mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 11:57:00 +00:00
Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. (#6390)
This commit is contained in:
parent
7947f327de
commit
7e03ae3240
@ -50,6 +50,7 @@ Breaking changes:
|
|||||||
|
|
||||||
Other changes:
|
Other changes:
|
||||||
|
|
||||||
|
- Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. (#6390)
|
||||||
- Tables: Fixed a small miscalculation in TableHeader() leading to an empty tooltip
|
- Tables: Fixed a small miscalculation in TableHeader() leading to an empty tooltip
|
||||||
showing when a sorting column has no visible name. (#6342) [@lukaasm]
|
showing when a sorting column has no visible name. (#6342) [@lukaasm]
|
||||||
- Tables: Fixed command merging when compiling with VS2013 (one array on stack was not
|
- Tables: Fixed command merging when compiling with VS2013 (one array on stack was not
|
||||||
|
15
imgui.cpp
15
imgui.cpp
@ -5729,6 +5729,11 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
|||||||
const float grip_hover_inner_size = IM_FLOOR(grip_draw_size * 0.75f);
|
const float grip_hover_inner_size = IM_FLOOR(grip_draw_size * 0.75f);
|
||||||
const float grip_hover_outer_size = g.IO.ConfigWindowsResizeFromEdges ? WINDOWS_HOVER_PADDING : 0.0f;
|
const float grip_hover_outer_size = g.IO.ConfigWindowsResizeFromEdges ? WINDOWS_HOVER_PADDING : 0.0f;
|
||||||
|
|
||||||
|
ImRect clamp_rect = visibility_rect;
|
||||||
|
const bool window_move_from_title_bar = g.IO.ConfigWindowsMoveFromTitleBarOnly && !(window->Flags & ImGuiWindowFlags_NoTitleBar);
|
||||||
|
if (window_move_from_title_bar)
|
||||||
|
clamp_rect.Min.y -= window->TitleBarHeight();
|
||||||
|
|
||||||
ImVec2 pos_target(FLT_MAX, FLT_MAX);
|
ImVec2 pos_target(FLT_MAX, FLT_MAX);
|
||||||
ImVec2 size_target(FLT_MAX, FLT_MAX);
|
ImVec2 size_target(FLT_MAX, FLT_MAX);
|
||||||
|
|
||||||
@ -5765,8 +5770,8 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
|||||||
{
|
{
|
||||||
// Resize from any of the four corners
|
// Resize from any of the four corners
|
||||||
// We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
|
// We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
|
||||||
ImVec2 clamp_min = ImVec2(def.CornerPosN.x == 1.0f ? visibility_rect.Min.x : -FLT_MAX, def.CornerPosN.y == 1.0f ? visibility_rect.Min.y : -FLT_MAX);
|
ImVec2 clamp_min = ImVec2(def.CornerPosN.x == 1.0f ? clamp_rect.Min.x : -FLT_MAX, (def.CornerPosN.y == 1.0f || (def.CornerPosN.y == 0.0f && window_move_from_title_bar)) ? clamp_rect.Min.y : -FLT_MAX);
|
||||||
ImVec2 clamp_max = ImVec2(def.CornerPosN.x == 0.0f ? visibility_rect.Max.x : +FLT_MAX, def.CornerPosN.y == 0.0f ? visibility_rect.Max.y : +FLT_MAX);
|
ImVec2 clamp_max = ImVec2(def.CornerPosN.x == 0.0f ? clamp_rect.Max.x : +FLT_MAX, def.CornerPosN.y == 0.0f ? clamp_rect.Max.y : +FLT_MAX);
|
||||||
ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(def.InnerDir * grip_hover_outer_size, def.InnerDir * -grip_hover_inner_size, def.CornerPosN); // Corner of the window corresponding to our corner grip
|
ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(def.InnerDir * grip_hover_outer_size, def.InnerDir * -grip_hover_inner_size, def.CornerPosN); // Corner of the window corresponding to our corner grip
|
||||||
corner_target = ImClamp(corner_target, clamp_min, clamp_max);
