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Demo: Fixed bounds of DragFloat in Clipping section to avoid passing zero-sized to InvisibleButton().
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@ -1988,7 +1988,7 @@ static void ShowDemoWindowLayout()
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{
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{
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static ImVec2 size(100, 100), offset(50, 20);
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static ImVec2 size(100, 100), offset(50, 20);
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ImGui::TextWrapped("On a per-widget basis we are occasionally clipping text CPU-side if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost.");
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ImGui::TextWrapped("On a per-widget basis we are occasionally clipping text CPU-side if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost.");
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ImGui::DragFloat2("size", (float*)&size, 0.5f, 0.0f, 200.0f, "%.0f");
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ImGui::DragFloat2("size", (float*)&size, 0.5f, 1.0f, 200.0f, "%.0f");
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ImGui::TextWrapped("(Click and drag)");
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ImGui::TextWrapped("(Click and drag)");
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImVec4 clip_rect(pos.x, pos.y, pos.x + size.x, pos.y + size.y);
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ImVec4 clip_rect(pos.x, pos.y, pos.x + size.x, pos.y + size.y);
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