diff --git a/imgui.cpp b/imgui.cpp index 59acbb2b..837a2003 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1252,12 +1252,12 @@ void ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& float K = 0.f; if (g < b) { - const float tmp = g; g = b; b = tmp; + ImSwap(g, b); K = -1.f; } if (r < g) { - const float tmp = r; r = g; g = tmp; + ImSwap(r, g); K = -2.f / 6.f - K; } diff --git a/imgui_internal.h b/imgui_internal.h index d0ac0cf8..130733e8 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -138,6 +138,7 @@ static inline int ImClamp(int v, int mn, int mx) static inline float ImClamp(float v, float mn, float mx) { return (v < mn) ? mn : (v > mx) ? mx : v; } static inline ImVec2 ImClamp(const ImVec2& f, const ImVec2& mn, ImVec2 mx) { return ImVec2(ImClamp(f.x,mn.x,mx.x), ImClamp(f.y,mn.y,mx.y)); } static inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; } +static inline void ImSwap(float& a, float& b) { float tmp = a; a = b; b = tmp; } static inline int ImLerp(int a, int b, float t) { return (int)(a + (b - a) * t); } static inline float ImLerp(float a, float b, float t) { return a + (b - a) * t; } static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); }