_type, "Text\0Button\0Button (w/ repeat)\0Checkbox\0SliderFloat\0InputText\0InputFloat\0InputFloat3\0ColorEdit4\0MenuItem\0TreeNode (w/ double-click)\0ListBox\0"); | ||||
|         ImGui::SameLine(); | ||||
|         HelpMarker("Testing how various types of items are interacting with the IsItemXXX functions."); | ||||
|         bool ret = false; | ||||
|         if (item_type == 0) { ImGui::Text("ITEM: Text"); }                                              // Testing text items with no identifier/interaction | ||||
|         if (item_type == 1) { ret = ImGui::Button("ITEM: Button"); }                                    // Testing button | ||||
|         if (item_type == 2) { ret = ImGui::Checkbox("ITEM: Checkbox", &b); }                            // Testing checkbox | ||||
|         if (item_type == 3) { ret = ImGui::SliderFloat("ITEM: SliderFloat", &col4f[0], 0.0f, 1.0f); }   // Testing basic item | ||||
|         if (item_type == 4) { ret = ImGui::InputText("ITEM: InputText", &str[0], IM_ARRAYSIZE(str)); }  // Testing input text (which handles tabbing) | ||||
|         if (item_type == 5) { ret = ImGui::InputFloat3("ITEM: InputFloat3", col4f); }                   // Testing multi-component items (IsItemXXX flags are reported merged) | ||||
|         if (item_type == 6) { ret = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f); }                     // Testing multi-component items (IsItemXXX flags are reported merged) | ||||
|         if (item_type == 7) { ret = ImGui::MenuItem("ITEM: MenuItem"); }                                // Testing menu item (they use ImGuiButtonFlags_PressedOnRelease button policy) | ||||
|         if (item_type == 8) { ret = ImGui::TreeNodeEx("ITEM: TreeNode w/ ImGuiTreeNodeFlags_OpenOnDoubleClick", ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_NoTreePushOnOpen); } // Testing tree node with ImGuiButtonFlags_PressedOnDoubleClick button policy. | ||||
|         if (item_type == 9) { const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); } | ||||
|         if (item_type == 2) { ImGui::PushButtonRepeat(true);  ret = ImGui::Button("ITEM: Button"); ImGui::PopButtonRepeat(); } // Testing button (with repeater) | ||||
|         if (item_type == 3) { ret = ImGui::Checkbox("ITEM: Checkbox", &b); }                            // Testing checkbox | ||||
|         if (item_type == 4) { ret = ImGui::SliderFloat("ITEM: SliderFloat", &col4f[0], 0.0f, 1.0f); }   // Testing basic item | ||||
|         if (item_type == 5) { ret = ImGui::InputText("ITEM: InputText", &str[0], IM_ARRAYSIZE(str)); }  // Testing input text (which handles tabbing) | ||||
|         if (item_type == 6) { ret = ImGui::InputFloat("ITEM: InputFloat", col4f, 1.0f); }               // Testing +/- buttons on scalar input | ||||
|         if (item_type == 7) { ret = ImGui::InputFloat3("ITEM: InputFloat3", col4f); }                   // Testing multi-component items (IsItemXXX flags are reported merged) | ||||
|         if (item_type == 8) { ret = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f); }                     // Testing multi-component items (IsItemXXX flags are reported merged) | ||||
|         if (item_type == 9) { ret = ImGui::MenuItem("ITEM: MenuItem"); }                                // Testing menu item (they use ImGuiButtonFlags_PressedOnRelease button policy) | ||||
|         if (item_type == 10){ ret = ImGui::TreeNodeEx("ITEM: TreeNode w/ ImGuiTreeNodeFlags_OpenOnDoubleClick", ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_NoTreePushOnOpen); } // Testing tree node with ImGuiButtonFlags_PressedOnDoubleClick button policy. | ||||
|         if (item_type == 11){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); } | ||||
|         ImGui::BulletText( | ||||
|             "Return value = %d\n" | ||||
|             "IsItemFocused() = %d\n" | ||||
| @@ -3374,8 +3368,9 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref) | ||||
|                 ImGui::TreePop(); | ||||
|             } | ||||
|  | ||||
|             HelpMarker("Those are old settings provided for convenience.\nHowever, the _correct_ way of scaling your UI is currently to reload your font at the designed size, rebuild the font atlas, and call style.ScaleAllSizes() on a reference ImGuiStyle structure."); | ||||
|             static float window_scale = 1.0f; | ||||
|             if (ImGui::DragFloat("this window scale", &window_scale, 0.005f, 0.3f, 2.0f, "%.2f"))   // scale only this window | ||||
|             if (ImGui::DragFloat("window scale", &window_scale, 0.005f, 0.3f, 2.0f, "%.2f"))   // scale only this window | ||||
|                 ImGui::SetWindowFontScale(window_scale); | ||||
|             ImGui::DragFloat("global scale", &io.FontGlobalScale, 0.005f, 0.3f, 2.0f, "%.2f");      // scale everything | ||||
|             ImGui::PopItemWidth(); | ||||
|   | ||||
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