IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. (#4858)

This commit is contained in:
ocornut
2022-01-19 18:45:57 +01:00
parent 26d04c948f
commit 7ad42ff431
4 changed files with 6 additions and 6 deletions

View File

@ -459,7 +459,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
}
ImGui::CheckboxFlags("io.ConfigFlags: NoMouseCursorChange", &io.ConfigFlags, ImGuiConfigFlags_NoMouseCursorChange);
ImGui::SameLine(); HelpMarker("Instruct backend to not alter mouse cursor shape and visibility.");
ImGui::Checkbox("io.ConfigInputEventQueue", &io.ConfigInputEventQueue);
ImGui::Checkbox("io.ConfigInputTrickleEventQueue", &io.ConfigInputTrickleEventQueue);
ImGui::SameLine(); HelpMarker("Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates.");
ImGui::Checkbox("io.ConfigInputTextCursorBlink", &io.ConfigInputTextCursorBlink);
ImGui::SameLine(); HelpMarker("Enable blinking cursor (optional as some users consider it to be distracting).");