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Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533)
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@ -5781,13 +5781,35 @@ static void ShowDemoWindowMisc()
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if (ImGui::TreeNode("Capture override"))
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{
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ImGui::Button("Hovering me sets the\nkeyboard capture flag");
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if (ImGui::IsItemHovered())
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ImGui::CaptureKeyboardFromApp(true);
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ImGui::SameLine();
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ImGui::Button("Holding me clears the\nthe keyboard capture flag");
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if (ImGui::IsItemActive())
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ImGui::CaptureKeyboardFromApp(false);
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HelpMarker(
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"The value of io.WantCaptureMouse and io.WantCaptureKeyboard are normally set by Dear ImGui "
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"to instruct your application of how to route inputs. Typically, when a value is true, it means "
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"Dear ImGui wants the corresponding inputs and we expect the underlying application to ignore them.\n\n"
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"The most typical case is: when hovering a window, Dear ImGui set io.WantCaptureMouse to true, "
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"and underlying application should ignore mouse inputs (in practice there are many and more subtle "
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"rules leading to how those flags are set).");
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ImGui::Text("io.WantCaptureMouse: %d", io.WantCaptureMouse);
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ImGui::Text("io.WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose);
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ImGui::Text("io.WantCaptureKeyboard: %d", io.WantCaptureKeyboard);
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HelpMarker(
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"Hovering the colored canvas will override io.WantCaptureXXX fields.\n"
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"Notice how normally (when set to none), the value of io.WantCaptureKeyboard would be false when hovering and true when clicking.");
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static int capture_override_mouse = -1;
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static int capture_override_keyboard = -1;
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const char* capture_override_desc[] = { "None", "Set to false", "Set to true" };
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ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
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ImGui::SliderInt("SetNextFrameWantCaptureMouse()", &capture_override_mouse, -1, +1, capture_override_desc[capture_override_mouse + 1], ImGuiSliderFlags_AlwaysClamp);
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ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
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ImGui::SliderInt("SetNextFrameWantCaptureKeyboard()", &capture_override_keyboard, -1, +1, capture_override_desc[capture_override_keyboard + 1], ImGuiSliderFlags_AlwaysClamp);
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ImGui::ColorButton("##panel", ImVec4(0.7f, 0.1f, 0.7f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, ImVec2(256.0f, 192.0f)); // Dummy item
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if (ImGui::IsItemHovered() && capture_override_mouse != -1)
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ImGui::SetNextFrameWantCaptureMouse(capture_override_mouse == 1);
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if (ImGui::IsItemHovered() && capture_override_keyboard != -1)
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ImGui::SetNextFrameWantCaptureKeyboard(capture_override_keyboard == 1);
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ImGui::TreePop();
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}
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