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Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
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@ -4526,6 +4526,15 @@ bool ImGui::IsMouseDown(int button)
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return g.IO.MouseDown[button];
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}
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bool ImGui::IsAnyMouseDown()
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{
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ImGuiContext& g = *GImGui;
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for (int n = 0; n < IM_ARRAYSIZE(g.IO.MouseDown); n++)
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if (g.IO.MouseDown[n])
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return true;
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return false;
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}
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bool ImGui::IsMouseClicked(int button, bool repeat)
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{
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ImGuiContext& g = *GImGui;
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