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ImGuiListClipper new version, detect height automatically, fix compatibility with SetScrollPosHere (#662)
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@ -2014,24 +2014,33 @@ struct ExampleAppConsole
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ImGui::PopStyleVar();
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ImGui::Separator();
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// Display every line as a separate entry so we can change their color or add custom widgets. If you only want raw text you can use ImGui::TextUnformatted(log.begin(), log.end());
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// NB- if you have thousands of entries this approach may be too inefficient. You can seek and display only the lines that are visible - CalcListClipping() is a helper to compute this information.
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// If your items are of variable size you may want to implement code similar to what CalcListClipping() does. Or split your data into fixed height items to allow random-seeking into your list.
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ImGui::BeginChild("ScrollingRegion", ImVec2(0,-ImGui::GetItemsLineHeightWithSpacing()), false, ImGuiWindowFlags_HorizontalScrollbar);
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::Selectable("Clear")) ClearLog();
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ImGui::EndPopup();
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}
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// Display every line as a separate entry so we can change their color or add custom widgets. If you only want raw text you can use ImGui::TextUnformatted(log.begin(), log.end());
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// NB- if you have thousands of entries this approach may be too inefficient and may require user-side clipping to only process visible items.
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// You can seek and display only the lines that are visible using the ImGuiListClipper helper, if your elements are evenly spaced and you have cheap random access to the elements.
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// To use the clipper we could replace the 'for (int i = 0; i < Items.Size; i++)' loop with:
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// ImGuiListClipper clipper(Items.Size);
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// while (clipper.Step())
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// for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
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// However take note that you can not use this code as is if a filter is active because it breaks the 'cheap random-access' property. We would need random-access on the post-filtered list.
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// A typical application wanting coarse clipping and filtering may want to pre-compute an array of indices that passed the filtering test, recomputing this array when user changes the filter,
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// and appending newly elements as they are inserted. This is left as a task to the user until we can manage to improve this example code!
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// If your items are of variable size you may want to implement code similar to what ImGuiListClipper does. Or split your data into fixed height items to allow random-seeking into your list.
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4,1)); // Tighten spacing
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for (int i = 0; i < Items.Size; i++)
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{
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const char* item = Items[i];
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if (!filter.PassFilter(item))
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continue;
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ImVec4 col = ImColor(255,255,255); // A better implementation may store a type per-item. For the sample let's just parse the text.
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if (strstr(item, "[error]")) col = ImColor(255,100,100);
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else if (strncmp(item, "# ", 2) == 0) col = ImColor(255,200,150);
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ImVec4 col = ImVec4(1.0f,1.0f,1.0f,1.0f); // A better implementation may store a type per-item. For the sample let's just parse the text.
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if (strstr(item, "[error]")) col = ImColor(1.0f,0.4f,0.4f,1.0f);
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else if (strncmp(item, "# ", 2) == 0) col = ImColor(1.0f,0.78f,0.58f,1.0f);
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ImGui::PushStyleColor(ImGuiCol_Text, col);
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ImGui::TextUnformatted(item);
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ImGui::PopStyleColor();
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@ -2441,10 +2450,10 @@ static void ShowExampleAppLongText(bool* p_open)
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{
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// Multiple calls to Text(), manually coarsely clipped - demonstrate how to use the ImGuiListClipper helper.
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0));
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ImGuiListClipper clipper(lines, ImGui::GetTextLineHeightWithSpacing()); // Here we changed spacing is zero anyway so we could use GetTextLineHeight(), but _WithSpacing() is typically more correct
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for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
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ImGui::Text("%i The quick brown fox jumps over the lazy dog\n", i);
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clipper.End();
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ImGuiListClipper clipper(lines);
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while (clipper.Step())
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for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
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ImGui::Text("%i The quick brown fox jumps over the lazy dog", i);
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ImGui::PopStyleVar();
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break;
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}
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@ -2452,7 +2461,7 @@ static void ShowExampleAppLongText(bool* p_open)
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// Multiple calls to Text(), not clipped (slow)
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0));
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for (int i = 0; i < lines; i++)
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ImGui::Text("%i The quick brown fox jumps over the lazy dog\n", i);
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ImGui::Text("%i The quick brown fox jumps over the lazy dog", i);
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ImGui::PopStyleVar();
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break;
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}
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