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Demo: integrated a reworked demo from @bdero (TODO: default parent window size missing)
https://gist.github.com/bdero/987a959c33b0d9dc8ab04bc5aeecb50c
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@ -688,6 +688,9 @@ Other Changes:
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- Style: Changed default style.WindowRounding value to 0.0f (matches default for multi-viewports).
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- Style: Reduced the size of the resizing grip, made alpha less prominent.
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- Style: Classic: Increase the default alpha value of WindowBg to be closer to other styles.
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- Demo: Added a fancy "particle text" demo in Examples->Custom Rendering. [@bdero]
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Originally done as a 1024 bytes source, as part of the "ImDrawList coding party" challenge:
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https://github.com/ocornut/imgui/issues/3606
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- Demo: Clarify usage of right-aligned items in Demo>Layout>Widgets Width.
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- Backends: OpenGL3: Use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...)
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when the later returns zero (e.g. Desktop GL 2.x). (#3530) [@xndcn]
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