Backends: Win32: Change the case of XInput.h include, so it cross-compile nicely on unices. (#4074)

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Jarhmander 2021-04-26 03:29:38 -04:00 committed by GitHub
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commit 7b8932554e
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@ -25,7 +25,7 @@
// Using XInput for gamepad (will load DLL dynamically) // Using XInput for gamepad (will load DLL dynamically)
#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD #ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
#include <XInput.h> #include <xinput.h>
typedef DWORD (WINAPI *PFN_XInputGetCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*); typedef DWORD (WINAPI *PFN_XInputGetCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*);
typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*); typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
#endif #endif