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	Tables: Using same seed ID regardless of when using a child window or not.
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		@@ -216,6 +216,7 @@ bool    ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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    table->OuterRect = outer_rect;
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    table->WorkRect = outer_rect;
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    // When not using a child window, WorkRect.Max will grow as we append contents.
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    if (use_child_window)
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    {
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        // Ensure no vertical scrollbar appears if we only want horizontal one, to make flag consistent
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@@ -241,11 +242,9 @@ bool    ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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        table->WorkRect = table->InnerWindow->WorkRect;
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        table->OuterRect = table->InnerWindow->Rect();
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    }
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    else
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    {
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        // WorkRect.Max will grow as we append contents.
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        PushID(instance_id);
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    }
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    // Push a standardized ID for both child and not-child using tables, equivalent to BeginTable() doing PushID(label) matching
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    PushOverrideID(instance_id);
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    // Backup a copy of host window members we will modify
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    ImGuiWindow* inner_window = table->InnerWindow;
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@@ -1057,6 +1056,8 @@ void    ImGui::EndTable()
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    }
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    // Layout in outer window
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    IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table->ID + table->InstanceCurrent, "Mismatching PushID/PopID!");
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    PopID();
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    inner_window->WorkRect = table->HostWorkRect;
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    inner_window->SkipItems = table->HostSkipItems;
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    outer_window->DC.CursorPos = table->OuterRect.Min;
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@@ -1067,7 +1068,6 @@ void    ImGui::EndTable()
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    }
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    else
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    {
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        PopID();
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        ImVec2 item_size = table->OuterRect.GetSize();
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        item_size.x = table->ColumnsTotalWidth;
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        ItemSize(item_size);
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