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Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
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@ -573,7 +573,8 @@ void ImGui_ImplDX10_NewFrame()
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// io.MouseWheel : filled by WM_MOUSEWHEEL events
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// Hide OS mouse cursor if ImGui is drawing it
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SetCursor(io.MouseDrawCursor ? NULL : LoadCursor(NULL, IDC_ARROW));
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if (io.MouseDrawCursor)
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SetCursor(NULL);
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// Start the frame
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ImGui::NewFrame();
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@ -576,7 +576,8 @@ void ImGui_ImplDX11_NewFrame()
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// io.MouseWheel : filled by WM_MOUSEWHEEL events
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// Hide OS mouse cursor if ImGui is drawing it
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SetCursor(io.MouseDrawCursor ? NULL : LoadCursor(NULL, IDC_ARROW));
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if (io.MouseDrawCursor)
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SetCursor(NULL);
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// Start the frame
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ImGui::NewFrame();
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@ -339,7 +339,8 @@ void ImGui_ImplDX9_NewFrame()
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// io.MouseWheel : filled by WM_MOUSEWHEEL events
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// Hide OS mouse cursor if ImGui is drawing it
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SetCursor(io.MouseDrawCursor ? NULL : LoadCursor(NULL, IDC_ARROW));
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if (io.MouseDrawCursor)
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SetCursor(NULL);
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// Start the frame
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ImGui::NewFrame();
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