Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)

This commit is contained in:
omar
2018-04-25 15:15:14 +02:00
parent cc882b0723
commit 7a41e0b1ea
6 changed files with 53 additions and 3 deletions

View File

@ -144,10 +144,9 @@ int main(int, char**)
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
// Setup style
ImGui::GetStyle().WindowRounding = 0.0f;
ImGui::StyleColorsDark();
//ImGui::StyleColorsClassic();
ImGuiStyle& style = ImGui::GetStyle();
style.WindowRounding = 0.0f;
// Load Fonts
// - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.