diff --git a/imgui.cpp b/imgui.cpp index 3531ae70..07115c54 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -7111,6 +7111,8 @@ void ImGui::Columns(int columns_count, const char* id, bool border) bool hovered, held; ButtonBehavior(column_rect, column_id, &hovered, &held, true); + if (hovered || held) + g.MouseCursor = ImGuiMouseCursor_ResizeEW; // Draw before resize so our items positioning are in sync with the line being drawn const ImU32 col = window->Color(held ? ImGuiCol_ColumnActive : hovered ? ImGuiCol_ColumnHovered : ImGuiCol_Column);