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				synced 2025-11-04 07:01:04 +01:00 
			
		
		
		
	Added asserts to catch issues.
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		@@ -5852,6 +5852,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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        {
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            BeginDocked(window, p_open);
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            flags = window->Flags;
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            // Docking currently override constraints
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            g.NextWindowData.Flags &= ~ImGuiNextWindowDataFlags_HasSizeConstraint;
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        }
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    }
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@@ -13050,6 +13053,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si
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{
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    // During the regular dock node update we write to all nodes.
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    // 'only_write_to_marked_nodes' is only set when turning a node visible mid-frame and we need its size right-away.
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    IM_ASSERT(size.x > 0.0f && size.y > 0.0f);
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    const bool write_to_node = (only_write_to_marked_nodes == false) || (node->MarkedForPosSizeWrite);
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    if (write_to_node)
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    {
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@@ -13082,6 +13086,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si
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            child_0->WantLockSizeOnce = false;
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            child_0_size[axis] = child_0->SizeRef[axis] = child_0->Size[axis];
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            child_1_size[axis] = child_1->SizeRef[axis] = (size_avail - child_0_size[axis]);
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            IM_ASSERT(child_0->SizeRef[axis] > 0.0f && child_1->SizeRef[axis] > 0.0f);
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        }
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        else if (child_1->WantLockSizeOnce)
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@@ -13089,6 +13094,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si
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            child_1->WantLockSizeOnce = false;
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            child_1_size[axis] = child_1->SizeRef[axis] = child_1->Size[axis];
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            child_0_size[axis] = child_0->SizeRef[axis] = (size_avail - child_1_size[axis]);
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            IM_ASSERT(child_0->SizeRef[axis] > 0.0f && child_1->SizeRef[axis] > 0.0f);
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        }
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        // 3) If one window is the central node (~ use remaining space, should be made explicit!), use explicit size from the other, and remainder for the central node
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@@ -13373,6 +13379,7 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
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        size.x = ImMax(content_avail.x + size.x, 4.0f); // Arbitrary minimum child size (0.0f causing too much issues)
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    if (size.y <= 0.0f)
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        size.y = ImMax(content_avail.y + size.y, 4.0f);
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    IM_ASSERT(size.x > 0.0f && size.y > 0.0f);
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    node->Pos = window->DC.CursorPos;
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    node->Size = node->SizeRef = size;
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@@ -13493,6 +13500,7 @@ void ImGui::DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size)
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    ImGuiDockNode* node = DockContextFindNodeByID(ctx, node_id);
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    if (node == NULL)
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        return;
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    IM_ASSERT(size.x > 0.0f && size.y > 0.0f);
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    node->Size = node->SizeRef = size;
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    node->AuthorityForSize = ImGuiDataAuthority_DockNode;
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}
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