|
corner_target = ImClamp(corner_target, clamp_min, clamp_max);
|
||||||
CalcResizePosSizeFromAnyCorner(window, corner_target, def.CornerPosN, &pos_target, &size_target);
|
CalcResizePosSizeFromAnyCorner(window, corner_target, def.CornerPosN, &pos_target, &size_target);
|
||||||
@ -5795,8 +5800,8 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
|||||||
}
|
}
|
||||||
if (held)
|
if (held)
|
||||||
{
|
{
|
||||||
ImVec2 clamp_min(border_n == ImGuiDir_Right ? visibility_rect.Min.x : -FLT_MAX, border_n == ImGuiDir_Down ? visibility_rect.Min.y : -FLT_MAX);
|
ImVec2 clamp_min(border_n == ImGuiDir_Right ? clamp_rect.Min.x : -FLT_MAX, border_n == ImGuiDir_Down || (border_n == ImGuiDir_Up && window_move_from_title_bar) ? clamp_rect.Min.y : -FLT_MAX);
|
||||||
ImVec2 clamp_max(border_n == ImGuiDir_Left ? visibility_rect.Max.x : +FLT_MAX, border_n == ImGuiDir_Up ? visibility_rect.Max.y : +FLT_MAX);
|
ImVec2 clamp_max(border_n == ImGuiDir_Left ? clamp_rect.Max.x : +FLT_MAX, border_n == ImGuiDir_Up ? clamp_rect.Max.y : +FLT_MAX);
|
||||||
ImVec2 border_target = window->Pos;
|
ImVec2 border_target = window->Pos;
|
||||||
border_target[axis] = g.IO.MousePos[axis] - g.ActiveIdClickOffset[axis] + WINDOWS_HOVER_PADDING;
|
border_target[axis] = g.IO.MousePos[axis] - g.ActiveIdClickOffset[axis] + WINDOWS_HOVER_PADDING;
|
||||||
border_target = ImClamp(border_target, clamp_min, clamp_max);
|
border_target = ImClamp(border_target, clamp_min, clamp_max);
|
||||||
@ -5823,7 +5828,7 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
|||||||
const float NAV_RESIZE_SPEED = 600.0f;
|
const float NAV_RESIZE_SPEED = 600.0f;
|
||||||
const float resize_step = NAV_RESIZE_SPEED * g.IO.DeltaTime * ImMin(g.IO.DisplayFramebufferScale.x, g.IO.DisplayFramebufferScale.y);
|
const float resize_step = NAV_RESIZE_SPEED * g.IO.DeltaTime * ImMin(g.IO.DisplayFramebufferScale.x, g.IO.DisplayFramebufferScale.y);
|
||||||
g.NavWindowingAccumDeltaSize += nav_resize_dir * resize_step;
|
g.NavWindowingAccumDeltaSize += nav_resize_dir * resize_step;
|
||||||
g.NavWindowingAccumDeltaSize = ImMax(g.NavWindowingAccumDeltaSize, visibility_rect.Min - window->Pos - window->Size); // We need Pos+Size >= visibility_rect.Min, so Size >= visibility_rect.Min - Pos, so size_delta >= visibility_rect.Min - window->Pos - window->Size
|
g.NavWindowingAccumDeltaSize = ImMax(g.NavWindowingAccumDeltaSize, clamp_rect.Min - window->Pos - window->Size); // We need Pos+Size >= clmap_rect.Min, so Size >= clmap_rect.Min - Pos, so size_delta >= clmap_rect.Min - window->Pos - window->Size
|
||||||
g.NavWindowingToggleLayer = false;
|
g.NavWindowingToggleLayer = false;
|
||||||
g.NavDisableMouseHover = true;
|
g.NavDisableMouseHover = true;
|
||||||
resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive);
|
resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive);
|
||||||
|
2
imgui.h
2
imgui.h
@ -23,7 +23,7 @@
|
|||||||
// Library Version
|
// Library Version
|
||||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||||
#define IMGUI_VERSION "1.89.6 WIP"
|
#define IMGUI_VERSION "1.89.6 WIP"
|
||||||
#define IMGUI_VERSION_NUM 18958
|
#define IMGUI_VERSION_NUM 18959
|
||||||
#define IMGUI_HAS_TABLE
|
#define IMGUI_HAS_TABLE
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
Loading…
Reference in New Issue
Block a user