Demo: Fixed bounds of DragFloat in Clipping section to avoid passing zero-sized to InvisibleButton().

This commit is contained in:
omar 2019-01-12 19:46:35 +01:00
parent 49994ceb6e
commit 7e78865613

View File

@ -1988,7 +1988,7 @@ static void ShowDemoWindowLayout()
{ {
static ImVec2 size(100, 100), offset(50, 20); static ImVec2 size(100, 100), offset(50, 20);
ImGui::TextWrapped("On a per-widget basis we are occasionally clipping text CPU-side if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost."); ImGui::TextWrapped("On a per-widget basis we are occasionally clipping text CPU-side if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost.");
ImGui::DragFloat2("size", (float*)&size, 0.5f, 0.0f, 200.0f, "%.0f"); ImGui::DragFloat2("size", (float*)&size, 0.5f, 1.0f, 200.0f, "%.0f");
ImGui::TextWrapped("(Click and drag)"); ImGui::TextWrapped("(Click and drag)");
ImVec2 pos = ImGui::GetCursorScreenPos(); ImVec2 pos = ImGui::GetCursorScreenPos();
ImVec4 clip_rect(pos.x, pos.y, pos.x + size.x, pos.y + size.y); ImVec4 clip_rect(pos.x, pos.y, pos.x + size.x, pos.y + size.y);