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Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result.
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@ -373,6 +373,7 @@ CODE
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2020/09/21 (1.79) - renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting the change from 1.77. For varieties of reason this is more self-explanatory.
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- 2020/09/21 (1.79) - removed return value from OpenPopupOnItemClick() - returned true on mouse release on item - because it is inconsistent with other popup APIs and makes others misleading. It's also and unnecessary: you can use IsWindowAppearing() after BeginPopup() for a similar result.
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- 2020/09/17 (1.79) - removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. DisplayOffset was applied after scaling and not very meaningful/useful outside of being needed by the default ProggyClean font. It was also getting in the way of better font scaling, so let's get rid of it now!
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- 2020/08/17 (1.78) - obsoleted use of the trailing 'float power=1.0f' parameter for DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragScalar(), DragScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderScalar(), SliderScalarN(), VSliderFloat() and VSliderScalar().
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replaced the 'float power=1.0f' argument with integer-based flags defaulting to 0 (as with all our flags).
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@ -7923,7 +7924,7 @@ void ImGui::EndPopup()
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// Helper to open a popup if mouse button is released over the item
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// - This is essentially the same as BeginPopupContextItem() but without the trailing BeginPopup()
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bool ImGui::OpenPopupOnItemClick(const char* str_id, ImGuiPopupFlags popup_flags)
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void ImGui::OpenPopupOnItemClick(const char* str_id, ImGuiPopupFlags popup_flags)
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
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@ -7932,9 +7933,7 @@ bool ImGui::OpenPopupOnItemClick(const char* str_id, ImGuiPopupFlags popup_flags
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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OpenPopupEx(id, popup_flags);
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return true;
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}
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return false;
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}
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// This is a helper to handle the simplest case of associating one named popup to one given widget.
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